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Forums - Gaming Discussion - RE7 has shipped 3.7m units, SFV 1.7m units, Dead Rising 4 still under 1m units.

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jason1637 said:

"So what you just said is that its impressive but not impressive as a whole but its impressive for the series and not for xbox but not that impressive for the series..."

Oh boy. You're going to use another argument based on wording and not sales. Ok, look. It's easy to make anything sound confusing when you make 10 replies in a row about one word someone used, and then just take all those replies and add them together. If this is for comedic humor , it's not funny , and if it's a point then it's embarrassing. I'll just put it this way, for an exclusive it' not that impressive, for the series it's somewhat impressive but not that surprising. There, those that make sense?

"I did address why the sales could be on the decline. Personally i think it's judgment, new dev's, new cast. Not sure what Halo has do with it."

Yes...which is what I was literally telling you not to do? This entire discussion has been about how Xbox games either flop, or sell mediocrely. I don't care why they don't sell well, we're not discussing that. .. you seem to think that Gears will hit 6 mil so tell me why, instead of why it's selling meh as of now. Also I was pretty skeptical about Gears 4 because of 343, I don't trust Microsoft's studios and to be honest I think Gears 4 advertising was terrible, so much of their campaign footage was uninspired enemies and scripted events.

"Its not misleading because most people that open up a game are actually going to play it and even if someone plays it for a day or two every month they are still playing the game and are an active user so its important to count these players. The thing is that we dont have access to the exact statistics of how many people are playing now or how many people are playing every motnh all we can do is go of what we know about the MAU."

Jesus christ, really? I literally said in my last response my main point had nothing to do with whether the people go past the main menu. It was just some food for thought that, you can literally start Halo 5 and be a Monthly Active User. And now you're going to respond to that every reply just like the mediocre thing right? And it is incredibly misleading - you are not an "ACTIVE USER" if you play one or two days in a 30-31 day period. That's why Monthly Active User is such a stupid measurement - it tells us nothing about engagement statistics. I can't believe you are literally pretending like it's not misleading, when 343 pulled a PR stunt, got called out for it, admitted the stats weren't comparable after community backlash, and then failed to mention Reach to try to make 5 seem impressive. Like, what? The company practically admitted it was misleading after being called out for it and you're saying it isn't? It doesn't even matter if you think it's personally misleading, because the point is Halo's popularity which is still on the decline. It is doing better than 4, but as someone who played 4 for about two years after it came out ... that's really not saying a lot.

"I went with the 5 million in a year because to be honest i dont see splatoon selling more than that during its first year. Splatoon on a 13.9 million install base only managed to sell 4.8million."

"Splatoon on a 13.9 million install base only managed to sell 4.8million"

"Splatoon on a 13.9 million install base only managed to sell 4.8million"

"Splatoon on a 13.9 million install base only managed to sell 4.8million"

Halo 5 = 6 million  / 30 million = 20%

Halo 5 = 7 million / 30 million = 23.3333%

Halo 5 = 8 million / 30 million = 26.66666666666666666666666666666666666666667%

Splatoon = 4.8 - 5 - 5.5 million / 13.9 = 34% or 35% or 39% 

 

Is this the real life?

Is this just fantasy?

Caught in a landslide

No escape from re-al-ity!!!

In all seriousness, it's hard to know how well Splatoon 2 will sell. I think if it has ~average Nintendo legs~ it will outsell Halo 5's total lifetime sales(and probably in much less time). if it turns out that Splatoon 2 has even better legs than your average Nintendo franchise, then it could pass Halo 5's total lifetime sales in just 6 months. We really don't know. I don't want to assume that Splatoon 2 will expand massively as more people buy Switch's, because a lot of the times platform size is disconnected from the market share of a game, but I think it's very likely that that is true and Splatoon 2 will get amazing legs with more Switch sales. I think something that's worth mentioning is that even if Splatoon 2 doesn't hit 5 million in 3 months - it will still probably outsell Halo 5's lifetime sales much faster because Halo 5 launched around holidays. I think it's fair to say Splatoon 2 will sell like 3.5 million in it's first 3 months. Splatoon 2 released late July, Halo released in late October. How much more will it sell holiday? My guess is quite a bit. I think it will almost, or will, outsell Halo 5's lifetime sales by the end of the holiday. It's legs after that are debatable. When your sales before the holiday are this good, the ketchup game seems like it will be quite easy.

" Looking at aligned FIFA sales FIFA 15 on XBO outsold FIFA 06 on 360, FIFA 16 on XBO outsold FIFA 07 on 360, FIFA 17 outsold FIFA 08 on the 360."

So you moved your goal post from fifa has sold better on Xbox One compared to 360 to this title and this title sold better compared to the old versions on the 360? Uh .... ok? Well both Fifa and Xbox are even more established than they were in the 360 era. I dont really see your point here? All your showing me is that Fifa is becoming more popular as a series, I don't know how I should clap for Xbox in that regard, but to be fair it's a good point. Although this is all kind of pointless because I never mentioned fifa and I even said the best selling Fifa on Xbox One might have outsold Fifa on X360 anyways including digital. I'm still confused why you included Madden and Fifa, two games that reallly have very little place in this discussion, but that is a nice catch and actually is a good point. 

" was just looking at the sales objectively.. "

No you weren't. I was comparing PS4 Battlefield to Halo. Not the Xbox One titles. Maybe I should have clarified better, but it shouldn't have been hard to figure out considering I was comparing 360 BF numbers to modern Halo.

"BF1 sold so well because it came out on a bigger install base and it got $300 at launch while Halo 5 got a $500 LE bundle."

And Master Chief collection was mass bundled for about two years in a 400 bundle to 300 bundle?  I don't really see your point about the "bigger install base". It doesn't matter, because so many Halo bundles were sold to make that install base in the first place. But install base is just an overall bad argument anyways, which is why i'm trying to be fair with Splatoon 2, cause we really dont' know how that will transpire.

"I'm curious to know why you think Battlefield will have a higher digital attach rate than halo?"

I don't necessarily think it does but in my mind, if BF1 sold as much as Halo 5 physically in a year less that's much more sales in a shorter time frame. Which makes me assume that Battlefield on Xbox possibly has a bigger market on Xbox than Halo does, thus more sales. It's just a possibility though and I think it's very likely that they have a similar digital attach rate, if total sales of BF1 end up being the same as Halo 5 I wouldn't be surprised, because a Halo title lasts 3-4 years and a BF title lasts 2(or 1 if you play Battlefront like BF)again though I never really focused on the Xbox version of BF.. 



thismeintiel said:
AngryLittleAlchemist said:

That has nothing to do with being "fair" I already mentioned digital sales in my points it simply can not make up for the big difference in sales

Also Xbox One is selling at almost the exact same rate - or even faster, than the 360.

Exactly.  Install base means absolutely nothing to how well your game will sell.  If it did, just about every game should have sold 20M+ on the ~160M install base of the PS2.  The only thing install base determines is the max your game can sell, as in it can't sell more than the install base (though in rare instances, like BOTW, it can temporarily.)  That's why you can have Halo games selling better on the OG Xbox compared to the XBO, even though the XBO outsold it.  Or some games selling much better on the PS3, even though the 360 install base was higher for most of the gen.

Yep! Of course there's times where the install base increases and a game gets better legs because of it , since it's rare for the entire demographic to have the machine needed to be part of the install base, but as a whole the arguments for why Xbox One games - or any games on platforms selling badly due to install bases have usually been quite poor. It seems especially weird because if the Xbox One was the "current gen" machine for as long as the 360 it would probably sell better than it(assuming it got some actual exclusives or third party deals - and assuming it sold like the 360 did after One).



AngryLittleAlchemist said:
jason1637 said:

 

"Oh boy. You're going to use another argument based on wording and not sales. Ok, look. It's easy to make anything sound confusing when you make 10 replies in a row about one word someone used, and then just take all those replies and add them together. If this is for comedic humor , it's not funny , and if it's a point then it's embarrassing. I'll just put it this way, for an exclusive it' not that impressive, for the series it's somewhat impressive but not that surprising. There, those that make sense?"

Lol i was just pointing out that that statement didnt make much sense but you just clarified it so thats good. I'll leave it at this. I think its impressive for the series and for an exclusive dead rising game. 

"Yes...which is what I was literally telling you not to do? This entire discussion has been about how Xbox games either flop, or sell mediocrely. I don't care why they don't sell well, we're not discussing that. .. you seem to think that Gears will hit 6 mil so tell me why, instead of why it's selling meh as of now. Also I was pretty skeptical about Gears 4 because of 343, I don't trust Microsoft's studios and to be honest I think Gears 4 advertising was terrible, so much of their campaign footage was uninspired enemies and scripted events."

Well your other post you posted "Personally, I think it's mostly because Judgement and the mishandling of Halo. " . I was just addressing that statement with my personal opinion. And 343 doesnt have anything to do with Gears 4 so i dont understand why thats relevant.

"Jesus christ, really? I literally said in my last response my main point had nothing to do with whether the people go past the main menu. It was just some food for thought that, you can literally start Halo 5 and be a Monthly Active User."

Okay and i was just responding saying that when you start a game youre probably going to play the game. You brought it up as one of your arguements so i wasnt going to ignore.

"And now you're going to respond to that every reply just like the mediocre thing right?

You kept up bringing up the mediocre thing so i responded to it.

"And it is incredibly misleading - you are not an "ACTIVE USER" if you play one or two days in a 30-31 day period. That's why Monthly Active User is such a stupid measurement - it tells us nothing about engagement statistics."

If you're playing every month for a few days its an important statistc because it shows that the player is still interested in playing the game even thought its for small periods at a time its a good way to know how many overall users are using the game on a monthly basis.

"I can't believe you are literally pretending like it's not misleading, when 343 pulled a PR stunt, got called out for it, admitted the stats weren't comparable after community backlash, and then failed to mention Reach to try to make 5 seem impressive. Like, what? The company practically admitted it was misleading after being called out for it and you're saying it isn't? It doesn't even matter if you think it's personally misleading, because the point is Halo's popularity which is still on the decline. It is doing better than 4, but as someone who played 4 for about two years after it came out ... that's really not saying a lot."

Its not misleading because the original statement said "Halo 5 has had the highest monthly active players for a Halo title since Halo 3." . l Its not misleading because its true. And Reach is included in this i looked back at the post and theres nothing saying that theres less MAU on Halo 5 than Halo reach except from speculation from that forum users.

""I went with the 5 million in a year because to be honest i dont see splatoon selling more than that during its first year. Splatoon on a 13.9 million install base only managed to sell 4.8million."

"Splatoon on a 13.9 million install base only managed to sell 4.8million"

"Splatoon on a 13.9 million install base only managed to sell 4.8million"

"Splatoon on a 13.9 million install base only managed to sell 4.8million"

Halo 5 = 6 million  / 30 million = 20%

Halo 5 = 7 million / 30 million = 23.3333%

Halo 5 = 8 million / 30 million = 26.66666666666666666666666666666666666666667%

Splatoon = 4.8 - 5 - 5.5 million / 13.9 = 34% or 35% or 39% 

 

Is this the real life?

Is this just fantasy?

Caught in a landslide

No escape from re-al-ity!!!"

Ok Splatoon has a higher attach rate. That still isnt relevant to the discussion because you said something about splatoon matching or passing Halo 5s sales which hasnt happened.

"So you moved your goal post from fifa has sold better on Xbox One compared to 360 to this title and this title sold better compared to the old versions on the 360? Uh .... ok?"

Its was comparing them to the older versions because the install base was around the same size. It wouldn't be fair to compare FIFA 17 to FIFA 13 because FIFA 13 had a way large install base.

"I'm still confused why you included Madden and Fifa, two games that reallly have very little place in this discussion, but that is a nice catch and actually is a good point. "

You compared Halos sales to Battleground and Splatoon 2 to show that Has as a series is in decline because it's getting outsold by these new IPS so i brought up other IPS that battlegrounds is outselling and the IPS like FIFA and Madden are IPS that are still selling good.

"No you weren't. I was comparing PS4 Battlefield to Halo. Not the Xbox One titles. Maybe I should have clarified better, but it shouldn't have been hard to figure out considering I was comparing 360 BF numbers to modern Halo."

Okay so were having a conversation of games selling on xbox and you bring up battlefield and expect me to know that you're talking about the PS battlefield games and not the xbox version? Some clarification would have been nice lol. Also if youre talking about how popular a series is it doesnt make sense comparing older battlefield games to modern Halo games because thats a bit misleading . its like me comparing 360 Halo games to modern BF and saying halo is way bigger.

"And Master Chief collection was mass bundled for about two years in a 400 bundle to 300 bundle?  I don't really see your point about the "bigger install base". It doesn't matter, because so many Halo bundles were sold to make that install base in the first place. But install base is just an overall bad argument anyways, which is why i'm trying to be fair with Splatoon 2, cause we really dont' know how that will transpire."

Yeah but MCC bundle came out 4 months later than its Nov 2014 release when the BF came out when Battlefield 1 launch and it was one of the main bundles for the holiday. But still The Halo games on xbox one has outsold the Battlefield games on xbox one.




jason1637 said:

"Lol i was just pointing out that that statement didnt make much sense but you just clarified it so thats good. I'll leave it at this. I think its impressive for the series and for an exclusive dead rising game. "

It made sense until you replied 50 times and then tried to put a bunch of replies together : P 

"You kept up bringing up the mediocre thing so i responded to it."

There's no point in arguing who brang up what first but just to be clear - I kept bringing it up because you kept bringing it up. This is very weird counter logic you have. 

"Ok Splatoon has a higher attach rate. That still isnt relevant to the discussion because you said something about splatoon matching or passing Halo 5s sales which hasnt happened."

I'll admit this comment got me genuinely pretty mad. When you reply to someone constantly and get off topic - or respond with a non answer practically every time, and then you say ATTACH RATE is off topic ? You just said we were comparing Splatoon and Battlegrounds so how is pointing out the attach rate off topic? You made a big error and I pointed it out(partially to be funny). That's not "off topic", you basically minimized your entire point about Halo having good sales because by your own logic it's attach rate is pitiful. You constantly talk about attach rate or how it's not far because Xbox One doesn't have the install base! But then you say a series didn't sell that impressively despite it having a much smaller install base and an impressive attach rate? You can't contradict yourself like that.

"If you're playing every month for a few days its an important statistc because it shows that the player is still interested in playing the game even thought its for small periods at a time its a good way to know how many overall users are using the game on a monthly basis."

It's fine if you believe it's an important statistic, but to use it in a round-about way when doing a PR stunt for your game it's very bad to use. Also, I would argue MAU is very rarely important since even Twitter bashed the system(which they used to use), but if yoou think it's important than fine. 

"Its not misleading because the original statement said "Halo 5 has had the highest monthly active players for a Halo title since Halo 3." . l Its not misleading because its true. And Reach is included in this i looked back at the post and theres nothing saying that theres less MAU on Halo 5 than Halo reach except from speculation from that forum users."

Lol this is just ... so lol. 343 Literaly got called and then said "you're right, they're not comparable!" Just because something is technically true doesn't mean it can't be said in a misleading way. It's so  frustrating when someone has such an attachement to a company or publisher that they'd rather defend the company than admit something. In hindsight it's easy to look at that quote and say that it doesn't sound misleading, but I was actually there when it happened and I remember the halo community freaking out thinking that Halo 5 was somehow one of the most popular Halo's. Of course it wasn't, and in reality they compared a system of measurement that was incomparable to another, and then admitted to it. But I guess nothing is misleading to you even if it's said in a roundabout way.  Also when I said they didn't mention Reach, I meant that in their original statement they did, but when they clarified that Halo 5 was nowhere near Halo 3 in popularity they never mentioned Reach. To be fair they coulld have just forgot it or something, I just think if they were including Reach or 2 in the second statement it would have shown that Halo 5 really is a dip off(not including 4...oh god)

"Its was comparing them to the older versions because the install base was around the same size. It wouldn't be fair to compare FIFA 17 to FIFA 13 because FIFA 13 had a way large install base."

Ok but ... I don't really care about Fifa? Fifa is a very Europe oriented game anyways so of course playstation will hold the most dominance. You're not wrong I just don't get why you're so focused on games I don't care to discuss.

"You compared Halos sales to Battleground and Splatoon 2 to show that Has as a series is in decline because it's getting outsold by these new IPS so i brought up other IPS that battlegrounds is outselling and the IPS like FIFA and Madden are IPS that are still selling good."

....I guess? I mean you didn't really make very many good points with them, all you've shown me is that Fifa and Madden 3rd party sales are up.Madden isn't up that much though and Fifa is much more playstation oriented. I don't think that "look! This other franchise that's sold well isn't selling as well as Splatoon 2o r Battlegrounds" is a good argument because it's off topic and you could probably say that about a lot of franchises. What's good for a Sports game on a console is not the same as the fucking symbol of the xbox brand.

" Also if youre talking about how popular a series is it doesnt make sense comparing older battlefield games to modern Halo games because thats a bit misleading . "

Except that's not what I'm doing at all, I'm comparing their market share? Look, old Halo used to sell better than the best selling version of old Battlefield did. Now? Halo sells worse than the best selling version of Battlefield does. Does that process to you? Battlefield's market share has gotten a little bigger of course, I don't really expect Halo to outsell Battlefield nowadays. But the fact that it's so far behind really says a lot. A xbox 360 Halo game used to sell 10-15 million units, now Halo has around 6 million, maybe around 6.5. Battlefield's market share has gotten from around 8 mil to probably around 10 per it's most popular platform. Battlefield has rised a bit so I dont really think Halo needs to outperform it, but it should be close to meeting it or meeting it and instead it's getting trounced. Halo is actually one of few series that sold exceptionally well after it's hay day. I don't expect another Halo 3 because that game was the peak of a series, and that's fine, every series will have it's peak, but Halo has fallen at a rapid and honestly unnatural rate, especially when yoou consider Reach and 4 probably sold around 10-11 million with digital.

"Yeah but MCC bundle came out 4 months later than its Nov 2014 release when the BF came out when Battlefield 1 launch and it was one of the main bundles for the holiday. But still The Halo games on xbox one has outsold the Battlefield games on xbox one."

So bundles only matter when you want them to? Ah, okay. Look i'm not going to argue about Battlefield's entire sales on the xbox vs Halo's entire sales because again you're getting this entire discussion off topic. I never even said anything about them. On Vgchartz yes, Halo has outsold Battlefield. I just don't see how that's impressive when games like Hardline weren't big and 4 was a bit bigger on last gen consoles. Battlefield 1 is like the "real" rise to acclaim on next gen consoles, if you will. So if you want to compare games, why not compare the most recent Halo to the most recent Battlefield. Oh right, because it doesn't fit your narrative! I'll admit I should have been more clear in addressing that I was originally talking about Battlefield's ps4 sales, but at this point I've already clarified that once. Ultimately what's important is the discussions you keep steering away from. It's worth noting that Battlefield 1 vs Halo 5 on Xbox One ... Battlefield 1 is still selling much faster. Like, on the 10th week of BF1's sales, it had 700,000 more physical copies sold than Halo 5. And Halo 5 is the "face of Xbox". Keep in mind BF probably has a similar digital attach rate anywas, maybe a bigger one, who knows. 

I know I've already said this but I think it needs clarificaton : You keep steering away discussion from what we were actually talking about. The worst was when you did it based on nothing but semantic wording, but now you're steering off into topics that are irrelevant. When I brought up Battlefield, Splatoon, and Battlegrounds and 343 being misleading, it wasn't so we could have some quality time, sit by the fire, cuddle and talk about third party sales or 343's advertisement. It was a point about Halo's sales,  and I thought that (besides the fucking BF clarification) I tied them together to my main point quite nicely. Yet you care more about stuff like "WHAT SPECIFIC VERSION ARE YOU TALKING ABOUT" or "did you use extremely or not!" or "343 isn't misleading!" like it's your lifeblood or something. I respect that you're atleast not a shitposer or disrespectful, but at this point I'm starting to think you'll just steer discussion again or I'll make logical consistent points that you'll just dodge with a non answer. I told you to stop talking about why Gears failed, and rather talk about how you think it will get on track, because like you yourself said you think it will sell really well. I didn't get an answer to that. My main point has been this entire time that the biggest xbox games have either flopped, or have sold in a mediocre fashion. But now we're barely talking about that. When I originally expanded this topic it was to go more in-depth and not to talk about random stuff. I've been fair and said that games like Ori and Dead rising 3 were somewhat impressive - I even went out of my way to find(what I can only assume to be) the most accurate and positive sales data for Dead rising 3, which was a bit hard to find. 

Personally there's a few Xbox games I wanted to do really well and just frankily didn't.   I appreciate and thank you for at least being civil(more so than me hahaa). But in this entire discussion I don't think anything has changed really, Gears 4 and Halo 5 are still unimpressive, and the most impressive sales I can think of are Horizon 3 and maybe DR3. I don't see what that changes about drop off franchises or Dead Rising 4, Halo Wars 2, Quantum Break, Recore, etc. I'm sure if i wanted to be an ass I could make a case for Rise of the Tomb Raider being unimpressive, but I slightly disagree with some of those arguments people made a lot. I'm trying to be unbiased(I will admit I get a bit too heated at times) but this discussion isn't going to go anywhere at the rate it's at. I think what it comes down to is that sales data are in the end of the day just numbers - and no matter how much you like 343, or think Gears can be a success, these sales just aren't impressive, and in a lot of cases are weak. I'm not over the moon about it, I used to love the Xbox, I just like taking the piss sometimes. But besides maybe DR3, Forza Horizon 3, I don't think there's that big xbox game that has blew us away. I'm actually hoping to buy Forza Horizon 3. Let's hope that Sea of Thieves, or CrackDown 3, or State of Decay 2 becomes the next big hit.



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darkenergy said:
AngryLittleAlchemist said:
And people think I'm crazy when I say Xbox One exclusives don't sell...bwahahahahhaahahaha

Dead Rising 3/Forza Horizon 3 alone throws your comment out the window.

Except when compared to Mario Kart 8 Deluxe, which has almost matched the Xone's sales of Forza Horizon 3 in far less time on a much smaller install base.
Oh, and Mario Kart 8 Deluxe is a remaster.



Chris Hu said:

To have a fair software comparison between X1 and 360 titles still involves multiplication of some type since the X1 has sold 1/3 less hardware.  Plus the software totals are much more incomplete on the X1 since a lot people buy their games digital now.  On the 360 a lot of people never bought their games digitially or only a small amount espeically the people that only had a 20GB or 60GB HDD.  Running out of HDD on the X1 is easly solved since it takes almost no effort to expand you HDD space via a external HDD. 

I just showed you how small of an impact the size of the userbase made for Halo 1 to 4 and you answer just reistating the same?

Sure considering MK on Wii sold like 25M it would be impossible to do the same on WiiU less than 15M userbase. But for most cases stablished IPs even more when they are the hallmark of the console manufacturer are much less dependent. Perhaps it would sell 25-40% more on 3x userbase (we can't be sure) but nowhere 3x... and as I showed Halo 3 sold more than 4 or 5 on a smaller userbase than both.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

jason1637 said:
AngryLittleAlchemist said:

"Its obvious that we have a different perspective of a game performance to consider it "impressive". I just think that it being the best selling DR game on xbox and being a launch title selling 2.3 million is impressive for the series. You might not see it that way but whatever its just our opinions lol."

But see I already said it was impressive a few replies ago, just not impressive as a whole. It's only impressive for the series and not for the Xbox. And even then it's not THAT impressive for it's series. As I literally just finished saying last reply, semantics aren't as important as sales, and Dead rising 3 was a "big game" sales wise but not huge for Xbox.

"]Well it took a while to hit 4 million could be the new developers. People might want to wait because they might not trust them. Also its on PC so that might be taking sone of its console sales. BTW when people talk about digital attach rate it how much digital makes of the total sales. So the game selling 4 million 25% of 4 million is 1 million. That leaves 3 million for physical and VGC has Gears 4 at 3 million. Saying that its total sales is at 3,750,000 would mean it has a 20% digital sales which will be pretty low especially when the game has a high digital attach rate in the US."

But see you keep talking about why the sales are low and not how they'll improve. I'm not arguing why they're low, I'm arguing why the sales are a big decline. Personally, I think it's mostly because Judgement and the mishandling of Halo. 

I'm not too sure about the digital thing. I've been thinking of it as a converter, in which digital sales are about 25% of physical sales for console games. Could you link me to the source of the metric you're using for this 25%? Because it really depends, if this 25% is in reference to digital sales compared to physical, or if it's in reference to total sales. If it's in refrence to total sales, you're right, the game would have 1 million digital sales because it would be 25% of the game's total sales. However, if it's in reference to the amount of digital games sold to physical, then you would be wrong, you would take the physical sales and times them by the percentage of digital attach rate. I'll admit i am slightly confuzzled.

"You wrote earlier that you consider decent sales to be mediocre. The dictionary definition has it as "not very good" or "moderate quality". But if you consider decent to be mediocre then i would agree that Halo 5s sales were decent. Selling better than ODST which sold about on par with Halo 1 would mean that lifetime Halo 5 could be the 4th best selling mainline Halo game which is a drop from 2,3, and 4 but i still think saying its "extremely mediocre" is a bit of a stretch."

i'm getting tired at addressing this because at this point you're saying something for no reason. Again, drop the "wording issue" and what you have is an objectively big drop off. Simple as that. I said extremely one fucking time, and you keep bringing it up. I'm not trying to be rude, but I've said mediocre more times than extremely, and i've already addressed the "extreme" part. If you're going to bring that up every response, yoou might as well admit you prefer fallacies to actual discussion, because whether or not I use extreme doesn't change sales figures and i'm pretty sure I already said twice that that wording was hyperbolic. Also " But if you consider decent to be mediocre then i would agree that Halo 5s sales were decent. "  So you agree they were at least mediocre? This is an odd admission for someone defending a game's sales.

""Well why would someone open up a game if they dont intend to play it?"

I've done this multiple times. And actually you're missing the point - even if we assume someone opens up the game and plays it, Halo 5 would still have a misleading player counting system, because it tracks unique users as in how many users play the game at least once(and again it's not a picky system) and not concurrent users or how many users on average are playing multiplayer at any time. The population counter in old Halo games used to give live feedback as to how many people were playing MP, but in Halo 5's system it doesn't track how many people are currently playing MP or how many people are playing concurrentlly on average, it just tracks how many users simply started the programe once in a given month. Considering there's updates it's not hard to believe some months have a spike in unique players for one or two days, and then go back down. And Halo being that low is quite...decent? I don't know, you seem to care more about wording than actual statistics, so i'm not going to give a word but ... I just don't think that's something to smile about.

"Splatoon 2 should do pretty and i can see it selling 5 million first year which Halo 5 did in 3 months so that doesn't really help your argument that its passing or doing on par with Halo 5. "

Huh? I said 5-7 million, you're using the smallest estimate to try and get a free point. You implied 5 million is the max, not me. And Switch will probably sell 8-10 million in it's first year, that attach rate is significantly better than Halo could ever dream of. Add to that that the Switch will sell after the holidays, and that Nintendo games have better legs than any other games in the entire industry, and your point becomes practically irrelevant. In fact  Nintendo is one of the only companies where the "basis" for their games could change widely - looking at BOTW it will probably sell 11 million by the end of it's life. Even when you consider the marketing and western-based world desing, that's an increase in user base by 4 million. I used to be pretty hesitant to think Splatoon 2 would outsell the original by a lot, but considering many people missed Splatoon 1, and Splatoon is still a new franchise, I could honestly see it reaching 8-10 mil lifetime, and 7 mil in it's first 6 months, which is undoubtedly better than Halo. Add to that that this is a new franchise and that Nintendo has way better legs and a consistently expanding user base - and I fail to ssee how you could make a point this flawed. In fact, the fact that we can compare Splatoon to Halo speakks volumes on Halo's downfall. Keep in mind too Splatoon is popular in Japan, where people are still trying to get switchs. Splatoon's japanese sales coul end up 1.5-2 mil in Japan aone.

" I was doing the comparison because FIFA, COD, Madden, BF sell well on xbox one and in some cases they are doing better than the last gen predecessors. So comparing Halo 5 to battlegrounds didnt really make sense when you can do the same comparison to other series that are doing very well this gen. Halo this gen is still doing better than BF. VGC has Halo 5 and Halo MCC at 8.17 million while BF1,BF4, and BF Hardline are at 8.05 million."

this is a case where you put a bunch of points together to try and make an argument when how you string the points together is very misleading. First of all the only series that is for sure up from their last gen counterpart is Madden. Fifa is very debatable because the Xbox 360 version sold about 1.5 million more copies physically, and we don't know if the digital rate(we can't assume it's always the same) makes up for it. So the only series know is up is Madden, but of course if you stated that outright then you would have very little argument.

Wow, saying Halo is above BF...man you are REALLY stretching it with these arguments. First of all, BF1 and Halo 5 are literally matched in physical sales. BF1 has been out for less than a year, Halo 5 has been out for almost 2. Do the math. Secondly, Battlefield is the bigger series, I woudln't be surprised if it's digital sales are much bigger than Halo's. Battlefield 4 was on last gen consoles and sold significantly more physical copies on 360 than One. So what even is this argument? And Hardline was a pretty medicore game sales wise...because it got a lot of backlash. 

When I said "Halo used to be above BF, now it's below it" I was referring to the time period in which Xbox 360 had better or near-parity sales with the PS3 multiplat titles. This means that even when battlefield sold better on xbox than it does now, Halo won over it in the past. Now ? Battlefield has risen above Halo in practical sales. Take away the bundles, the extra year Halo 5 had, and Battlefield 1 most definitely beats out Halo 5. You can kick and scream "total sales total sales!" But let's be honest, Battlefield screwed up with it's first two entries, the last gen versions of BF4 were extremely popular and BF hardine was recieved poorly. And honestly, the digital sales of BF1 are probably far better than Halo's. Keep in mind all of this is a dumb comparison anyways, because third parties used to have equal or better sales on xbox, and now PS4 dominates - and it's not even close. If Halo was beating BF1 on PS4 we'd have something to talk about, becaus it used to do that amount of ownage on the 360..what are you gonna say next? "Halo has better sales than Final fantasy xv on xbox"? Lol


"But see I already said it was impressive a few replies ago, just not impressive as a whole. It's only impressive for the series and not for the Xbox. And even then it's not THAT impressive for it's series. As I literally just finished saying last reply, semantics aren't as important as sales, and Dead rising 3 was a "big game" sales wise but not huge for Xbox."

So what you just said is that its impressive but not impressive as a whole but its impressive for the series and not for xbox but not that impressive for the series...

"But see you keep talking about why the sales are low and not how they'll improve. I'm not arguing why they're low, I'm arguing why the sales are a big decline. Personally, I think it's mostly because Judgement and the mishandling of Halo. "

I did address why the sales could be on the decline. Personally i think it's judgment, new dev's, new cast. Not sure what Halo has do with it.

"I've done this multiple times. And actually you're missing the point - even if we assume someone opens up the game and plays it, Halo 5 would still have a misleading player counting system, because it tracks unique users as in how many users play the game at least once(and again it's not a picky system) and not concurrent users or how many users on average are playing multiplayer at any time. The population counter in old Halo games used to give live feedback as to how many people were playing MP, but in Halo 5's system it doesn't track how many people are currently playing MP or how many people are playing concurrentlly on average, it just tracks how many users simply started the programe once in a given month. Considering there's updates it's not hard to believe some months have a spike in unique players for one or two days, and then go back down. And Halo being that low is quite...decent? I don't know, you seem to care more about wording than actual statistics, so i'm not going to give a word but ... I just don't think that's something to smile about."

Its not misleading because most people that open up a game are actually going to play it and even if someone plays it for a day or two every month they are still playing the game and are an active user so its important to count these players. The thing is that we dont have access to the exact statistics of how many people are playing now or how many people are playing every motnh all we can do is go of what we know about the MAU.

"Huh? I said 5-7 million, you're using the smallest estimate to try and get a free point. You implied 5 million is the max, not me. And Switch will probably sell 8-10 million in it's first year, that attach rate is significantly better than Halo could ever dream of. Add to that that the Switch will sell after the holidays, and that Nintendo games have better legs than any other games in the entire industry, and your point becomes practically irrelevant. In fact  Nintendo is one of the only companies where the "basis" for their games could change widely - looking at BOTW it will probably sell 11 million by the end of it's life. Even when you consider the marketing and western-based world desing, that's an increase in user base by 4 million. I used to be pretty hesitant to think Splatoon 2 would outsell the original by a lot, but considering many people missed Splatoon 1, and Splatoon is still a new franchise, I could honestly see it reaching 8-10 mil lifetime, and 7 mil in it's first 6 months, which is undoubtedly better than Halo. Add to that that this is a new franchise and that Nintendo has way better legs and a consistently expanding user base - and I fail to ssee how you could make a point this flawed. In fact, the fact that we can compare Splatoon to Halo speakks volumes on Halo's downfall. Keep in mind too Splatoon is popular in Japan, where people are still trying to get switchs. Splatoon's japanese sales coul end up 1.5-2 mil in Japan aone."

I went with the 5 million in a year because to be honest i dont see splatoon selling more than that during its first year. Splatoon on a 13.9 million install base only managed to sell 4.8million. I expect the switch this time next year to be around 13-14 million units so 5 million for splatoon 2 makes sense. I hope im wrong and it goes to sell something crazy like 10 million units because splatoon 1 is my favorite 8th gen game and splatoon 2 is a good step up from splatoon 1.

"this is a case where you put a bunch of points together to try and make an argument when how you string the points together is very misleading. First of all the only series that is for sure up from their last gen counterpart is Madden. Fifa is very debatable because the Xbox 360 version sold about 1.5 million more copies physically, and we don't know if the digital rate(we can't assume it's always the same) makes up for it. So the only series know is up is Madden, but of course if you stated that outright then you would have very little argument."

Sorry ill try not to put the arguments together. Looking at aligned FIFA sales FIFA 15 on XBO outsold FIFA 06 on 360, FIFA 16 on XBO outsold FIFA 07 on 360, FIFA 17 outsold FIFA 08 on the 360. Also BF1 did pretty good on XBO. VGC has it as the 4th best selling BF game so as XBO gets more mainline BF games that arent on 360 it should continue to get good sales.

"Wow, saying Halo is above BF...man you are REALLY stretching it with these arguments. First of all, BF1 and Halo 5 are literally matched in physical sales. BF1 has been out for less than a year, Halo 5 has been out for almost 2. Do the math. Secondly, Battlefield is the bigger series, I woudln't be surprised if it's digital sales are much bigger than Halo's. Battlefield 4 was on last gen consoles and sold significantly more physical copies on 360 than One. So what even is this argument? And Hardline was a pretty medicore game sales wise...because it got a lot of backlash. "

 was just looking at the sales objectively.. Added up Halo sales on xbox one and added up all the battlefield game sales on xbox one. BF1 sold so well because it came out on a bigger install base and it got $300 at launch while Halo 5 got a $500 LE bundle. I'm curious to know why you think Battlefield will have a higher digital attach rate than halo?

"I'm not too sure about the digital thing. I've been thinking of it as a converter, in which digital sales are about 25% of physical sales for console games. Could you link me to the source of the metric you're using for this 25%? Because it really depends, if this 25% is in reference to digital sales compared to physical, or if it's in reference to total sales. If it's in refrence to total sales, you're right, the game would have 1 million digital sales because it would be 25% of the game's total sales. However, if it's in reference to the amount of digital games sold to physical, then you would be wrong, you would take the physical sales and times them by the percentage of digital attach rate. I'll admit i am slightly confuzzled."

When refering to digital sales its used to refer to the digital attach rate of the whole game. Here are some links to read up on it.



MAU isn't an important metric for a MP game as the ones used before.

It's beter that a game had 4M people accessing it in a month but the peak is 200k and played time 100M hours or that 2M people accessed in the month having 500k peak and 200M played hours?

I would say the second one would be a healthier environment for the game. But perhaps the first would bring more money (neither metrics can show which earned more cash).

jason1637 said:
DonFerrari said:

Again having 5 mainline Halos and it reaching 4th is exactly what means to be below mediocre (average). The median would be 3rd and if we were to look at the average sales, it would be even lower positioned.

And sorry to burst your bubble but usually having a weaker start is even more evidence of bad legs.

The cases where slow starts become great legs involve new IP that took sometime to get noteworthy (lack of hype) or maybe a sequel that totally inovated itself (quite rare). Outside of that usually each new sequel will be even more frontloaded. So doing worse on short term will lead to worse long term, so you can't defend that it will do good because maybe on a wishfull tough it can increase its leg without any evidence.

Well the sales are decent and you're are using mediocre as average then yea the sales are average.

Idk man Gears 1 and Gears UE had slow starts but they have the best sales in the series. 

The only meaning of mediocre is average. Anyone using it as bad is using it wrong. And to be fair I didn't saw anyone saying Halo or GoW sold bad, just that thet were subpar, a little disapoiting, meaning average, mediocre, less than the expected standard.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

routsounmanman said:
Keep ignoring Nintendo, Capcom, especially now that Monster Hunter presumably jumped ship.

When did Capcom ignored Nintendo? 



NoCtiS_NoX said:
routsounmanman said:
Keep ignoring Nintendo, Capcom, especially now that Monster Hunter presumably jumped ship.

When did Capcom ignored Nintendo? 

By not releasing games WiiU wasn't capable of running.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."