Take out all of the billions of TCG sales, merchandise sales, box office and DVD sales, home entertainment sales, etc.? Damn that’s pretty daring.
I'm a Pokémon fan (or was, I guess), not a CEO, so obviously I don't care as much about the money. But yeah when I say "kill" it's for the reboot that comes later. There would still be an anime and a TCG, but the anime wouldn't have Ash (or derivative movies), and the TCG would be rebooted and have less bullshit, aka more balance. The games, well, yeah, I'd go for the 25m seller every 4-5 years instead of the yearly 15m seller they do now - I don't know how they still get away with it, but if franchises as big as GTA can do as well as they have with several years between games, Pokémon can do it too.
Do everything in your power to confiscate Pokemon from Game Freak, and take it in house. Game Freak has been incompetent from 2013 onward, and it's been six years of this, coming to a head with taking 100s of pokemon out in the latest game. They're out of touch.
I wouldn't say from 2013 onward. Of course, you know I love X/Y, but beyond my personal feelings on the game, let's be real, that game did everything Sword/Shield isn't doing now. It might have been somewhat incomplete, leaving a couple things unresolved, but what it needed to do, it absolutely did. They made almost 800 Pokémon models for that game, all with their own animations for battle entrance, physical attacks, special attacks, some signature moves, getting hit, fainting, and loads more for Pokémon-Amie despite it being nothing but an irrelevant mini-game - and they also redid every single Pokémon cry in better quality, featuring a number of cry variations for that same mini-game. All of that, in less than 3 years of development time. So, yeah, I think it's quite extreme to call that game lazy just because it left unfinished areas in Route 13 and Couriway Town.