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Japan sales (Week 47): Media Create/Famitsu/Dengeki - November 20-26, 2017

Forums - Latest Charts - Japan sales (Week 47): Media Create/Famitsu/Dengeki - November 20-26, 2017

Oh look at that, Switch with stock just steamrolls everything on the market.



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Holy switch!!! Is it just more stock available or there was a major release???



torok said:
Kyuu said:

But it WILL be a brand related problem in no time if Sony doesn't do something about it. They're probably torn right now between having VR integrated in future consoles, or going hybrid.

They won't go hybrid. They have an arms race with MS, they can't afford being outclassed in raw power like 3 or 5 times, they would start to lose multiplats or get dumbed down versions. You are assuming they would risk the strategy that is resulting in huge profits and strong positions in NA and EU just to try an uphill battle in Japan, a market that is less than half than any of the other big 2.

That'll depend entirely on how well the Switch does in Japan and the US. A typical generational jump won't mean too much in the not-too-distant future. I'm almost certain that -at most- PS5 will be the last relevant conventional console. PS6 might have a modest performance jump in favor of either becoming a hybrid or including VR (which will depend on PSVR's success as a peripheral)

When PS5 generation ends, no matter what path Sony will take is going to be a risky one. Raw specs won't cut it at that point, as development costs and techniques won't be increasing to a level that would meaningfully harness a 50-60TFLOPS GPU, or be troubled with a modest 20TFLOPS GPU.



Lawlight said:
Looks like the shortage is well and truly over.

Lmao no its not



Ok that's impressive



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KBG29 said:
Pachofilauri said:

For what? 400USD???

$400 for a Portable PS4 in say early 2019 would be an absolute seal. I'd $600 4G version with calling and texting over a $1,000 iPhone or Android Phone any day. 

Miyamotoo said:

Its not only point for what price, but something like that couldn't be made currently, beacuse you would need PS4 APU in 7nm for something like that, also battery would be much worse than Switch one in any case. Maybe in few years something like PS4 Portable could be possible, but currently is not.

Yeah, no way it would come any sooner than 2019. I think it is pretty much Sony's only option if they want to remain competitive in their home contry though. The home console market is only about 15 to 20 million strong, portables is twice that. A portables that double as a phone could be 3 times that or more. With Apple and Samsung jacking phone prices up into the $1,000 territory, it would be awesome to see Sony and Nintendo disrupt the market with $500 phones that truly innovate.

I dont think they are worry about Japan, they have great sales in rest of world so I dont think they are worry too much because they don't have same great sales in Japan also.

 

Nautilus said:
This week actually brings up the question: Maybe the Switch and the Ps4 can coexist in the west, but will the Switch start canabilizing the PS4 sales on Japan, specially given that many third party japanese games will start showing up on it?

Games like MH W will obviously slow down this scenario, if it does end up happening, but I dont think that the PS4, at this pace, can reach 10 million units sold in japan.

I think Switch already started cannibalizing PS4 sales in Japan, PS4 last few weeks sold worse than it did last year when Switch wanst on market.

 

Lawlight said:
Looks like the shortage is well and truly over.

No, Switch is again sold out.

 

riecsou said:
Holy switch!!! Is it just more stock available or there was a major release???

Just more stock available.



Its kinda bad Lawlight is literally waiting week after week for switch to catch up to demand. Its that important to him lol



Lawlight said:
Looks like the shortage is well and truly over.

How many times have you said this?



Kyuu said:
 

That'll depend entirely on how well the Switch does in Japan and the US. A typical generational jump won't mean too much in the not-too-distant future. I'm almost certain that -at most- PS5 will be the last relevant conventional console. PS6 might have a modest performance jump in favor of either becoming a hybrid or including VR (which will depend on PSVR's success as a peripheral)

When PS5 generation ends, no matter what path Sony will take is going to be a risky one. Raw specs won't cut it at that point, as development costs and techniques won't be increasing to a level that would meaningfully harness a 50-60TFLOPS GPU, or be troubled with a modest 20TFLOPS GPU.

I disagree with the raw power argument. We are far, far form having enough raw power. Just look at the level of quality offline CG has. Even Pixar movies still have big jumps in quality due to increased power in server farms. Realtime CG trails offline rendering by more than a decade. Until offline rendering stops advancing we are nowhere near the level where the power is enough. Offline CG couldn't even be decent enough to remove a mustache on Superman for JL without looking like Agent Smith. Realtime graphics still have to evolve a lot.

We are still far from realtime raytracing or decent physics simulation. And I mean on high-end PCs. We are really decades away from this kind of breaking point where more power isn't helping. A 20 TFLOPS GPU can't do raytracing in a decent scale. Even a 50-60 one can't. So my point is that we still have tons of stuff that can't be used due to low power. A good example is the video Digital Foundry did comparing Toy Story 1 to the PS4 Kingdom Hearts game. The PS4 version beats the 1994 film in some parts, lose in others. And that was a 1994 film that had a comparatively low budget since it was not a tested thing. Beating a modern Toy Story 3 with its huge budget is completely out of reach.

The increase in costs will be offset by better tools and development methods. The visuals are not that much of an impact, the scale is. So maybe they will have to stop increasing open world environments a bit and control the costs. Engines will pack up more stuff ready to use. This is clear even today, you see indie devs doing great looking stuff on Unreal. Lots of great ready-to-use tools. Another method they will surely use is increasing the length of gens, like the current and the previous one.

The problem I see with an hybrid is that it would have to be weak. So weak that high-end smartphones will catch up mid-gen. That is a complete recipe for catastrophe. Nintendo pulls it out, but that's because they are not the ones that have to carry the 3rd party industry. They do their own stuff and half of the times it backfires, but they are on this business just to sell their own games. Now, if Sony and MS let phones catch up on power by playing hybrid, 3rd parties will jump to mobile phones and consoles are 100% dead.

Last edited by torok - on 29 November 2017

Lawlight said:
Looks like the shortage is well and truly over.W

Wait.... i thought switch didnt have any shortages according to you a few months back, now you accept that they finally met demand (which I believe still not 100% accurate, because switch is still sold out in japan)....... I imagine i was very hard for you to finally accept it.