flashfire926 said:
GOWTLOZ said:
I know Forza has tons of cars, including stuff like trucks and buggies that have no place in a motorsports game.
1) Paid DLC affects my enjoyment because I feel I'm not getting the full package, even if the base game has lots of cars most are meh and some of the paid ones I want to drive.
2) Ofc if you care about cars and tracks GT6 is the epitome of the genre, but I don't see criticism levied at Forza 7 for having 500 fewer cars than GT6.
3) I get what you're saying about them lying, it doesn't affect the quality of the game itself. Also GT Sport has way better physics, sounds and graphics than Forza 7, which is why I think it deserves more acclaim. Forza 7 has more content and dynamic weather and day night cycles which I like.
4) Its sort of similar to the GT6 versus FM4 debate, GT6 had more cars, tracks, dynamic weather and day night cycles but also had better physics. Forza 4 had more consistent quality of cars, better sounds and graphics. Still GT6 was criticised for what it lacked compared to Forza 4 rather than where it was better and Forza got acclaim with less than half the content of GT5 and worse physics than GT5 let alone GT6.
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I'm numbering your statements so it will be easier for me to reply
1) Elaborate on why you think the car roster is meh.. This is probably most well-rounded roster. From hypercars, to utes, to nascars, to GT-like hatchbacks, to Formula-E, to open wheelers, there is something for everyone.
2) GT6 and Forza 7 are games from different timeframes, that's why they are not compared. Forza 5 was the game that was compared with GT6, and it was rightfully bashed for having way less content, just like GT sport is right now.
3) Though GT has come a long way, it can be on and off sometimes (for example the newly-added Madza 787B is quite a bit off when compared to real life) Forza still has the better sounds (it's not just me who says this, it's most of the general consensus). Though GT Sport isnt a slouch, either.
3) Yes, GT sport has better physics and graphics Way-better might be a stretch, since it's not like Forza is lacking in either of those departments, but I get the point. Infact in some areas Forza actually looks somewhat better (like the skies). They are both beautiful looking games.
4) I would disagree here. In GT5/GT6 more than half the cars were PS2 models, which looked way worse than the Forza 4 models. The unbalanced car list heavily leaned towards Japanese hatchbacks and kei cars. The difference between Forza 7 and GT sport is much smaller than that. Some of the tracks in GT5/GT6 (particularly the fictional ones) looked very dated, even at launch, compared to fictional tracks of forza 4. The difference between the tracks in GTS/FM7 is miniscule compared to that. The push for dynamic time/weather often tanked the framerate in GT5/GT6, unlike Forza 7. Those games were also bashed for the ridiculous paint chip system, and no livery editor, as well, along with other things. This comparison doesnt make any sense when Forza 7 wasnt nearly as lacking as those two games were.
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1) I'm not saying the roster is meh in total. But a lot of the vehicles in there such as trucks, jeeps and dune buggies have no place in a motorsports game. It becomes terrible when in an online hopper among tons of sports cars some random dude rides a jeep and rams everybody. Its also distracting. A lot of them belong to Forza Horizon, and have no place in FM7 but are there to bloat numbers.
2) Just because its a different gen doesn't excuse anyone from lacking content that a PS3 game had. FM7 and GT Sport both deserve some criticism for it, and GT Sport gets flak but FM7 doesn't.
3) GT Sport sounds more realistic in most cars. FM7 has lots of bloated engine sounds that might feel more loud and better but they are less realistic. Games like Assetto Corsa and GT Sport are leagues ahead of Forza 7. Mazda 787b is among few exceptions where FM 7 is better.
4) Yes way better is a stretch. GT Sport is better looking and has better physics, no way better. Way better would be something like Assetto Corsa.
5) GT 5 and GT 6 had PS2 models but the physics were way better than PS2 GT games and they were touched up and in GT 6 the standard cars looked like cars would in most other PS3 games. The premium were just way ahead of their times with something like 500k polygons. Still the breadth of content was there, and the dynamic weather and day night were also there and I liked night races, I like having options and don't notice dips in framerate and gameplay is more important to me than framerate. You may argue framerate is important for gameplay but its not as important as having varied gameplay, and even then GT 6 didn't drop below 40fps so its cool.
The tracks don't look dated, its the surroundings outside the tracks that do. I mentioned it in my point that FM4 had better graphics and sounds but GT 6 was better in every other way.
Chris Hu said:
flashfire926 said:
Does that really matter when Forza has 700+ plus cars on disc (plus a couple here and there they give for free) ?
Despite all the free dlc, GT sport still stands at 237 cars. How did the paid dlc affect your enjoyment?
also my issue is with the outright lies, not the implementation of the mt's, to be clear.
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The DLC in Forza for the most part is always top notch and reasonably priced and since it only has a four year life cycle its on sale fairly often so even if think its somewhat overpriced all you have to do is wait a couple of month for it to be on sale.
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The DLC is priced which itself is terrible. GT 5, GT 6 and Sport all have free DLC and that is the standard I hold up every sim racer developer to do.
Chris Hu said:
GOWTLOZ said:
Apparently it was FIA themselves which pushed MTs in GT Sport. I would have to look into it more but that's what I'm hearing.
I know Forza has tons of cars, including stuff like trucks and buggies that have no place in a motorsports game.
Paid DLC affects my enjoyment because I feel I'm not getting the full package, even if the base game has lots of cars most are meh and some of the paid ones I want to drive.
Ofc if you care about cars and tracks GT6 is the epitome of the genre, but I don't see criticism levied at Forza 7 for having 500 fewer cars than GT6]
I get what you're saying about them lying, it doesn't affect the quality of the game itself. Also GT Sport has way better physics, sounds and graphics than Forza 7, which is why I think it deserves more acclaim. Forza 7 has more content and dynamic weather and day night cycles which I like.
Its sort of similar to the GT6 versus FM4 debate, GT6 had more cars, tracks, dynamic weather and day night cycles but also had better physics. Forza 4 had more consistent quality of cars, better sounds and graphics. Still GT6 was criticised for what it lacked compared to Forza 4 rather than where it was better and Forza got acclaim with less than half the content of GT5 and worse physics than GT5 let alone GT6.
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GT6 is not the epitome of that genre since over half of the cars are standard cars that most people despise and on top of that it has a ton of duplicate cars. Inside Sim Racing was 100% accurate when they said that most of GT6's car roster is very stale. Also the majority of the new cars they added showed up in FM4 first.
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The stealth cars were the only ones you can call duplicates. The rest of them you talk of are separate generations and editions of a model that handle differently and have some variation in speed, accelaration and the ability to customise.
LiquorandGunFun said: GT is nothing compared to FH. or i would be playing GT. the number of cars or tracks does little when the feel isnt there. |
GT is a sim racer. FH is an open world arcade racer. Not sure if you understand that they don't belong to the same genre and are incomparable. GT has more depth to the game and FH is arcade fun.