As a way to counter Xbox Live, Sony had the creative idea of offer two games per platform for it's subscribers of PSN.
The service turned out to be obligatory due to its quality: Killzone, inFamous, Tomb Raider, Bioshock Infinite were some of the games offered. After some time, Microsoft copied these policies with Games with Gold.
With PS4, Sony had predicted that AAA would suffer: the costs for making games were getting higher and higher resulting in less AAA games per year, but she didn't want it's players to have just a few sparse games, because it would affect its sales, so Sony heavily supported the indie community.
I thought this was a great idea because most of these games were exclusive to PC, however now we have all the best games on PSN and Live.
The community, however, it's very unhappy with both services. They still expect AAA games, not indies.
I can't follow their desires. I was so happy with Tim Shafer's Broken Age and Super Meat Boy. Both games have amazing reviews both on Steam and Metacrits, however the community treat like it's some poor developed mobile games. Why's that?
So... Your thoughts? Am I happy with too little or does the console gamer's philosophy needs a serious change?
3DS, Wii, PSP, Vita, PS2, PS3, PS4 & Steam.