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Forums - Gaming Discussion - DigitalFoundry: Lego City Undercover Comparison - Switch vs PS4/Xbox One

I've been loving the Digital Foundry comparison videos. So far most games have performed surprisingly well on the Switch, especially given how quickly they've been porting games to it (Snake Pass was just a couple of weeks, for instance).

Big improvement over the Wii U in that regard.



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Surprising..

The load times are still awful though :p



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Platina said:
Surprising..

The load times are still awful though :p

Not on PC, which got the best looking version of the game with virtually no loading times (after the patch). Plus, it's 20-30 € or $ cheaper than all other port versions. I'm surprised DF completely ignores the best and cheapest version of LCU.



F.Scofield said:
So maybe what nvidia said about their 500man years into the api and tools for switch weren't only PR talk, switch is getting really decent ports.                                     

Well this is a Wii U port. We've really got to see how the Switch handles a standard tier PS4/Xbox One game 



DaveTheMinion13 said:
Swear it feels like Eurogamer is getting paid by Nintendo to compare indies and smaller titles that they would never do otherwise....before the Switch they rarely talked about a lot of indies

There are really no other games to use for comparison.



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Otter said:
DaveTheMinion13 said:
Swear it feels like Eurogamer is getting paid by Nintendo to compare indies and smaller titles that they would never do otherwise....before the Switch they rarely talked about a lot of indies

There are really no other games to use for comparison.

What he calls an indie game, is part of a popular gaming franchise, was published by Nintendo (Wii U, 3DS) and WB (all ports) and sold around 2.7 million copies in retail according to VGC on Wii U and 3DS. This is not an indie game in any shape or form.



This game was awesome on the Wii U! I hope lots of people do buy this! And im hoping for another open world lego game.



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I was hoping for stable 60 fps throughout the whole game. Maybe on the Pro? Please?



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okr said:
Platina said:
Surprising..

The load times are still awful though :p

Not on PC, which got the best looking version of the game with virtually no loading times (after the patch). Plus, it's 20-30 € or $ cheaper than all other port versions. I'm surprised DF completely ignores the best and cheapest version of LCU.

Well, I wouldn't call it "virtually no loading times" it still takes 18 seconds to enter or leave the police station on my PC. Entering or leaving an open-world main-mission takes 10 seconds.

But it is way better than my old Wii U version.

And it is a shame that DF didn't include the PC version in their face-off. I'm playing it in 4K with solid 60 fps and I don't have a fancy i7, Ryzen 5/7, GTX 1080 or 1080 Ti... 30 fps in the open-world (when you will be most part of the game) for the PS4 + XBO versions are a joke.

With a proper port both should be able to reach 1920x1080 with 60 fps, the game ain't that demanding. I hope for the PS4 and XBO players that these versions also get patched, the game is too much fun to get a bad rep due to shoddy ports.



cycycychris said:
Switch version seems to hold up pretty well. I honestly was not expecting digital foundry to do an analysis on this game. I hear the framerate during multiplayer runs in the low 20s.

Oh, they're going to compare EVERY new game that the Switch shares with its competition. Those videos get big views from curious fans.