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Interesting interview with HVS about The Conduit

http://www.gamezone.com/news/06_18_09_02_22PM.htm

Of particular note:

The Conduit is the first Wii game attempting to push the boundaries of multiplayer with 16 players. Was this the goal from the start -- 16 players -- or did you just keep pushing and pushing to see how far the Wii could actually go?

JO: We support 12 players online. While we initially targeted 16 – and did have it up and running – we ultimately felt that 12 was the best number in terms of what we wanted to do with multiplayer. The decision wasn’t based on a technical limitation of the Wii, but rather driven by gameplay considerations.

RN: 16 players was always our goal but we found that 12 players actually worked out better. It was a tough call, but one we had to make for gameplay reasons.




So the decision to drop from 16 to 12 had nothing to do with Nintendo's online limitations or system limitations. Interesting. Might we see Grinder do 16 player death matches then?