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Take a video game company you think is failing and steer them in the right direction.

Forums - Gaming Discussion - Take a video game company you think is failing and steer them in the right direction.

Nintendo: Paper Mario TTYD like sequel, A starfox game with a 10-20 hour campaign, agreement with Microsoft to comake and release Banjo 3 on both devices.

Ea: Rogue Squadron HD collection, Rogue Squadron 4, remake of Kotor (that fits into new Canon).

Sony: Release games.

Microsoft: Destroy Sony, form alliance with Nintendo, and conquer Google and Apple.

Every other company: Tremble in fear and bow before the might of Ninsoft.



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Dulfite said:
Nintendo: Paper Mario TTYD like sequel, A starfox game with a 10-20 hour campaign, agreement with Microsoft to comake and release Banjo 3 on both devices.

Ea: Rogue Squadron HD collection, Rogue Squadron 4, remake of Kotor (that fits into new Canon).

Sony: Release games.

Microsoft: Destroy Sony, form alliance with Nintendo, and conquer Google and Apple.

Every other company: Tremble in fear and bow before the might of Ninsoft.

EA owns the Rogue Squadron franchise? 



Cerebralbore101 said:
Dulfite said:
Nintendo: Paper Mario TTYD like sequel, A starfox game with a 10-20 hour campaign, agreement with Microsoft to comake and release Banjo 3 on both devices.

Ea: Rogue Squadron HD collection, Rogue Squadron 4, remake of Kotor (that fits into new Canon).

Sony: Release games.

Microsoft: Destroy Sony, form alliance with Nintendo, and conquer Google and Apple.

Every other company: Tremble in fear and bow before the might of Ninsoft.

EA owns the Rogue Squadron franchise? 

They have Star Wars so I assumed only they could make it?



EA and Ubisoft: Stop making games.



DonFerrari said:
ARamdomGamer said:

Atlus, bring back the quality Shin Megami Tensei used to have. Last good SMT was Strange Journey. Bring Kaneko on character design and direction, let Meguro be the head composer again, get again that spark of the first 3 numerical entries and revive the spin-off titles that also had a lot of care put into them, Digital Devil Saga and Devil Summoner.

We already have Persona for quality Shin Megami Tensei =p



Switch Friend Code : 3905-6122-2909 

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Square Enix

Tell that twat nomura to take a hike.

Throw a shit tonne of money at Sakaguchi to come back and make the biggest and best FF ever.

Job done



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

mZuzek said:
Kai_Mao said:

Take out all of the billions of TCG sales, merchandise sales, box office and DVD sales, home entertainment sales, etc.? Damn that’s pretty daring.

I'm a Pokémon fan (or was, I guess), not a CEO, so obviously I don't care as much about the money. But yeah when I say "kill" it's for the reboot that comes later. There would still be an anime and a TCG, but the anime wouldn't have Ash (or derivative movies), and the TCG would be rebooted and have less bullshit, aka more balance. The games, well, yeah, I'd go for the 25m seller every 4-5 years instead of the yearly 15m seller they do now - I don't know how they still get away with it, but if franchises as big as GTA can do as well as they have with several years between games, Pokémon can do it too.

flashfire926 said:
Nintendo:
Do everything in your power to confiscate Pokemon from Game Freak, and take it in house. Game Freak has been incompetent from 2013 onward, and it's been six years of this, coming to a head with taking 100s of pokemon out in the latest game. They're out of touch.

I wouldn't say from 2013 onward. Of course, you know I love X/Y, but beyond my personal feelings on the game, let's be real, that game did everything Sword/Shield isn't doing now. It might have been somewhat incomplete, leaving a couple things unresolved, but what it needed to do, it absolutely did. They made almost 800 Pokémon models for that game, all with their own animations for battle entrance, physical attacks, special attacks, some signature moves, getting hit, fainting, and loads more for Pokémon-Amie despite it being nothing but an irrelevant mini-game - and they also redid every single Pokémon cry in better quality, featuring a number of cry variations for that same mini-game. All of that, in less than 3 years of development time. So, yeah, I think it's quite extreme to call that game lazy just because it left unfinished areas in Route 13 and Couriway Town.

First off, the pokemon models (at least gens 1 to 5), were made by Creatures and not Game Freak. Though I'll not take credit away from Game Freak they still made the 3D environments, and the lighting/shaders for all of the models. Pokemon Amie integration. A ton of work.

Game Freak isnt lazy. They have hardworking developers. 

It's just that they are mismanaged and often make poor decisions. Just look at the part I've bolded. WHY? After having four year gens prior, why do they make them SHORTER, when the technology improvements only means that will need more time? There was literally no reason to not delay the game to 2014.

Other than that, I have a huge list of what I think Game Freak has been doing wrong (which we may not neccessarily agree on). A lot to do with the casualization of the core games, but also other stuff. Though let me just leave it this, my disdain with Game Freak/TPC in a nutshell:



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

The only one I can really think of is Sega needs to get the Yakuza team's and Atlus' butts in order. Sega admitted themselves they need to make all their games multiplat because of declining profits. Well so far I'm not seeing this with the Yakuza team and Atlus. They need to get them to make their games everywhere. Yakuza, Judgement, Persona 5R, SMT 5, Catherine FB, etc. all need to be on PC, Xbox, PlayStation, and Nintendo. They are limiting themselves and the player base. You cannot expand your fan base if you don't expand the reach of your games.



flashfire926 said:
mZuzek said:

I wouldn't say from 2013 onward. Of course, you know I love X/Y, but beyond my personal feelings on the game, let's be real, that game did everything Sword/Shield isn't doing now. It might have been somewhat incomplete, leaving a couple things unresolved, but what it needed to do, it absolutely did. They made almost 800 Pokémon models for that game, all with their own animations for battle entrance, physical attacks, special attacks, some signature moves, getting hit, fainting, and loads more for Pokémon-Amie despite it being nothing but an irrelevant mini-game - and they also redid every single Pokémon cry in better quality, featuring a number of cry variations for that same mini-game. All of that, in less than 3 years of development time. So, yeah, I think it's quite extreme to call that game lazy just because it left unfinished areas in Route 13 and Couriway Town.

First off, the pokemon models (at least gens 1 to 5), were made by Creatures and not Game Freak.

Well, that's already a good thing, it means they bothered asking for help back then.



Sega: Give Takashi Iizuka and the out of touch upper heads at Sonic Team the boot. Bring in some new blood with fresh ideas who knows the Adventure games like the back of their hands and put them in charge of making a new, good 3D Sonic game with the Adventure formula. And hire Christian Whitehead and his staff full time and put them in charge of making 2D Sonic games - Starting with a sequel to Sonic Mania, with all original zones.



Pancho A. Ovies

Nintendo Switch in Japan (Famitsu): 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=238945&page=2

PlayStation 4/Xbox One/Nintendo Switch: 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=239387