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Forums - Movies & TV - First reviews for 'Warcraft' movie (MC: 31/100)

Stop ignoring Kingsglaive you fools!



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I watched twice lol



binary solo said:
DivinePaladin said:

It gives it a chance on paper, in a vacuum. However, at least what I've heard seems to counteract that. Fassbender, to paraphrase, said dismissively about that reveal (which happened far too late to NOT be suspicious - just like not sending review copies or having a day and date embargo) something to the tune of "of course it's different, it's a movie silly!" 

 

Unless it's some conspiracy styled film in present day and then at the end of act 2 Fassbender enters the animus to find the final clue to [X], I cannot see it feasibly working in any way that critics or the general public can enjoy. The ratio just isn't right to me for me to give it the benefit of the doubt, all things considered. 

Seriously, a political action movie that has a plot based in the present but where the main character uses a device to access genetic memory of being an assassin, probably to be able to learn mad assassin/stealth skillez, sounds like an interesting premise. The only reason you don't like the direction of the movie is because you want to see a movie of the game. And Fassbender was right to say what he said. It's a movie, it necessarily needs to be different otherwise it's guaranteed to be crap. This way it has a chance of no sucking. But I still think it will probably be not very good.

Spin is a powerful concept. Imagine a movie where this prince has to flee because his father is killed and the assassin has the key to a relic that's also a time machine. That'd be awesome! Or even a movie about the zombie apocalypse caused by this company and a rush to expose the company and save humanity. 

 

Both of the game movies I just mentioned were terrible. It's easy to imagine them being good, but this movie has been in development hell for somewhere around seven years, with a plot we're just now hearing about in any sort of detail, and standoffish comments by the lead actor. That's merit for concern, even if you want to be optimistic. 



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I wasn't expecting this movie to do that well critically, but to see scores that low is a bit of a shame. Blizzard is or rather use to be synonymous with quality, yet it seems like in recent years, that had changed. None the less though, I will end up watching this movie! I love the lore of Warcraft, but I wouldn't be to shocked if I watched it, and it ended up being a film for potentially increase awareness to the franchise, and not for the current fans of the film.



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Chazore said:
Johnw1104 said:
I've been concerned for quite some time that this could prove to be a huge dud... When you see the full complement of characters and the portion of Warcraft's history they're trying to tell, that's just faaar too much to introduce and do justice for in a single film.

That and the majority going to see the film won't have played the MMO let alone all those reviewing the film. The film has to be based off of the MMO's story driven lore, so reviewiwers saying "well it should be able to stand on it's own legs" doesn't even know how WoW works, if it were to tell a completely different story then it simply wouldn't be WoW and like the majority of video game movie adaptations, they all diverted away from the source lore material and they all ended up flopping one way or another.

Video game movies for the most part just won't click with the casual audience who don't know nor play any of the games the movies are based on. I expect Creed to also suffer and from the looks of the trailer, the movie itself seems to be stepping away from how the story started with the first game, a sign that already shows of a bad film adaptation. 

I like WoW and it's world/lore, so bad movie or not I'm still going to go watch it with a few mates.

Making a video game adaptation that only gamers will "get" is a guaranteed way to get a financial and critical flop, unless you limit the budget to below $50 million, or so and at least have a chance at get a movie that makes a profit. Resident Evil is pretty much the only financially successful video game franchise because it's relatively low budget and can profit from only really attracting the RE fanbase and a few extras who will more or less see any horror/zombie movie. So if you are looking to adapt a video game you either have to expect a low audience and budget accordingly, or use the name and characters from the video game only and make an original movie which has broader appeal.

The problem with Warcrraft is that it automatically has limited audience appeal because it has "cartoon" Orcs in it, including a sexy lady orc. The general audience who only know orcs from LOTR are going to think the WoW orcs are just lame. So this was only ever going to appeal to gamers in general at best, and Warcraft fans at worst. They should have budgeted accordingly. Problem is, if you want to do the fanservice and do orcs with the look and feel of WoW, orcs then you are locked into expensive CGI, which means budget is going to exceed realistic box office expectations. If someone did an actual analysis of who's realistically going to watch this movie, and how much is it going to cost to make a visually decent movie, then the project would have been refused before it even got started. The numbers just don't add up.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

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DivinePaladin said:
binary solo said:

Seriously, a political action movie that has a plot based in the present but where the main character uses a device to access genetic memory of being an assassin, probably to be able to learn mad assassin/stealth skillez, sounds like an interesting premise. The only reason you don't like the direction of the movie is because you want to see a movie of the game. And Fassbender was right to say what he said. It's a movie, it necessarily needs to be different otherwise it's guaranteed to be crap. This way it has a chance of no sucking. But I still think it will probably be not very good.

Spin is a powerful concept. Imagine a movie where this prince has to flee because his father is killed and the assassin has the key to a relic that's also a time machine. That'd be awesome! Or even a movie about the zombie apocalypse caused by this company and a rush to expose the company and save humanity. 

 

Both of the game movies I just mentioned were terrible. It's easy to imagine them being good, but this movie has been in development hell for somewhere around seven years, with a plot we're just now hearing about in any sort of detail, and standoffish comments by the lead actor. That's merit for concern, even if you want to be optimistic. 

I don't even know what you're trying to say here. No one is going to think a movie will be good based on a one sentence description of a concept. They'll think the concept sounds interesting and maybe promising, but that's about it. I'm not optiomistic about this movie, I just think the direction they went was the right direction if they want to get a broader audience appeal and make a movie that critics will at least give a passing grade. The movie industry is better off pissing off the entire fanbase of a franchise but appealing to non-gamer movie goers than delivering fan service to gamers. The movie was probably in development hell because they probably started with writing a script based in the time of the Assassin rather than the modern world and they couldn't make it not suck. So they had to pivot to being primarily in the modern world and the script at least didn't suck. But I doubt the movie will be much good.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Boutros said:
Stop ignoring Kingsglaive you fools!

If Kingsglaive doesn't get a wide release in the west and doesn't get more than 30 reviews on RT/MC then it won't count.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

binary solo said:

Making a video game adaptation that only gamers will "get" is a guaranteed way to get a financial and critical flop, unless you limit the budget to below $50 million, or so and at least have a chance at get a movie that makes a profit. Resident Evil is pretty much the only financially successful video game franchise because it's relatively low budget and can profit from only really attracting the RE fanbase and a few extras who will more or less see any horror/zombie movie. So if you are looking to adapt a video game you either have to expect a low audience and budget accordingly, or use the name and characters from the video game only and make an original movie which has broader appeal.

The problem with Warcrraft is that it automatically has limited audience appeal because it has "cartoon" Orcs in it, including a sexy lady orc. The general audience who only know orcs from LOTR are going to think the WoW orcs are just lame. So this was only ever going to appeal to gamers in general at best, and Warcraft fans at worst. They should have budgeted accordingly. Problem is, if you want to do the fanservice and do orcs with the look and feel of WoW, orcs then you are locked into expensive CGI, which means budget is going to exceed realistic box office expectations. If someone did an actual analysis of who's realistically going to watch this movie, and how much is it going to cost to make a visually decent movie, then the project would have been refused before it even got started. The numbers just don't add up.

Using the name only to just make money and not make a good film is a sure way to push away core fans of franchises they love and of course made those companies where they are today, a sure fire way of putting them fof your future products, but I;m sure none of those people ever truly mattered, only those who just sit in front of the screen and pay up for whatever is thrown at the screen.

Also Resident Evil made some money but it;s still not regarded as groundbreaking or amazing, if anything it has a cult following and nothing more.

If you change the entire concept of WoW just to appeal to people who never once knew nor cared if Blizz existed is just going to make WoW not WoW at all. It may as well be something not even remotely related to WoW because your way is a sure fire way of getting tank reviews and really bad profit along with just confusing people and putting them fof you in the future entirely.

We've yet to even see a *good* video game movie adaptation that's been well recieved the world over by both crowds and actually done by a good team, not just the director, I;m talking the cast, crew, artists etc, the whole team, so far that hasn't happened once.

 

Also noticed your other reply to Paladin, you have a very narrow and greed driven view of making a good film at the expensive of pissing off others, I really hope you don't go into the movie industry to butcher some beloved video game titles because no offense but you aren't the guy to go to at all.



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binary solo said:
Boutros said:
Stop ignoring Kingsglaive you fools!

If Kingsglaive doesn't get a wide release in the west and doesn't get more than 30 reviews on RT/MC then it won't count.

Angry Birds doesn't even have 30 reviews on Metacritic lol



Looks like a flop