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Forums - Nintendo Discussion - Official The Conduit Thread

Interesting interview with HVS about The Conduit

http://www.gamezone.com/news/06_18_09_02_22PM.htm

Of particular note:

The Conduit is the first Wii game attempting to push the boundaries of multiplayer with 16 players. Was this the goal from the start -- 16 players -- or did you just keep pushing and pushing to see how far the Wii could actually go?

JO: We support 12 players online. While we initially targeted 16 – and did have it up and running – we ultimately felt that 12 was the best number in terms of what we wanted to do with multiplayer. The decision wasn’t based on a technical limitation of the Wii, but rather driven by gameplay considerations.

RN: 16 players was always our goal but we found that 12 players actually worked out better. It was a tough call, but one we had to make for gameplay reasons.




So the decision to drop from 16 to 12 had nothing to do with Nintendo's online limitations or system limitations. Interesting. Might we see Grinder do 16 player death matches then?



 

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I just found this on IGN's podcast summary:

The Conduit

- Feels like Perfect Dark
Fuck yes. I have yet to find a FPS that is better than Perfect Dark.



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superchunk said:
next week is so fantastic.

Transformers 2 and The Conduit in one week make me a happy boy. :)

hmm

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

KEEEEEEEEEWL!



megaman79 said:
superchunk said:
next week is so fantastic.

Transformers 2 and The Conduit in one week make me a happy boy. :)

hmm

 

what's 'hmm' mean? I'm talking about the movie transformers 2, not the game.



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The Conduit is looking pretty awesome at this point. Gonna pre-order tomorrow, if possible!



superchunk said:
megaman79 said:
superchunk said:
next week is so fantastic.

Transformers 2 and The Conduit in one week make me a happy boy. :)

hmm

 

what's 'hmm' mean? I'm talking about the movie transformers 2, not the game.

i know. lol

 

Its still hmmm.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

Gamerace said:
Interesting interview with HVS about The Conduit

http://www.gamezone.com/news/06_18_09_02_22PM.htm

Of particular note:

The Conduit is the first Wii game attempting to push the boundaries of multiplayer with 16 players. Was this the goal from the start -- 16 players -- or did you just keep pushing and pushing to see how far the Wii could actually go?

JO: We support 12 players online. While we initially targeted 16 – and did have it up and running – we ultimately felt that 12 was the best number in terms of what we wanted to do with multiplayer. The decision wasn’t based on a technical limitation of the Wii, but rather driven by gameplay considerations.

RN: 16 players was always our goal but we found that 12 players actually worked out better. It was a tough call, but one we had to make for gameplay reasons.




So the decision to drop from 16 to 12 had nothing to do with Nintendo's online limitations or system limitations. Interesting. Might we see Grinder do 16 player death matches then?

Ahh I had the idea that it was cut back for other reasons cause early in the online development they said they had 12 players running online and some odd number like 11 on LAN, then LAN was cut by Nintendo, and then the 16 goal went down to 12 wish they stated that to begin with instead of just kinda going "yeah... guys... haha... about that 16 players... it's now 12"



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I guess the embargo for the reviews ends Wednesday.



I'm pretty psyched because I have a ride arranged now to pick this up right away on tuesday and then game it up all night.



Support good third party games on wii. Buy games like house of the dead overkill, de blob, madworld, the conduit and boom blox.