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Forums - Nintendo Discussion - Why is Nintendo the only one singled out with shutting down fan games?

zorg1000 said:
only777 said:

Sonic Generations and Sonic Colours were good games!  So were the Sonic Advance games actually.

Yeah Sonic team have put out shitters too, but people always seem to forget the recent good ones.

Ether way back on topic, Sega does what Nintendont.

The games you listed are 8-18 years old, not really all that recent.

Is Generations that old already?  When you've been gaming since the 1985, PS3 seems like only a couple of years ago!



Sony want to make money by selling art, Nintendo want to make money by selling fun, Microsoft want to make money.

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Chrkeller said:
Nintendo created their IP and own it exclusively. They don't owe anybody anything. Nintendo is a business not a charity.

By the book horse blinders reply.



It is basically brand suicide to allow others to use your intellectual property. Not just from a perception angle, but from a legal angle.

Legally, if you don’t defend your trademarks from unlicensed usage, you lose them. Nintendo probably has FAR higher licensing standards than Sega and product goals; Nintendo is not going to hand it out to some random fan the way Sega would (assuming this is true) for free. Especially since Nintendo has extensive liscensing deals with their characters to other companies who must adhere to their standards.

I am sorry, but people who are defending unpermitted use of someone else’s trademarks and intellectual property are profoundly ignorant. I don’t mean that as an insult, I mean that as a statement of fact: get out there and educate yourself on trademark law, fair usage, and licensing practices. These laws exist NOT to be oppressive, but so that content creators and their business partners can actually own their intellectual property. It would be dumb if Microsoft or Apple were allowed to go out and make Zelda, Final Fantasy, and Mario games without Nintendo’s authorization: how is it that people can’t see that?



I describe myself as a little dose of toxic masculinity.

I would guess Nintendo have an image to protect as well so they don't want clones of pokemon around the place but where you collect pictures of Hentai instead of the pokemon... I mean, we already have Lopunny what more do people want?



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Hynad said:
Chrkeller said:
Nintendo created their IP and own it exclusively. They don't owe anybody anything. Nintendo is a business not a charity.

By the book horse blinders reply.

More like a mature/adult reply based on personal experience working as a product developer, thus knowing how much time and energy is put into making IP.  Some of my patents took years, literally years to develop.  And no, somebody can't just take it because reasons.  If people can just hijack IP, then it defeats the purpose of companies spending the time and money in the first place.  And we don't want a market where companies are not driven to develop IP.  Anybody who believes IP should be up for grabs clearly has zero experience in the real world.  



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If you have enough talent to make your own game then create your own assets. If you want to make fan based game regardless then share it with friends or closed off group. Don't expect to just drop it everywhere on net and get all butt hurt when it's taken down. Is it that complicated?



twintail said:
TheMisterManGuy said:

So do most gaming companies. It's just that Nintendo's IP is more iconic, so fan games pop up more often there.

I am open to reading how many other companies consistently shut down fan games.

What are they?

Square Enix do it they did it with a fan made remake of Chrono Trigger, Activision did it to a Spyro project not long ago even Sega who people try to praise in this regard do it quite often as shown with the SOR project that got shut down. Other examples are Konami shutting down the MGS fan project after they changed their mind on it being okay mind you and the Vampire the Masquerade remake getting stopped even though the developer had gone under.

https://en.wikipedia.org/wiki/Chrono_Resurrection

https://www.techspot.com/news/76627-fan-made-spyro-game-hit-cease-desist-letter.html

https://www.wired.co.uk/article/sega-shuts-down-streets-of-rage-remake

https://www.rockpapershotgun.com/2014/11/24/vampire-the-masquerade-bloodlines-remake-cancelled/



"Fan games"?
Or using anothers brand to gain popularity?



twintail said:
because nintendo seem to do it on a consistent basis.

That has probably some thing to do with the fact that most of these  fangames are games from the 8/16 bit era, where Nintendo reigned supreme and had the most recognizable IPs these days.

Sega for instance killed remakes of Bare Knuckles (Streets of Rage) shortly after supporting the developers, probably for the same reason that Nintendo does it: It's lawyers told them that they need to protect their IP, as IP laws make no distinction between copying an IP for profit or as an hommage.



Shadow1980 said:
Nintendo gets more flak about it because of their prominence and, more importantly, how aggressive they are about it. Nintendo has a lot of history and a massive dedicated fanbase, and a lot of them want to make their own fan games based on it. But how many notable fan games based on Nintendo IPs have been allowed to exist? Nintendo has been systematic and thorough about laying the banhammer down on any fan games that catch their eye.

Meanwhile, not every other major publisher has been as aggressive as Nintendo and their zero-tolerance approach. For example, Microsoft has allowed fan games based on their IPs to exist, including SPV3 and Installation 01, and they even have a set of rules outlining what is and isn't allowed with such fan projects (ElDewrito was an example of something that violated those rules, as it was an attempt to release a modified version of a game that was never intended for release to the general public).

Zero tolerance is pushing it too far: If it's gonna be free and in a creative way (so not just copying the game), they're often okay with it. Just look at Abobo's Big Adventure or Super Mario Crossover for instance. Or all those Kaizo Marios

Last edited by Bofferbrauer2 - on 04 July 2019