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I choose...

Wii U 32 28.83%
 
N64 79 71.17%
 
Total:111
bigtakilla said:
curl-6 said:

I get that you love XCX, but let's be realistic, it is not and will not be historically relevant. Nobody will be talking about it in 2035 the way we now talk about the likes of Mario 64, Ocarina of Time, etc.

Xenosaga and Xenogears seem to be doing pretty well for itself, as far as staying in peoples minds.

Now will it be talked about in the same light as Mario or Zelda, of course not. We are talking about 35+ years (and Mario I think is creeping on 40 years) of history. Now if there were only a generation where we could play practically all home console LoZ's, and heck why not update the old 3D games graphics, that would be amazing woudn't it? Oh wait

Xenogears is legendary because of its ambitious plot, music and pleasing art style. Xenogears remains the best game in the Xeno Series though the second disk was rushed.  Xenogears also was part of a legendary JRPG system: The PS1. 

Most people's introduction to Xenoblade would be either the Wii, 3DS or the Switch...the Wii U ...sadly won't be remembered as well.



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SammyGiireal said:
bigtakilla said:

Xenosaga and Xenogears seem to be doing pretty well for itself, as far as staying in peoples minds.

Now will it be talked about in the same light as Mario or Zelda, of course not. We are talking about 35+ years (and Mario I think is creeping on 40 years) of history. Now if there were only a generation where we could play practically all home console LoZ's, and heck why not update the old 3D games graphics, that would be amazing woudn't it? Oh wait

Xenogears is legendary because of its ambitious plot, music and pleasing art style. Xenogears remains the best game in the Xeno Series though the second disk was rushed.  Xenogears also was part of a legendary JRPG system: The PS1. 

Most people's introduction to Xenoblade would be either the Wii, 3DS or the Switch...the Wii U ...sadly won't be remembered as well.

I think as a series they will all be remembered so long as the series is going. It's sales in it's 3 games have already outsold Xenosaga and it's 3 games, and seems to only be getting more popular. Xenosaga as a series sold 269 million and blade vs 316 million, and instead of the series nosediving, it's maintaining and even increasing its userbase. 

Also, if you're saying Xenoblade isn't an incredibly ambitious game, you're flat out wrong (at least with the original and X, 2 I think borrows too heavily from the others IMO). 

As for Gears, I think it will have a lot to thank the Blade series for as far as staying in the public eye. When's the last time you heard someone talk about Lunar, or Suikoden? Both amazing series (I know Lunar only had 2 real games), but they really aren't relevant outside of nostalgia when people talk about greatest PS1 titles (or Sega CD in Lunar's case). In 2019, Suikoden isn't really relevant, and the only people who will be talking about it are you and I and the people who were there. Xenoblade on the other hand may still be around and kicking as a relevant series.



couchmonkey said:
KungKras said:
N64, no contest.

It was a bigger strategic disaster for Nintendo, because back then Nintendo had more to lose. But gaming-wise, it brought so much more lasting innovaton. OoT and SM64 are more important to gaming than anything on the Wii U, even BoW.

Woah there! N64 was the bigger strategic disaster?  Nintendo lost around 90 million customers with Wii U, from its no 1 home console of all time to its worst (depending if we count virtual boy).  I guess maybe you are measuring lost third party support, which would sort of be accurate, but While Wii U didn’t have the drama and surprise of losing Square and others the way N64 did — it lost them anyway.

i would also point out that simultaneous to the Wii U upset, 3DS was doing worse than expected.  Then again I believe the game boy business was kind of weak around N64 launch too, it seems like Nintendo likes to fail big!

The thing is, that up until the N64, Nintendo had an aura of invincibility.

The N64 didn't just lose Nintendo marketshare, it gave rise to two powerful competitors that would never have risen if the N64 didn't make the blunders it made.



I LOVE ICELAND!

bigtakilla said:
SammyGiireal said:

Xenogears is legendary because of its ambitious plot, music and pleasing art style. Xenogears remains the best game in the Xeno Series though the second disk was rushed.  Xenogears also was part of a legendary JRPG system: The PS1. 

Most people's introduction to Xenoblade would be either the Wii, 3DS or the Switch...the Wii U ...sadly won't be remembered as well.

I think as a series they will all be remembered so long as the series is going. It's sales in it's 3 games have already outsold Xenosaga and it's 3 games, and seems to only be getting more popular. Xenosaga as a series sold 269 million and blade vs 316 million, and instead of the series nosediving, it's maintaining and even increasing its userbase. 

Also, if you're saying Xenoblade isn't an incredibly ambitious game, you're flat out wrong (at least with the original and X, 2 I think borrows too heavily from the others IMO). 

As for Gears, I think it will have a lot to thank the Blade series for as far as staying in the public eye. When's the last time you heard someone talk about Lunar, or Suikoden? Both amazing series (I know Lunar only had 2 real games), but they really aren't relevant outside of nostalgia when people talk about greatest PS1 titles (or Sega CD in Lunar's case). In 2019, Suikoden isn't really relevant, and the only people who will be talking about it are you and I and the people who were there. Xenoblade on the other hand may still be around and kicking as a relevant series.

I am inclined to agree with your Lunar and Suikoden take. I talk about them all the time but I was a big, big JRPG fanatic from 94-2005. However most who talk Xenogears are also gamers from that era. New comers to the Xeno Series for the most part have never played 'Gears.



bigtakilla said:
curl-6 said:

I get that you love XCX, but let's be realistic, it is not and will not be historically relevant. Nobody will be talking about it in 2035 the way we now talk about the likes of Mario 64, Ocarina of Time, etc.

Xenosaga and Xenogears seem to be doing pretty well for itself, as far as staying in peoples minds.

Now will it be talked about in the same light as Mario or Zelda, of course not. We are talking about 35+ years (and Mario I think is creeping on 40 years) of history. Now if there were only a generation where we could play practically all home console LoZ's, and heck why not update the old 3D games graphics, that would be amazing woudn't it? Oh wait.

I'm not talking about those games, I'm talking about Xenoblade Chronicles X. Don't get me wrong, it's a good game, but it's hardly talked about now even 4 years after its release, by the time it's as old as the N64 is now it'll be little more than a footnote.

siebensus4 said:
curl-6 said:

One of the biggest issues I had with Wii U was that with a small number of exceptions it felt like Nintendo had lost their ambition and weren't trying their hardest.

That certainly wasn't a problem on the N64.

Nintendo had lost their ambition during Wii era. This console was a massive success and they thought Wii U would be fast-selling as well. Within the first year Nintendo realized that this wouldn't be the case and from that point on I have the impression they got their ambition back. 3D World was the first proof – a perfect game with full of love designed and without gameplay bugs. Splatoon, Mario Kart 8 and Mario Maker really showed that they wanted to make good games for this specific console. All games got updates for about a year and got better and better, though they were not rated as high as some N64 titles, which is in case of Mario Kart 8 and Splatoon actually a shame.

I actually found Nintendo more ambitious on Wii than Wii U; the only first party Wii U games with real ambition were XCX and BOTW, while Wii had Mario Galaxy 1 & 2, Xenoblade, Metroid Prime 3, Twilight Princess...



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bigtakilla said:
SammyGiireal said:

Xenogears is legendary because of its ambitious plot, music and pleasing art style. Xenogears remains the best game in the Xeno Series though the second disk was rushed.  Xenogears also was part of a legendary JRPG system: The PS1. 

Most people's introduction to Xenoblade would be either the Wii, 3DS or the Switch...the Wii U ...sadly won't be remembered as well.

I think as a series they will all be remembered so long as the series is going. It's sales in it's 3 games have already outsold Xenosaga and it's 3 games, and seems to only be getting more popular. Xenosaga as a series sold 269 million and blade vs 316 million, and instead of the series nosediving, it's maintaining and even increasing its userbase. 

Also, if you're saying Xenoblade isn't an incredibly ambitious game, you're flat out wrong (at least with the original and X, 2 I think borrows too heavily from the others IMO). 

As for Gears, I think it will have a lot to thank the Blade series for as far as staying in the public eye. When's the last time you heard someone talk about Lunar, or Suikoden? Both amazing series (I know Lunar only had 2 real games), but they really aren't relevant outside of nostalgia when people talk about greatest PS1 titles (or Sega CD in Lunar's case). In 2019, Suikoden isn't really relevant, and the only people who will be talking about it are you and I and the people who were there. Xenoblade on the other hand may still be around and kicking as a relevant series.

Uh, hello? :D

http://gamrconnect.vgchartz.com/post.php?id=9073106

Jumpin said:
Overall N64 had some massive issues. Cartridges being the real core of it, it really handed what would have been by far Nintendo’s biggest generation to date to Sony on a silver platter.

Imagine if Nintendo had managed things differently, by the end of 1998 N64 could have had: Ocarina of Time, Final Fantasy 7 and Tactics, Resident Evil 1 and 2, Grand Theft Auto, Lunar SSS Complete, Suikoden 1 and 2, Xenogears, Parasite Eve, Castlevania Symphony of the Night, Tomb Raider, Goldeneye 007, Banjo Kazooie, Mario Kart 64, and Diddy Kong Racing all on one console. That would have been a proper SNES successor. Little doubt we’d have seen a proper Super Mario RPG successor as well.

The only reason I didn't mention Eternal Blue (which I like better than SSS) is because it came out in 1999; a little later than my cutoff date.

I know my rants are a little tired and old fashioned sounding, but come on! It's IN this thread! :D



I describe myself as a little dose of toxic masculinity.

Jumpin said:
bigtakilla said:

I think as a series they will all be remembered so long as the series is going. It's sales in it's 3 games have already outsold Xenosaga and it's 3 games, and seems to only be getting more popular. Xenosaga as a series sold 269 million and blade vs 316 million, and instead of the series nosediving, it's maintaining and even increasing its userbase. 

Also, if you're saying Xenoblade isn't an incredibly ambitious game, you're flat out wrong (at least with the original and X, 2 I think borrows too heavily from the others IMO). 

As for Gears, I think it will have a lot to thank the Blade series for as far as staying in the public eye. When's the last time you heard someone talk about Lunar, or Suikoden? Both amazing series (I know Lunar only had 2 real games), but they really aren't relevant outside of nostalgia when people talk about greatest PS1 titles (or Sega CD in Lunar's case). In 2019, Suikoden isn't really relevant, and the only people who will be talking about it are you and I and the people who were there. Xenoblade on the other hand may still be around and kicking as a relevant series.

Uh, hello? :D

http://gamrconnect.vgchartz.com/post.php?id=9073106

Jumpin said:
Overall N64 had some massive issues. Cartridges being the real core of it, it really handed what would have been by far Nintendo’s biggest generation to date to Sony on a silver platter.

Imagine if Nintendo had managed things differently, by the end of 1998 N64 could have had: Ocarina of Time, Final Fantasy 7 and Tactics, Resident Evil 1 and 2, Grand Theft Auto, Lunar SSS Complete, Suikoden 1 and 2, Xenogears, Parasite Eve, Castlevania Symphony of the Night, Tomb Raider, Goldeneye 007, Banjo Kazooie, Mario Kart 64, and Diddy Kong Racing all on one console. That would have been a proper SNES successor. Little doubt we’d have seen a proper Super Mario RPG successor as well.

The only reason I didn't mention Eternal Blue (which I like better than SSS) is because it came out in 1999; a little later than my cutoff date.

I know my rants are a little tired and old fashioned sounding, but come on! It's IN this thread! :D

Indeed Lunar and Suikoden are always talked about between JRPG aficionados, I even reviewed Lunar in the community reviews not too long ago.



Easy, N64. We live in a world where our thread of time has split. In the original unaltered timeline Sony makes the optical drive for the N64 and the machine dominates with only Nintendo occasionally using cartridges. Without this stumble Sega's Dreamcast marks the end of Nintendo's only significant hardware rival. Nintendo after 150 dominant years has to be overthrown by time traveling good guys who sew seeds of discontent between Nintendo and Sony resulting in you sitting here reading this after 20+ years ...



For reals with the VC I like the WiiU better. As others have said being alive (and an avid gamer) at the time of the N64's release caused me to vote N64 on almost pure nostalgia. Goldeneye and Perfect Dark got soooo much play not to mention all the other less multiplayer titles that were so amazing for their time.



curl-6 said:
bigtakilla said:

Xenosaga and Xenogears seem to be doing pretty well for itself, as far as staying in peoples minds.

Now will it be talked about in the same light as Mario or Zelda, of course not. We are talking about 35+ years (and Mario I think is creeping on 40 years) of history. Now if there were only a generation where we could play practically all home console LoZ's, and heck why not update the old 3D games graphics, that would be amazing woudn't it? Oh wait.

I'm not talking about those games, I'm talking about Xenoblade Chronicles X. Don't get me wrong, it's a good game, but it's hardly talked about now even 4 years after its release, by the time it's as old as the N64 is now it'll be little more than a footnote.

siebensus4 said:

Nintendo had lost their ambition during Wii era. This console was a massive success and they thought Wii U would be fast-selling as well. Within the first year Nintendo realized that this wouldn't be the case and from that point on I have the impression they got their ambition back. 3D World was the first proof – a perfect game with full of love designed and without gameplay bugs. Splatoon, Mario Kart 8 and Mario Maker really showed that they wanted to make good games for this specific console. All games got updates for about a year and got better and better, though they were not rated as high as some N64 titles, which is in case of Mario Kart 8 and Splatoon actually a shame.

I actually found Nintendo more ambitious on Wii than Wii U; the only first party Wii U games with real ambition were XCX and BOTW, while Wii had Mario Galaxy 1 & 2, Xenoblade, Metroid Prime 3, Twilight Princess...

Wii Sports, Nintendogs, Brain Age, Wii fit is ambition. Bold.

Nintendo picked up the best teams to create the games for the expanded audience. Not to mention getting back to the roots, Virtual Console, ignoring the competition for the red ocean. If this has not been bold, risky and ambitious, I don't know what it can be.
Then the thirds party saw the success of Wii and Ds and decided to create games with low-budget teams with a poor budget and wanted to have the same success as nintendo?