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What do you think of RDR2 so far? (for those who are playing it)

Forums - Gaming Discussion - What do you think of RDR2 so far? (for those who are playing it)

Personally, thought it started a bit too slow, the introductory segment is like 3 hours long, I preferred how RDR1 sent you right out into the world after the opening credit cutscene and the confronting of Bill. But once you get through that long introduction and out into the open world RDR2 is great. The game is beautiful, the story is great so far, the attention to detail is unprecedented, the hunting is greatly improved from RDR1 and GTA V, the horse bonding and customization system is great. I'm not the biggest fan of the push for extreme realism though, for instance the new survival mechanics, needing to eat and drink to refill your health, stamina, and dead eye cores. Also not a big fan of the limited inventory space, or the fact that there doesn't seem to be a horse auto-pilot system (something that other games with horses like AC Origins, AC Odyssey, Breath of the Wild, and Witcher 3 all have). Mostly nitpicks for me as I still find the game amazing overall, but it could have been damn near perfect without those issues imo. 

Last edited by shikamaru317 - on 26 October 2018

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Haven't tried yet to be honest.



Not played it myself, and probably won't, because I'm not really interested in the setting (would prefer if they'd made the next GTA instead).

But I did watch someone streaming it for a bit yesterday, and I must say the mud deformation and physics looked absolutely gorgeous. The streamer was fist fighting with some guy in the mud and it was pouring with rain. Looked great, visually-speaking.



I'm not through the opening yet, played for 2 hours so far. It's slow, controls are the usual mix of bad aiming and steering. The body 'maintenance' mechanic feels unnecessary and seems to merely be an excuse to gather a ton of food crap to carry along. Body count is silly again, it took forever to loot all the bodies after the first big shoot out.

However it's so full of atmosphere and detail it feels like I'm in the hateful eight. There is a sort of auto follow, hold x down to stay with the group, or enable cinematic mode and it will follow by itself for a while. You can also switch views in cinematic view with R3, or easily switch back to 3rd person, it's like shooting your own movie. Characters are great so far although I'm sometimes confused as to whether Im talking or if someone is talking to me. That's kind of a problem with first person mode, can't see when you are talking. Yet after a while I should start recognizing my own voice :)

First person mode is a mixed bag. It's great on horseback and while walking outside in the open. Inside and near buildings it highlights the low res textures (playing on ps4 pro) from simply getting too close to things. However in 3rd person it's hard to target things you want to interact with. At least it's only a simple press of the track pad to switch which I have been doing a lot.

Beware of lack of checkpoints. I actually played for close to 3 hours, had to replay most of an hour after the console auto shut off when I had to do something else. I had already cleared the whole camp and figured that I could leave it in the traversel to the next section. Instead when I started the game again I was all the way back at where you select who to talk to first. (which starts the mission) No clue if saving it manually actually saves progress in a mission, I hope so.

Anyway, it looks amazing, draws you in, just don't expect anything new for core game play mechanics or mission design.



SvennoJ said:
I'm not through the opening yet, played for 2 hours so far. It's slow, controls are the usual mix of bad aiming and steering. The body 'maintenance' mechanic feels unnecessary and seems to merely be an excuse to gather a ton of food crap to carry along. Body count is silly again, it took forever to loot all the bodies after the first big shoot out.

However it's so full of atmosphere and detail it feels like I'm in the hateful eight. There is a sort of auto follow, hold x down to stay with the group, or enable cinematic mode and it will follow by itself for a while. You can also switch views in cinematic view with R3, or easily switch back to 3rd person, it's like shooting your own movie. Characters are great so far although I'm sometimes confused as to whether Im talking or if someone is talking to me. That's kind of a problem with first person mode, can't see when you are talking. Yet after a while I should start recognizing my own voice :)

First person mode is a mixed bag. It's great on horseback and while walking outside in the open. Inside and near buildings it highlights the low res textures (playing on ps4 pro) from simply getting too close to things. However in 3rd person it's hard to target things you want to interact with. At least it's only a simple press of the track pad to switch which I have been doing a lot.

Beware of lack of checkpoints. I actually played for close to 3 hours, had to replay most of an hour after the console auto shut off when I had to do something else. I had already cleared the whole camp and figured that I could leave it in the traversel to the next section. Instead when I started the game again I was all the way back at where you select who to talk to first. (which starts the mission) No clue if saving it manually actually saves progress in a mission, I hope so.

Anyway, it looks amazing, draws you in, just don't expect anything new for core game play mechanics or mission design.

Yeah, it definitely feels unnecessary. I didn't buy RDR2 so I could have a DayZ/Rust like survival experience. I hope they patch in an option to turn that off in the near future. 



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I did hear funny stories about bad controls in the beginning with people stuck on trees because of their cart controls and it took them forever to actually turn around it.



Switch Friend Code : 3905-6122-2909 

I've put about 12-15 hours into the game, and if I would review the game now I would be talking so much trash I'm sure I'd be banned. Hate so many things about this game, when I love GTA's and RDR1. Man did they ever fuck up, I honestly don't get how they have a 97 metacritic score. Anyways, I might type up some thoughts after another try at this game. Today I instantly quit after I tried to steal an item in an empty store, and 3 witnesses saw me. $28 bounty instantly and getting shot at for a $3 item. Last night it was a mob hunting me down for animal cruelty after I shot a bird. But a little before this, I accidentally shot my gun and it hit a house. I was wanted for vandalism.

Not a fun experience. The Witcher 3 did many of these same mechanics, but in that, least it was fun. PS: The horse controls and mechanics are so freaking bad! And don't even get me started on the weapon de-equiping! f&!@



It's good sometimes great but it tries to hard to be a simulater making most things a choir to do. Also this is probably just me but way did they make L2 to both aim and talk to people it ruins the combat, also I find the game changes your gun like when I go hunting it will change my bow to the revolver and way does it put my guns back on the horse let me keep my loadout.



Mar1217 said:
I did hear funny stories about bad controls in the beginning with people stuck on trees because of their cart controls and it took them forever to actually turn around it.

Damn driving that cart. Best to enter cinematic mode and keep x pressed to auto follow the road as otherwise you can either easily get stuck, the wagon suddenly becomes inoperable (mission failed) or the horses mysteriously fall down and die (mission failed). The same happened when I was on the horse, wrong slope, horse falls over, dead. Just hold x to auto follow, safer.

I also already had things suddenly disappear. A bear attack in the snow and after knocking me off my horse suddenly vanished. No trail left in the snow while all the other trails were there.



Got mauled by a bear but got enough shots off (w/ nice camera angle) to put it down. Good times.