By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Salnax said:
Dillon's made a decent start. Despite the game's critically mixed reception, he seems to be developing a fanbase. If the game is a big enough hit in the long run, a full retail title might be in order. If not, a sequel would do. Based on what I've heard about the game, it should do the following 

Keep: The bang for the buck, the art style, exploration, combat
Add: A Tutorial, Multiplayer, Control options, More Variety in mission structure
Remove: The grinding for resources (perhaps harvesting should be automated?)

Ultimately, I believe Dillon can succeed if Vanpool masters its blend of exploration, tower defense, and combat. But he's not there yet.


Multiplayer would be cool. This game should work great in cooperative mode, to fight off the monsters - and at the same time compete over more points or crystals. I like the search for crystals, so I wouldn't remove that. But it would be OK, if the mines itself are removed, and crystals can only be harvested by fighting monsters.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]