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Forums - Sony Discussion - Guerrilla Finally Admits That Killzone 2's PS3 Reveal Trailer Was a Big Fat Fake

Guerrilla Finally Admits That Killzone 2's PS3 Reveal Trailer Was a Big Fat Fake

We already knew, of course

Long before loot boxes and horse armour, there was a different kind of gaming scandal engaging forum goers: was the Killzone 2 reveal trailer real or not? E3 2005 was a different time for the industry, with Sony’s hubris about to bite it in the buttocks, and the whispers behind-the-scenes were that the PlayStation 3 was a bit of an over-engineered mess. But we’re all suckers for pretty graphics, and Guerrilla Games really brought out the big guns with the first footage of the sequel to its sci-fi series.

Naturally, none of it was real.

To be fair to Guerrilla, it had no idea Sony was even going to show the clip on-stage – it was created as an internal target render, designed to showcase what the Dutch studio believed it could achieve on next-gen hardware. In fact, at the time, Killzone 2 wasn’t even planned for the PS3 – it was going to be a PS2 title. But that didn't stop the Japanese giant from introducing the target render as real-time footage.

“We were watching this back home, going, ‘No!’” producer Angie Smets told NoClip in a brilliant new Horizon: Zero Dawn documentary. “What did he just say? It’s not true! Then we figured, nobody will believe that, because it's obvious that it’s all [pre]-rendered. Then we went online, and we found that lots of people believed it.”

Fortunately, the firm eventually came good with Killzone 2, arguably surpassing the target render with the final product in 2009. And the developer’s gone on to become one of the most technically proficient outlets in the industry, continuously pushing the envelope – as evidenced by its new Decima Engine, which is being leveraged by Death Stranding.

It’s nice to know the truth at last, though, eh? The mid-2000s must have been a crazy time at Sony headquarters.

http://www.pushsquare.com/news/2017/12/guerrilla_finally_admits_that_killzone_2s_ps3_reveal_trailer_was_a_big_fat_fake



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Yeh I watched the Doc, I thought it was fascinating.
Wasn’t there fault, but KZ2 ended up better then that trailer so was all good in the end!



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In the end it doesnt matter as the game looked almost identical as the cgi, which i never understood why there was such a buzz about it.



I remember the discussion at the time but don't remember KZ2 ending up better in the end I suppose it did I probably didn't realise it. Amazingly well programmed games though. One of the few developers that really showed what the ps3 was capable of and often their games looked a console generation ahead of what many multi-format ps3 games were achieving, that were shoddy ports from 360 sometimes making no use of the cell processors at all for their own code, so relying only on the 2 threads of the main PPC element. Guerilla seemed to make extensive use of the cell co-processors right at the beginning.



CGI-Quality said:
This is very, very old news.

https://www.destructoid.com/guerrilla-owns-up-to-infamous-killzone-2-e3-trailer-174513.phtml

Good for you. Maybe if I had less of a life, I'd have more time to come across these thing in a more timely manner. 



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Ruler said:

In the end it doesnt matter as the game looked almost identical as the cgi, which i never understood why there was such a buzz about it.

If I'm not mistaken, the trailer was 1080p.

I haven't played the final game though, just the demo.



Who cares...actual game turned out better than the damn trailer.



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Exiting times. Power of the cell and xbox 300. Then little Wii coming in and kicking everyone.

Last edited by green_sky - on 21 December 2017

Welcome to 2008.



LivingMetal said:
CGI-Quality said:
This is very, very old news.

https://www.destructoid.com/guerrilla-owns-up-to-infamous-killzone-2-e3-trailer-174513.phtml

Good for you. Maybe if I had less of a life, I'd have more time to come across these thing in a more timely manner. 

Salty you're 7.5 years late? Maybe you should keep up with the news more often.