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Forums - Gaming Discussion - Why does GT not get any acclaim in mainstream media?

DonFerrari said:
Chris Hu said:

If a car appeared in previous games its not new content.  FM7 brought back many cars from FM4 nobody considers those new content as matter of fact a lot of people bashed the game for bring back those cars instead of adding cars that weren't in any previous games.

Sure same content PS2 and PS4 models...

I don't remember a single thread in VGC bashing FM7 for having cars that where in FM4.

I'm pretty sure that if FM7 would be more popular on this site somebody would have complained about them bringing back cars from FM4 instead of adding new cars.  Anyway sometimes people making a issues out of a non issue like the loot boxes in FM7 can result in everybody benefiting.  Thanks to all the bitching about the loot boxes they added two extra car packs to the car pass at no additional cost.  Its probably also they reason they included more content to the Ultimate Edition of Forza Horizon 4.



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The biggest issue isnt with the game itself, The issue is for those asking for re-reviews on a game that quite fairly deserved its criticism.
The industry has been quite consistent on games launching at below standard content and asking for one game to be judged again should also count for games like No Mans Sky, Sea Of Thieves, Street Fighter 5 and Killer Instint.
The best example was FM5, a launch title X1 game that got heavily criticized for its lack of content back in 2014. FM5 still offeres a campaign, still more cars than GTS which also took longer to produce and FM5 had a major deadline with the launch of the X1.
FM5 sits on a 79 while GTS sits on a 75. Both games deserved there criticism. But if we are asking for GTS to receive re-reviews than same should be said for FM5 and all the other games i mentioned above.



GT is nothing compared to FH. or i would be playing GT.


the number of cars or tracks does little when the feel isnt there.



 

flashfire926 said:
GOWTLOZ said: 

I know Forza has tons of cars, including stuff like trucks and buggies that have no place in a motorsports game.

1) Paid DLC affects my enjoyment because I feel I'm not getting the full package, even if the base game has lots of cars most are meh and some of the paid ones I want to drive.

2) Ofc if you care about cars and tracks GT6 is the epitome of the genre, but I don't see criticism levied at Forza 7 for having 500 fewer cars than GT6.

3) I get what you're saying about them lying, it doesn't affect the quality of the game itself. Also GT Sport has way better physics, sounds and graphics than Forza 7, which is why I think it deserves more acclaim. Forza 7 has more content and dynamic weather and day night cycles which I like.

4) Its sort of similar to the GT6 versus FM4 debate, GT6 had more cars, tracks, dynamic weather and day night cycles but also had better physics. Forza 4 had more consistent quality of cars, better sounds and graphics. Still GT6 was criticised for what it lacked compared to Forza 4 rather than where it was better and Forza got acclaim with less than half the content of GT5 and worse physics than GT5 let alone GT6.

I'm numbering your statements so it will be easier for me to reply

1) Elaborate on why you think the car roster is meh.. This is probably most well-rounded roster. From hypercars, to utes, to nascars, to GT-like hatchbacks, to Formula-E, to open wheelers, there is something for everyone. 

2) GT6 and Forza 7 are games from different timeframes, that's why they are not compared. Forza 5 was the game that was compared with GT6, and it was rightfully bashed for having way less content, just like GT sport is right now.

3) Though GT has come a long way, it can be on and off sometimes (for example the newly-added Madza 787B is quite a bit off when compared to real life) Forza still has the better sounds (it's not just me who says this, it's most of the general consensus). Though GT Sport isnt a slouch, either.

3) Yes, GT sport has better physics and graphics Way-better might be a stretch, since it's not like Forza is lacking in either of those departments, but I get the point. Infact in some areas Forza actually looks somewhat better (like the skies). They are both beautiful looking games.

4) I would disagree here. In GT5/GT6 more than half the cars were PS2 models, which looked way worse than the Forza 4 models. The unbalanced car list heavily leaned towards Japanese hatchbacks and kei cars. The difference between Forza 7 and GT sport is much smaller than that. Some of the tracks in GT5/GT6 (particularly the fictional ones) looked very dated, even at launch, compared to fictional tracks of forza 4. The difference between the tracks in GTS/FM7 is miniscule compared to that. The push for dynamic time/weather often tanked the framerate in GT5/GT6, unlike Forza 7. Those games were also bashed for the ridiculous paint chip system, and no livery editor, as well, along with other things. This comparison doesnt make any sense when Forza 7 wasnt nearly as lacking as those two games were.

 

1) I'm not saying the roster is meh in total. But a lot of the vehicles in there such as trucks, jeeps and dune buggies have no place in a motorsports game. It becomes terrible when in an online hopper among tons of sports cars some random dude rides a jeep and rams everybody. Its also distracting. A lot of them belong to Forza Horizon, and have no place in FM7 but are there to bloat numbers.

2) Just because its a different gen doesn't excuse anyone from lacking content that a PS3 game had. FM7 and GT Sport both deserve some criticism for it, and GT Sport gets flak but FM7 doesn't.

3) GT Sport sounds more realistic in most cars. FM7 has lots of bloated engine sounds that might feel more loud and better but they are less realistic. Games like Assetto Corsa and GT Sport are leagues ahead of Forza 7. Mazda 787b is among few exceptions where FM 7 is better.

4) Yes way better is a stretch. GT Sport is better looking and has better physics, no way better. Way better would be something like Assetto Corsa.

5) GT 5 and GT 6 had PS2 models but the physics were way better than PS2 GT games and they were touched up and in GT 6 the standard cars looked like cars would in most other PS3 games. The premium were just way ahead of their times with something like 500k polygons. Still the breadth of content was there, and the dynamic weather and day night were also there and I liked night races, I like having options and don't notice dips in framerate and gameplay is more important to me than framerate. You may argue framerate is important for gameplay but its not as important as having varied gameplay, and even then GT 6 didn't drop below 40fps so its cool.

The tracks don't look dated, its the surroundings outside the tracks that do. I mentioned it in my point that FM4 had better graphics and sounds but GT 6 was better in every other way.

Chris Hu said:
flashfire926 said:

Does that really matter when Forza has 700+ plus cars on disc (plus a couple here and there they give for free) ?

 

Despite all the free dlc, GT sport still stands at 237 cars. How did the paid dlc affect your enjoyment? 

also my issue is with the outright lies, not the implementation of the mt's, to be clear.

The DLC in Forza for the most part is always top notch and reasonably priced and since it only has a four year life cycle its on sale fairly often so even if think its somewhat overpriced all you have to do is wait a couple of month for it to be on sale.

The DLC is priced which itself is terrible. GT 5, GT 6 and Sport all have free DLC and that is the standard I hold up every sim racer developer to do.

Chris Hu said:
GOWTLOZ said:

Apparently it was FIA themselves which pushed MTs in GT Sport. I would have to look into it more but that's what I'm hearing.

I know Forza has tons of cars, including stuff like trucks and buggies that have no place in a motorsports game.

Paid DLC affects my enjoyment because I feel I'm not getting the full package, even if the base game has lots of cars most are meh and some of the paid ones I want to drive.

Ofc if you care about cars and tracks GT6 is the epitome of the genre, but I don't see criticism levied at Forza 7 for having 500 fewer cars than GT6]

I get what you're saying about them lying, it doesn't affect the quality of the game itself. Also GT Sport has way better physics, sounds and graphics than Forza 7, which is why I think it deserves more acclaim. Forza 7 has more content and dynamic weather and day night cycles which I like.

Its sort of similar to the GT6 versus FM4 debate, GT6 had more cars, tracks, dynamic weather and day night cycles but also had better physics. Forza 4 had more consistent quality of cars, better sounds and graphics. Still GT6 was criticised for what it lacked compared to Forza 4 rather than where it was better and Forza got acclaim with less than half the content of GT5 and worse physics than GT5 let alone GT6.

GT6 is not the epitome of that genre since over half of the cars are standard cars that most people despise and on top of that it has a ton of duplicate cars.  Inside Sim Racing was 100% accurate when they said that most of GT6's car roster is very stale.  Also the majority of the new cars they added showed up in FM4 first. 

The stealth cars were the only ones you can call duplicates. The rest of them you talk of are separate generations and editions of a model that handle differently and have some variation in speed, accelaration and the ability to customise.

LiquorandGunFun said:
GT is nothing compared to FH. or i would be playing GT.


the number of cars or tracks does little when the feel isnt there.

GT is a sim racer. FH is an open world arcade racer. Not sure if you understand that they don't belong to the same genre and are incomparable. GT has more depth to the game and FH is arcade fun.



 

DonFerrari said:
Chris Hu said:

If a car appeared in previous games its not new content.  FM7 brought back many cars from FM4 nobody considers those new content as matter of fact a lot of people bashed the game for bring back those cars instead of adding cars that weren't in any previous games.

Sure same content PS2 and PS4 models...

I don't remember a single thread in VGC bashing FM7 for having cars that where in FM4.

That’s pretty shocking because when I think of Xbox discussion, Chartz is the first forum that pops into my mind. 

Also, regarding your last reply to me where you asked about paid DLC in FM5, idk, I never owned FM5 or any FM this gen exactly because of their DLC shenanigans, which I have posted on here numerous times. That was a launch title though, so if you’re caught in the content in that game, you’re not doing GTS any favors comparing it to a rushed launch title :)

And not everything has to be a system warz debate. You don’t need to try and deflect my point by mentioning a Microsoft game, I already did that for you by bringing up Halo. And whether some people enjoyed GTS at launch is irrelevant. People enjoyed Evolve and Battleborn at launch. Doesn’t mean they didn’t launch with big flaws. GTS has flaws including a big lack of content. I simply don’t think they deserve praise by fixing their own issue. Im not praising Turn10 for removing loot boxes either.

When I had DirectTV installed and their installer didn’t give me the right equipment and my television didn’t work, I also didn’t praise them for coming out to fix it. That’s what they’re supposed to do. You can disagree and heave all the praise you want at companies in these situations, I just can’t get behind that logic.



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flashfire926 said:

 

 

 

 

 

 

 

 

 

 

 

So Polyphony Digital blatantly lied to us.

no, at the time of the interview no mtx were planed and they didn't make it into the game for ~9 month after launch

btw they are absolutely inconsequentual as you can get ~1m credits per hour by driving vs the (junk) AI, so even the most expensive car (3m) is easily attainable by just playing for fun - some might just "want it now" and those have the option of paying 1-3€/$ for a car



GOWTLOZ said:
flashfire926 said:

I'm numbering your statements so it will be easier for me to reply

1) Elaborate on why you think the car roster is meh.. This is probably most well-rounded roster. From hypercars, to utes, to nascars, to GT-like hatchbacks, to Formula-E, to open wheelers, there is something for everyone. 

2) GT6 and Forza 7 are games from different timeframes, that's why they are not compared. Forza 5 was the game that was compared with GT6, and it was rightfully bashed for having way less content, just like GT sport is right now.

3) Though GT has come a long way, it can be on and off sometimes (for example the newly-added Madza 787B is quite a bit off when compared to real life) Forza still has the better sounds (it's not just me who says this, it's most of the general consensus). Though GT Sport isnt a slouch, either.

3) Yes, GT sport has better physics and graphics Way-better might be a stretch, since it's not like Forza is lacking in either of those departments, but I get the point. Infact in some areas Forza actually looks somewhat better (like the skies). They are both beautiful looking games.

4) I would disagree here. In GT5/GT6 more than half the cars were PS2 models, which looked way worse than the Forza 4 models. The unbalanced car list heavily leaned towards Japanese hatchbacks and kei cars. The difference between Forza 7 and GT sport is much smaller than that. Some of the tracks in GT5/GT6 (particularly the fictional ones) looked very dated, even at launch, compared to fictional tracks of forza 4. The difference between the tracks in GTS/FM7 is miniscule compared to that. The push for dynamic time/weather often tanked the framerate in GT5/GT6, unlike Forza 7. Those games were also bashed for the ridiculous paint chip system, and no livery editor, as well, along with other things. This comparison doesnt make any sense when Forza 7 wasnt nearly as lacking as those two games were.

 

1) I'm not saying the roster is meh in total. But a lot of the vehicles in there such as trucks, jeeps and dune buggies have no place in a motorsports game. It becomes terrible when in an online hopper among tons of sports cars some random dude rides a jeep and rams everybody. Its also distracting. A lot of them belong to Forza Horizon, and have no place in FM7 but are there to bloat numbers.

2) Just because its a different gen doesn't excuse anyone from lacking content that a PS3 game had. FM7 and GT Sport both deserve some criticism for it, and GT Sport gets flak but FM7 doesn't.

3) GT Sport sounds more realistic in most cars. FM7 has lots of bloated engine sounds that might feel more loud and better but they are less realistic. Games like Assetto Corsa and GT Sport are leagues ahead of Forza 7. Mazda 787b is among few exceptions where FM 7 is better.

4) Yes way better is a stretch. GT Sport is better looking and has better physics, no way better. Way better would be something like Assetto Corsa.

5) GT 5 and GT 6 had PS2 models but the physics were way better than PS2 GT games and they were touched up and in GT 6 the standard cars looked like cars would in most other PS3 games. The premium were just way ahead of their times with something like 500k polygons. Still the breadth of content was there, and the dynamic weather and day night were also there and I liked night races, I like having options and don't notice dips in framerate and gameplay is more important to me than framerate. You may argue framerate is important for gameplay but its not as important as having varied gameplay, and even then GT 6 didn't drop below 40fps so its cool.

The tracks don't look dated, its the surroundings outside the tracks that do. I mentioned it in my point that FM4 had better graphics and sounds but GT 6 was better in every other way.

1) They recently banned all those vehicles which people used to ram others. The things like the semi-truck and honda odyssey have been banned, fyi.

For the second bolded part, that is some straight up hypocrisy. GT5 AND GT6 are the kings of bloat, yet you praise them for it.

2) FM7 has over 700 quality car models, while GT6 has 350-400. If you think the carried over PS2 models count, then you're mistaken. If FM7 brought over a lot FM4 models, it would become a WORSE game, not a better one. Also, look at the number of Ferraris, Lambos, and Porsches in FM7, and compare them to GT6. FM7 has way more, because GT6 heavily leans towards random japanese hatchbacks more. It's also about the QUALITY of that content, too. 

3) I'm not gonna stop you from thinking that, but I will say that you're mostly alone in thinking that. Just sayin'.

5) https://www.youtube.com/watch?v=4oI3xpufYi0 You cant possibly say with a straight face that the latter model and track in the video doesnt look it's from 2006 times for a sim racer.

Premium cars were only slightly more detailed than Forza models, with the standards lagging way far behind. And 40fps is your minimum, really? drops to 40fps means the game is need of some serious optimization.

 



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

Lafiel said:
flashfire926 said:

-SNIP-

So Polyphony Digital blatantly lied to us.

no, at the time of the interview no mtx were planed and they didn't make it into the game for ~9 month after launch

btw they are absolutely inconsequentual as you can get ~1m credits per hour by driving vs the (junk) AI, so even the most expensive car (3m) is easily attainable by just playing for fun - some might just "want it now" and those have the option of paying 1-3€/$ for a car

No, stop trying to spin things. They straight up lied before launch. They didnt say that they will add them in eventually. They responded with a straight up "No".

I dont have an issue with the implementation of the MT's, I have the issue with the fact they lied to our faces. It makes their other promises less believable.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

flashfire926 said:
GOWTLOZ said:

1) I'm not saying the roster is meh in total. But a lot of the vehicles in there such as trucks, jeeps and dune buggies have no place in a motorsports game. It becomes terrible when in an online hopper among tons of sports cars some random dude rides a jeep and rams everybody. Its also distracting. A lot of them belong to Forza Horizon, and have no place in FM7 but are there to bloat numbers.

2) Just because its a different gen doesn't excuse anyone from lacking content that a PS3 game had. FM7 and GT Sport both deserve some criticism for it, and GT Sport gets flak but FM7 doesn't.

3) GT Sport sounds more realistic in most cars. FM7 has lots of bloated engine sounds that might feel more loud and better but they are less realistic. Games like Assetto Corsa and GT Sport are leagues ahead of Forza 7. Mazda 787b is among few exceptions where FM 7 is better.

4) Yes way better is a stretch. GT Sport is better looking and has better physics, no way better. Way better would be something like Assetto Corsa.

5) GT 5 and GT 6 had PS2 models but the physics were way better than PS2 GT games and they were touched up and in GT 6 the standard cars looked like cars would in most other PS3 games. The premium were just way ahead of their times with something like 500k polygons. Still the breadth of content was there, and the dynamic weather and day night were also there and I liked night races, I like having options and don't notice dips in framerate and gameplay is more important to me than framerate. You may argue framerate is important for gameplay but its not as important as having varied gameplay, and even then GT 6 didn't drop below 40fps so its cool.

The tracks don't look dated, its the surroundings outside the tracks that do. I mentioned it in my point that FM4 had better graphics and sounds but GT 6 was better in every other way.

1) They recently banned all those vehicles which people used to ram others. The things like the semi-truck and honda odyssey have been banned, fyi.

For the second bolded part, that is some straight up hypocrisy. GT5 AND GT6 are the kings of bloat, yet you praise them for it.

2) FM7 has over 700 quality car models, while GT6 has 350-400. If you think the carried over PS2 models count, then you're mistaken. If FM7 brought over a lot FM4 models, it would become a WORSE game, not a better one. Also, look at the number of Ferraris, Lambos, and Porsches in FM7, and compare them to GT6. FM7 has way more, because GT6 heavily leans towards random japanese hatchbacks more. It's also about the QUALITY of that content, too. 

3) I'm not gonna stop you from thinking that, but I will say that you're mostly alone in thinking that. Just sayin'.

5) https://www.youtube.com/watch?v=4oI3xpufYi0 You cant possibly say with a straight face that the latter model and track in the video doesnt look it's from 2006 times for a sim racer.

Premium cars were only slightly more detailed than Forza models, with the standards lagging way far behind. And 40fps is your minimum, really? drops to 40fps means the game is need of some serious optimization.

 

1) Didn't know that. Good to know. They are pointless vehicles. All cars in GT6 make sense. Trucks and buggies don't belong in a circuit racer.

2) GT6 has a huge amount of Mercedes, Toyotas, Chevrolets including Corvettes, Audis, BMWs as well and it does have a good number of Ferraris and Lambos.

Btw GT6 had the amazing Vision GT cars, Citroen GT and the Red Bull X series cars. Those are fucking amazing. It made the game better than any other sim racer in terms of car roster on top of it having so many cars.

3) I'm not alone. A lot of the sim racing fanbase on various forums and youtube agrees with me. Its mostly casuals on general game discussion forums like these who think Forza sounds better because its got more grunt, which is blown to unrealistic proportions in Forza.

4) I don't have to watch a video when I recently stopped playing GT6. I know what you're on about. And I said so. FM4 had better graphics and sound. That's it.

Premium cars in GT6 had 500k polygons. FM4 cars don't come close. GT5 and GT6 run at higher resolution than Forza on 360.



flashfire926 said:
Lafiel said:

no, at the time of the interview no mtx were planed and they didn't make it into the game for ~9 month after launch

btw they are absolutely inconsequentual as you can get ~1m credits per hour by driving vs the (junk) AI, so even the most expensive car (3m) is easily attainable by just playing for fun - some might just "want it now" and those have the option of paying 1-3€/$ for a car

No, stop trying to spin things. They straight up lied before launch. They didnt say that they will add them in eventually. They responded with a straight up "No".

I dont have an issue with the implementation of the MT's, I have the issue with the fact they lied to our faces. It makes their other promises less believable.

just stupid fake outrage,

the game didn't launch with MTX as promised, but because it lost sales value quicker than expected (I picked it up for 10€) they try with some very light (tbh there's no reason to use them) monetisation efforts

"BUT THEY LIED!! 11!oneeleven! NEVER BUY PD STUFF AGAINNNNN" is just toxic shit