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Forums - Nintendo Discussion - You are now appointed to be Nintendo's President, what would you do?

Soundwave said:

Are PC gamers really confused? PC gaming has had a huge resurgance in the past 6-7 years. 

Plenty of people use platforms like iOS/Android every day with constantly upgrading hardware. 

And upgrading a standard console can be 100000x easier than PC as it could literally just be like plug and play too without anywhere near the fragmentation, unlike a PC, there wouldn't be like 20 different GPUs, different CPUs, varying amounts of RAM, etc. etc. 

Beyond that I think all the core Nintendo games could play on all the NX variants. It's just if you want the really high end PC ports ... then you should be willing to pay more for that. Which is fair. 

Nintendo games could scale for a long time though, I get the feeling they'd be happy making games that are basically of Wii U fidelity, and then just having higher resolution versions (even 4K) with a few added graphical effects for higher end models. 

I think it's time to move on from this assumption that consumers are so stupid that they can't make heads or tails of any upgrade. Like I said the previous hardware model was based on the 80s/90s when most consumers were little boys or dimwitted parents who could barely use a TV remote.  

Today's video game audience is mostly tech literate adults (even Nintendo's audience ... I've never seen a single kid buying an Amiibo, it's all grown ass men) with their own money. They don't need to wait for mom and dad to buy them a new system and can figure out the concept of upgrading hardware without much fuss. Even kids today are more tech savvy. 

The ultra hardcore PC gamers are an extremely small crowd compared to the rest of the pack. There's very few who will be willing to go through the trouble of building a new system ...

iOS and Android do have constantly upgrading hardware but it's not as if customers expect to play the graphically highest end games on them and there's not much of those either ...

Upgrading to a new hardware in the same ecosystem is a lot easier but at the same time a lot more expensive and it would mostly only attract the die hard Nintendo fans too ...



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I would launch a pc store and nx would be only a portable device focused on japanese market. Every game would be playable on nx and pc via nintendo store, crossplay, crossbuy.



Add voicechat to Splatoon

Cancel Metroid Federation Force

Make HD Metroid Prime game

Release Zelda U

LISTEN to my fans

Add online multiplayer to ALL games

Add Party chat to Wii U

Add Notifications to Wii U

Add voicechat for all online multiplayer games

and allow Youtubers to advertise all Nintendo games for free

and fire the developers who made Donkey Kong Tropical Freeze  



seppuku.



Hunting Season is done...

didn't we already do this thread 6months ago lol. like the responses will change in the shit position Nintendo is still in.



 

 

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Kennel83 said:
I would buy capcom.
Buy P*
Create at least 2 more studios to help making more games.
New IP's, at least one every year.
Revive old ips that are fan-favourites.
Focus on different specs for the consoles. Cheap version and strong version.
Animal Crossing for NX
An amiibo game like skylanders.
More amiibo, but lower the price to 9.99€ and make them a little bit bigger like 15% more
More VC games.
Bayonetta 3
Xenoblade Chronicles X 2&3
I would hire 20% more people to help making Zelda games, so they don't take that long to be made.
Make more rpg's, like 2 or 3 every year
Give more budget to Fatal Frame team so they can make better games.
Make great mobile games that doesn't cannibalize on the console games, but wouldn't be scared to use some ideas that would be great for mobile, such as an animal crossing lite game, wario ware game, rythm game etc.
And my biggest wish as a president:
Remaster Secret of Evermore and Terranigma for NX and then retire because that would got me fired anyway xD

Revive Megaman and you can be a great president for Nintendo.





 

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12/22/2016- Made a bet with Ganoncrotch that the first 6 months of 2017 will be worse than 2016. A poll will be made to determine the winner. Loser has to take a picture of them imitating their profile picture.

I have a feeling everything I wanted to say has been said about pushing Metroid and no more focusing on gimmicks. Traditional controllers and consoles from then on.

Also lowering prices of Nintendo games quicker instead of always keeping them at 40 or 50 plus for forever. Windwaker is still 50 on Amazon...comon now.



Lube Me Up

Take time with NX and not rush it out to launch, A mid gen console is suicidal. If NX is both a seperate handheld and console I would launch the handheld successor first as there is little to no competition for a dedicated handheld, then release the console version of NX as close to PS5/XB2 as possible with competitive specs. If it is indeed a fusion device it would be holiday 2017 at the earliest, and take advantage of the existing Wii U/3DS established userbase to sell more software (maximize Zelda Wii U sales). Basically, make NX launch as perfect as possible with real system selling software off the bat, if this means taking time then so be it, the next move is crucial.



I would put old franchises to rest, and then aggressively start making new ones..



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Soundwave said:
Cerebralbore101 said:
Eddie_Raja said:
97alexk said:

Let retro studios and monolith soft work together on a full scale new first Person metroid game

1) Start buying up great studios from all over the world (NOT JUST JAPANESE!).  Sony did this last gen and it has future-proofed Playstation FOREVER!  No matter what happens to the industry people will want games, and Sony will be able to produce them.

2) Work towards making an online network that rivals PSN.  No need to reinvent the wheel, just take PSN and improve anything that seems obvious.  This will take time, but it is long overdue.

3) Make a STANDARD console that can just be launched and sell 30m.  I would aim for a late 2016 launch with a Puma+/Greenland AMD APU on the 14nm node.  Something with 8GB of GDDR5X and something close to a 390/460 X in power.  Sell it for $300 with Zelda, SSB, 3D Mario, and AT LEAST 1 mature exclusive. 

4) At E3 2016, besides showing the obvious; I would make a point to showcase several mature AAA exclusives in the pipeline.

5) Make a gaming-android Nintendo tablet.  This would be the Successor to the 3DS for $300 and have a way as working like the Wii U gamepad when hooked up to the NX.

 

Dear God, no. A tablet with the Nintendo name is the worst idea ever. A good handheld costs $100-$200, and actually has buttons. $300 for a handheld is way too expensive. Going the powerful tablet route is a disaster waiting to happen. The Vita failed hard because it tried to do console level graphics. The Wii U failed almost as hard because it tried to add tablet gaming features to a console. Combining the two is a recipe for failure.

Handheld market is in trouble either way. Obviously any Nintendo portable in any form factor is going to have buttons. 

I actually agree with the poster that going upmarket is better for dedicated portables. Now that cheap-o Android tablets are showing up for $50-$100, you can't beat them on price for cheap-o parents and kids. Especially with free games on top of that. It's not a fair fight. 

Your better bet is to go upmarket and emphasize WHY dedicated portables have far better games. I wouldn't go quite to $300 though. I think they could have a very, very powerful handheld for $219 or $229 if they're willing to sell it at/near cost. 

 

I don't think the handheld market is in that much trouble. Sure, the casuals that used to buy an entire GB just for tetris, and nothing else, have left the handheld market. There's still enough of a core market to make good money though. It's just that Nintendo made some mistakes with the 3DS, just like they made some mistakes with the Wii U. The original DS launched at $150 [$188 in today's money], and was price dropped to $129 [$157] in 2005. Compare that to the 3DS launch at $250 in 2011 [$263], and the current model at $200. If your product costs more money, it is going to sell less.

The people that buy cheap-o andriod tablets for their kids, are the same people that bought Tiger LCD games for kids instead of getting a GameBoy. The handheld market has always had inferior garbage trying to compete with real handhelds.

A semi-powerful handheld sold at cost for $230 would be exactly what Nintendo needs. Let's keep in mind though, that it doesn't have to be too powerful. That kind of power can backfire for a handheld. A lot of handheld developers are small time AA studios, that don't have the budget for a console AAA title. If you make a handheld that is as powerful as current gen systems, then you scare them away with development costs. If a handheld can make games with amazing graphics, then consumers are going to demand those amazing graphics, and get angry at developers that don't deliver. Also, a powerful handheld can have terrible battery life, which is also a bad thing.

I agree 100%, that Nintendo needs to advertise why smart phone games are terrible, and why their device is a step up.