|Pyro as Bill said:
Pssssttt. Wii Tennis is Pong.
Edit: Sonic was never considered the top IP in the business....ever. Barely recognise the other IPs you mentioned so I'll just assume you're wrong.
Space Invaders strawman - Like I said, games 'die'/evolve when they get upgraded or sidegraded. Space Invaders was outdated before NES arrived thanks to scrolling shooters.
lol Sonic was a huge deal in the 90s and buoyed the Genesis into contention against what really was Nintendo's monopoly. Sonic balloon at Macy's Thanksgiving Parade was a big deal. You're out to lunch on that one.
Plenty of genres and once popular IP never regain peak popularity.
Lots of people got their panties in a wad when other people said Labo wasn't going to be a run-away hit either, and they were correct.
The whole fad of having 50 different pieces of plastic shit all over your living room (Guitar Hero, giant wall of 300 DVDs, Rock Band, Wii accessories, etc. etc.) in general I think peaked in the late 2000s, it's not "cool" to have so much crap lying around anymore anyway. It's more about minimalism and one device (the smartphone) doing more. Even fitness things like P90X are passe these days.
I feel like people put waaay too much emphasis on "fads," "trends," etc.. If something's a good/interesting product, it's a good/interest product. And that will shine through. Even if said product might be hitting a scene that is isn't currently in line with its sensibilities, it can transcend that or even help nudge trends towards a NEW paradigm shift if it's great enough. It's also fulfilling a human need, which will always be there - to lose weight easily and in a fun way (or at least in a means that isn't excruciating).
Hell, look at Star Wars for instance. Lucas launched that film into a scene where dark, gritty movies filmed with anti-heroes were the thing - space fantasy was almost a non-entity since Flash Gordon, and what little major sci-fi did exist was usually also of the dark, dystopian nature. Very anti-Star Wars if anything..
Now, obviously not saying this strange ring-fit-RPG game is going to be anywhere near that level of course, but my point being that I think looking at current "trends" to garner the success or failure of a product is silly and missing the bigger picture. Either something is good or it isn't, and people respond to that regardless. And I don't think Wii Fit (and especially this new game) shouldn't be compared to fitness "fads" like P90X. It's still a game at the end of the day; just a game that's centered around fitness. 8 minute Abs and P90X aren't games, and certainly aren't too fun..
If Ring Fit is a fun, well-crafted game, it'll succeed. If not, it'll fail. Simple as that. Again, I certainly don't anticipate to move even half the units Wii Fit did, but I do think it has potential to be successful, and perhaps help further spur the fitness genre in gaming, potentially leading to some more interesting and intricate fitness games.
Last edited by DarthMetalliCube - on 14 September 2019