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Mazty said:


If we run off the voice-to-text software, that's using a dual core 2.2ghz to just write it down. To analyse the sentence as well would be too taxing on the Wii U. It could be done, but I'm doubtful that it could be done in a reasonable amount of time on the wii u as in you don't want a 10 second pause after every command.

And why do you think a game would implement a full voice-recognition needed for dictating texts and an analyzer for sentence-structure? Most voice-recognition only recognizes some words and that would be mostly enough for a game if used clever. nobody want's to port Dragon Naturally Speaking to console.



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