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Forums - Gaming Discussion - Should Platinum Games, stop making licensed games?

 

Should Platinum Games stop making smaller licensed games?

YES, dear God yes!!! 75 60.48%
 
No 41 33.06%
 
See results 8 6.45%
 
Total:124

The problem isn't with licensed titles at all, it's that they are split up working on multiple projects at the same time that most sum of their parts aren't all together which means less quality is going to come from whatever projects they are all working on. What they should be doing is working on at least 1-2 projects every 2 years if not longer.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

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RenCutypoison said:

As as they reinvest licenced games money into greatness, I'm fine. I can't wait for Nier Automata.

What this one said!



 

Yes.



The thing is... licensed games almost always suck. It's not a platinum games thing.

Platinum's licensed stuff sucks compared to something like Bayonetta that was in development for years. But how does it compare to other licensed games?



I had such high hopes for Mutants in Manhattan, but it's just another crappy Turtles game. Why can't any developer get it right? I mean, we've had local co-op for HOW LONG NOW? And Platinum just refused to add it. Instead we have some inexcusably stupid AI, both enemies and Turtles alike.

I don't understand. This is the same developer that did Bayonetta, right? Leaves me with little hope for Scalebound, honestly.



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I really like Transformers Devastation.



Skratchy said:
I had such high hopes for Mutants in Manhattan, but it's just another crappy Turtles game. Why can't any developer get it right? I mean, we've had local co-op for HOW LONG NOW? And Platinum just refused to add it. Instead we have some inexcusably stupid AI, both enemies and Turtles alike.

I don't understand. This is the same developer that did Bayonetta, right? Leaves me with little hope for Scalebound, honestly.

With Bayonetta they had a lot of time, they were being funded by Nintendo who viewed the project as important.  They presumably had a decent budget, and didn't have to get Bayonetta out in time for a movie tie in.  



Chazore said:
The problem isn't with licensed titles at all, it's that they are split up working on multiple projects at the same time that most sum of their parts aren't all together which means less quality is going to come from whatever projects they are all working on. What they should be doing is working on at least 1-2 projects every 2 years if not longer.

I imagine this has to do with the fact that they're one of an extremely small (and shrinking) group of big name independent studios that doesn't have to continuously answer to a publisher. Games like Scalebound and Bayonetta aren't cheap. From their point of view, it's better to work on multiple smaller projects that bring in decent revenue than a couple of big AAA games that could potentially bankrupt the studio should one fail. They probably should reorganize, but I don't think they should drop the licensed projects. 



IamAwsome said:

I imagine this has to do with the fact that they're one of an extremely small (and shrinking) group of big name independent studios that doesn't have to continuously answer to a publisher. Games like Scalebound and Bayonetta aren't cheap. From their point of view, it's better to work on multiple smaller projects that bring in decent revenue than a couple of big AAA games that could potentially bankrupt the studio should one fail. They probably should reorganize, but I don't think they should drop the liscenced projects. 

Yeah I definitely think they should reorganize what they their team works on because the more they keep going at projects like this, the sooner they will hurt their image along with general quality of what they produce.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

malistix1985 said:
Platinum games doesn't stand for quality anymore, they can make good games but there was a time I would be sure their games would be good, now its waiting for reviews before a purchase, they deff need to spent more time on less games.

Exactly. I remember from Bayo 2 prior you couldn't say there was a bad game really (Well outside Legend of Korra  which came out a month prior, but it was still a black sheep in a SWARM of amazing titles). There might have been one people didn't enjoy, but they were all solid games. Now they have just as many mediocre to sub par as they do amazing games.... 

*Edit* Basically, remember when the darn near 80 meta scored Wonderful 101 was the worst thing to happen to Platinum Games ever. Now irt's considered one of the good games Platinum has done.