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Forums - Sony Discussion - Astro Bot: Rescue mission, a sleeper hit?

JamesGarret said:
I´ve seen some people say they find it as 'magical' as the first time they played Mario 64 way back in the 5th generation.Anyone share that opinion?

Not really as I couldn't really get on with Mario 64 back in the day. Astrobot is so much better!

To me it's as magical as playing half-life for the first time in '98 on my brand new surround system. It's that kind of leap in immersion and game play.



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SvennoJ said:
JamesGarret said:
I´ve seen some people say they find it as 'magical' as the first time they played Mario 64 way back in the 5th generation.Anyone share that opinion?

Not really as I couldn't really get on with Mario 64 back in the day. Astrobot is so much better!

To me it's as magical as playing half-life for the first time in '98 on my brand new surround system. It's that kind of leap in immersion and game play.

It's a real shame so few people will ever get to try it. 



think-man said:
SvennoJ said:

Not really as I couldn't really get on with Mario 64 back in the day. Astrobot is so much better!

To me it's as magical as playing half-life for the first time in '98 on my brand new surround system. It's that kind of leap in immersion and game play.

It's a real shame so few people will ever get to try it. 

I tried it last weekend. Its a pretty solid game. I had a good time.



JamesGarret said:
I´ve seen some people say they find it as 'magical' as the first time they played Mario 64 way back in the 5th generation.Anyone share that opinion?

Its definitely PSVR's version of Mario 64 if we gotta label it something. There is nothing on PSVR that you can really compare it to as far as a gaming experience goes and overall charm and gameplay mechanics.



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JamesGarret said:
I´ve seen some people say they find it as 'magical' as the first time they played Mario 64 way back in the 5th generation.Anyone share that opinion?

Me!

When I played Mario 64, it felt like I was witnessing the birth of something new. PS1 and Star Fox introduced me to 3D gaming but with Mario 64 it felt like the tech was finally where it needed to be (of course I couldn't imagine where it would eventually go).

With Astrobot, it feels like this is a real game and not a tech demo or a gimmick. It has lots of imagination and you get that "kid in a candy store" feeling. Probably not worth buying the whole system for, especially since it is short, but if you get the system you should definitely get this game. It always throws something unexpected at you that leaves you in awe. I would LOVE to see what Nintendo is capable of with this tech.



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think-man said:

It's a real shame so few people will ever get to try it. 

You guys will need to consider that PSVR has a limited install base.

although doing less than 10k is a bit sad. I don’t have a vr yet but I was able to try astrobot and it was one amazing. 

It kinda fun when you need move your head as if you are watching it. 

But Sony found another mascot and they can expand on the universe and I predict astrbot will have a normal version and at the same time a exclusive vr mode for the next title. 

I quote the wrong post.



Game is amazing and is a exemple of VR potential to create original and revolutionary new ways to play games, in this case 3D Platformers. I just can't wait to see PSVR 2 and the next Astro Bot, there is so much room for improvement and Astro Bot nails at one of the ways VR can be done right.



Manlytears said:

Game is amazing and is a exemple of VR potential to create original and revolutionary new ways to play games, in this case 3D Platformers. I just can't wait to see PSVR 2 and the next Astro Bot, there is so much room for improvement and Astro Bot nails at one of the ways VR can be done right.

I know once I get a VR system, this will be my first title. 



JamesGarret said:
I´ve seen some people say they find it as 'magical' as the first time they played Mario 64 way back in the 5th generation.Anyone share that opinion?

It maks me feel like an 8 year old again, all giggling and smiling, dancing to the great soundtrack. It’s definitely got that magic and variation that makes it a pure joy to play. 

It also uses VR in a way so that the game would never work in 2D. It’s truly a special achievement for gaming, so the comparisons are justified imho.



NoCtiS_NoX said:
think-man said:

It's a real shame so few people will ever get to try it. 

You guys will need to consider that PSVR has a limited install base.

although doing less than 10k is a bit sad. I don’t have a vr yet but I was able to try astrobot and it was one amazing. 

It kinda fun when you need move your head as if you are watching it. 

But Sony found another mascot and they can expand on the universe and I predict astrbot will have a normal version and at the same time a exclusive vr mode for the next title. 

I quote the wrong post.

A normal version would help the game generate more money. A lot of the magic will be lost yet making a version with a standard trailing camera controlled with the left stick would go a long way. There are many levels and challenges that require motion control though. However the DS4 is still capable of aiming without the camera. Head butts can be put on a button while in some of the levels the camera will need to be pulled back so you can aim the flash light etc.

It is possible, might get a bit frustrating to play at times. Trying to aim the camera and DS4 while steering astrobot all at once. Head tracking is really put to good use in the game and seeing how the DS4 is oriented in the game in you fov is pretty essential. With the inherent drift aiming the ds4 at the tv without a camera to correct drift might prove too frustrating. You need 3 analog sticks to play this game! Right stick, head tracking, DS4 tracking. Plus actually moving your head around the level is sometimes necessary to find hidden bots.

Astrobot is a good example of how VR can expand gameplay possibilities.


One thing Astrobot doesn't play with and is another great strength of VR are perspective shifts. Psychonauts and the Rombus of Ruin, another very comfortable game in VR (adventure game) does that wonderfully. Changing perspective from a mouse to a whale's point of view during the game. Of course Moss does that very well too. When I heard a noise and looked up to see a giant deer looking down on me, magic!


Oh crap I just realized I forgot to download Tetris effect demo, too absorbed in RDR2. Downloading now!