JRPGfan said:
The bigger the cooling unit & PSU, the higher the costs of those, the bigger size wise they are, the more space will be needed, which increases the case costs.
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Sometimes you don't need a bigger cooling unit. You just ramp up fan speeds.
The Playstation 4's cooling system is over-engineered anyway, mostly to account for things like dust build-up over years of use and hotter areas like in the Tropics.
The same goes for the Power Supply Unit, it's also over-engineered to account for years of use, not sure if you know this... But as Power Supply's age, they tend to loose efficiency and maximum wattage.
In general you are right though, the cutbacks of these two things is mostly to save money once they make the console more efficient, Sony made cut backs to the PSU once they made changes to their memory configuration which saved power for instance.
Microsoft is no different either, Microsoft's Xbox One cooler is even more over-engineered than the Playstations, which is why it's so damn quiet, hopefully Microsoft does the same with Scorpio.
JRPGfan said:
The reason chips usually arnt bigger (is the exponential price increase in chip price vs size) is also it effects everything else in the system.
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Chip size isn't always directly attributed to costs, there are a ton of factors in play.
For instance, patterning can greatly increase chip costs, but if you can have a larger chip with less patterning... It will often be cheaper than a smaller chip with more patterning.
The Xbox One's chip for instance, despite being larger than the PS4's is likely cheaper to produce due to the sRAM being a relatively simple, repeating structure.
JRPGfan said:
Scorpio isnt going to be a cheap console.
Also the RX480 is only 5.5teraflops, MS would probably need a bigger GPU part to reach their goal of 6+ teraflops.
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Here we go with the abuse of flops yet again.
Flops is derived from: Clockrate * 2 * Shader Cores. It's a theoretical ceiling.
You can have the exact same chip (Like the RX480) scale from 1 Teraflop to 7 Teraflops.
drkohler said:
Basically a SoC in a console cannot be cooled (economically) once it passes maybe 140W(?), An 8core Zen supposedly draws aruond 90W, a 6TF AMD gpu around 120W so that just douesn't compute at this time.
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Who came up with that silly idea? There isn't a real limit on effective cooling for a console.
You could just throw a copper vapor chamber cooler with several 140mm fans at the problem.
PC GPU's have been able to handle TDP's almost triple that, whilst also being relatively silent and in a smaller form factor just fine for years.