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Forums - Sales Discussion - Super Mario Maker Has Sold Over 1 Million Copies Worldwide

DerNebel said:
Samus Aran said:
DerNebel said:
bunchanumbers said:
excellent news! Another million seller on a 'dead' console. Nintendo keeps defying the odds.

What odds is Nintendo defying with this?

Edit: It's proving the people wrong that say nobody likes 2D Mario games anymore though, which are mostly people that dislike the NSMB series.

Good thing it has 3 other graphical styles then, and the fact that you can make your own levels, some of which are a lot better than the boring ones in NSMB. So how does it prove them wrong exactly? Also, no one even said nobody likes 2D Mario games anymore, people have been criticizing NSMB vfor lack of ambition, not lack of sales. Trash sells, sometimes.

What odds are Nintendo defying? How many million sellers does Sony (or third party studios) have on the Vita?

Oh lookie here, I hurt someones feelings.

What a dumb comparison is that Vita one? Do you know what "defying the odds means"? A 2D Mario platformer selling a million units on a Nintendo console is not defying the odds, it's the exact opposite.

12 one million sellers on a 10M userbase, that's defying the odds. The Vita, with its bigger userbase and one year headstart, only has 4. And they only barely scraped past one million at that.



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Samus Aran said:
DerNebel said:
Samus Aran said:

Good thing it has 3 other graphical styles then, and the fact that you can make your own levels, some of which are a lot better than the boring ones in NSMB. So how does it prove them wrong exactly? Also, no one even said nobody likes 2D Mario games anymore, people have been criticizing NSMB vfor lack of ambition, not lack of sales. Trash sells, sometimes.

What odds are Nintendo defying? How many million sellers does Sony (or third party studios) have on the Vita?

Oh lookie here, I hurt someones feelings.

What a dumb comparison is that Vita one? Do you know what "defying the odds means"? A 2D Mario platformer selling a million units on a Nintendo console is not defying the odds, it's the exact opposite.

12 one million sellers on a 10M userbase, that's defying the odds. The Vita, with its bigger userbase, only has 4. And they only barely scraped past one million at that.

No, if you take a look at it from a historical standpoint there's at best 2 or 3 games among these 12 million sellers on the Wii U that could be defined as defying the odds.

Hyrule Warriors is one, the others are maybe Splatoon and DKTF (if that's not overtracked, who knows).

You can simply point out userbases but that's at best half the pciture, if you consider that the 10 million Wii U userbase consiste largely of core Nintendo fans that always buy the core Nintendo series then there's absolutely nothing odd-defying about Mario Karts, Smashs, 3D and 2D Marios, Nintendo party games and the normal Zelda games becoming million and even multi-million sellers.

Look back at the Gamecube, a system that had 46 million sellers on a less than 22 million userbase (ooooh "defying the odds"), the top selling games are MK, Smash, 3D Mario and Zelda and 4 freaking versions of Mario Party managed to become millionsellers on that system.



so much for this game ''under performing'' like most people were saying



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DerNebel said:
Samus Aran said:
DerNebel said:
Samus Aran said:

Good thing it has 3 other graphical styles then, and the fact that you can make your own levels, some of which are a lot better than the boring ones in NSMB. So how does it prove them wrong exactly? Also, no one even said nobody likes 2D Mario games anymore, people have been criticizing NSMB vfor lack of ambition, not lack of sales. Trash sells, sometimes.

What odds are Nintendo defying? How many million sellers does Sony (or third party studios) have on the Vita?

Oh lookie here, I hurt someones feelings.

What a dumb comparison is that Vita one? Do you know what "defying the odds means"? A 2D Mario platformer selling a million units on a Nintendo console is not defying the odds, it's the exact opposite.

12 one million sellers on a 10M userbase, that's defying the odds. The Vita, with its bigger userbase, only has 4. And they only barely scraped past one million at that.

No, if you take a look at it from a historical standpoint there's at best 2 or 3 games among these 12 million sellers on the Wii U that could be defined as defying the odds.

Hyrule Warriors is one, the others are maybe Splatoon and DKTF (if that's not overtracked, who knows).

You can simply point out userbases but that's at best half the pciture, if you consider that the 10 million Wii U userbase consiste largely of core Nintendo fans that always buy the core Nintendo series then there's absolutely nothing odd-defying about Mario Karts, Smashs, 3D and 2D Marios, Nintendo party games and the normal Zelda games becoming million and even multi-million sellers.

Look back at the Gamecube, a system that had 46 million sellers on a less than 22 million userbase (ooooh "defying the odds"), the top selling games are MK, Smash, 3D Mario and Zelda and 4 freaking versions of Mario Party managed to become millionsellers on that system.

Lol, Super Mario Maker is already going to outsell LittlebigPlanet Vita soon, and also LBP3.

Vita has big name franchises like Need for Speed, CoD (sells 10 million+ on each home console it lands on, bar Nintendo consoles), Uncharted (sells over 5-6 million on home consoles), LBP (first game sold over 5 million) and Minecraft (sold many millions on all kinds of platforms). Yet the sales of those games are nowhere near the sales of core Nintendo games on Wii U. That's defying the odds.



DialgaMarine said:
leyendax69 said:
But... retail only?

 Most likely Retail + Digital. That's usually how software sales figures go these days. 

I guessed so, won't take long until it reaches 1m retail only, though



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Looks like I overestimated the sales. Great to finally hear the results though!



So about 2.5 weeks to get to a million.



I predict NX launches in 2017 - not 2016

Samus Aran said:
DerNebel said:

No, if you take a look at it from a historical standpoint there's at best 2 or 3 games among these 12 million sellers on the Wii U that could be defined as defying the odds.

Hyrule Warriors is one, the others are maybe Splatoon and DKTF (if that's not overtracked, who knows).

You can simply point out userbases but that's at best half the pciture, if you consider that the 10 million Wii U userbase consiste largely of core Nintendo fans that always buy the core Nintendo series then there's absolutely nothing odd-defying about Mario Karts, Smashs, 3D and 2D Marios, Nintendo party games and the normal Zelda games becoming million and even multi-million sellers.

Look back at the Gamecube, a system that had 46 million sellers on a less than 22 million userbase (ooooh "defying the odds"), the top selling games are MK, Smash, 3D Mario and Zelda and 4 freaking versions of Mario Party managed to become millionsellers on that system.

Lol, Super Mario Maker is already going to outsell LittlebigPlanet Vita soon, and also LBP3.

Vita has big name franchises like Need for Speed, CoD (sells 10 million+ on each home console it lands on, bar Nintendo consoles), Uncharted (sells over 5-6 million on home consoles), LBP (first game sold over 5 million) and Minecraft (sold many millions on all kinds of platforms). Yet the sales of those games are nowhere near the sales of core Nintendo games on Wii U. That's defying the odds.

Ah, the usual spin. What does LBP have to do with anything? Oh right you just wanna "show me" using something that you think I care about because it's PS....Nice try... Also let me see if you get this:

Consoles:

  Hardware Software Tie-Ratio
PS2 157.68 1,661.95 10.54
PS1 104.25 962.01 9.23
Wii 101.17 944.70 9.34
PS3 85.83 915.64 10.67
360 84.90 959.93 11.31
Nes 61.91 501.48 8.10
Snes 49.10 379.06 7.72
N64 32.93 225.16 6.84
Genesis 29.54 175.80 5.95
Atari 2600 27.64 128.80 4.66
PS4 24.77 116.90 4.72
Xbox 24.65 271.46 11.01
GC 21.74 208.61 9.60
X1 13.57 63.45 4.68
Wii U 10.14 52.68 5.20

Handhelds:

  Hardware Software Tie-Ratio
DS 154.88 832.60 5.38
GB 118.69 501.11 4.22
GBA 81.51 377.41 4.63
PSP 80.82 299.80 3.71
3DS 53.70 200.80 3.74
Vita 12.26 41.47 3.38

Do you see how utterly moronic and laughable the Vita comparison is? The Wii U is not defying any odds, don't kid yourself. If you wanna look at a poorly selling system that defied the odds with software then look at the original Xbox, that thing had a ridiculous tie-ratio. Oh and before you say something stupid like "lol, the Wii U has a higher attach ratio than the PS4/X1", launches aligned the Wii Us attach ratio is lower than both the PS4s and X1s.



bunchanumbers said:
excellent news! Another million seller on a 'dead' console. Nintendo keeps defying the odds.


It just further goes to show that the only people buying Wii Us are the hardcore Nintendo fanbase that buy pretty much everything Nintendo puts out. Unfortunately for Nintendo those die hards are decreasing in numbers



DerNebel said:
Samus Aran said:
DerNebel said:

No, if you take a look at it from a historical standpoint there's at best 2 or 3 games among these 12 million sellers on the Wii U that could be defined as defying the odds.

Hyrule Warriors is one, the others are maybe Splatoon and DKTF (if that's not overtracked, who knows).

You can simply point out userbases but that's at best half the pciture, if you consider that the 10 million Wii U userbase consiste largely of core Nintendo fans that always buy the core Nintendo series then there's absolutely nothing odd-defying about Mario Karts, Smashs, 3D and 2D Marios, Nintendo party games and the normal Zelda games becoming million and even multi-million sellers.

Look back at the Gamecube, a system that had 46 million sellers on a less than 22 million userbase (ooooh "defying the odds"), the top selling games are MK, Smash, 3D Mario and Zelda and 4 freaking versions of Mario Party managed to become millionsellers on that system.

Lol, Super Mario Maker is already going to outsell LittlebigPlanet Vita soon, and also LBP3.

Vita has big name franchises like Need for Speed, CoD (sells 10 million+ on each home console it lands on, bar Nintendo consoles), Uncharted (sells over 5-6 million on home consoles), LBP (first game sold over 5 million) and Minecraft (sold many millions on all kinds of platforms). Yet the sales of those games are nowhere near the sales of core Nintendo games on Wii U. That's defying the odds.

Ah, the usual spin. What does LBP have to do with anything? Oh right you just wanna "show me" using something that you think I care about because it's PS....Nice try... Also let me see if you get this:

Consoles:

  Hardware Software Tie-Ratio
PS2 157.68 1,661.95 10.54
PS1 104.25 962.01 9.23
Wii 101.17 944.70 9.34
PS3 85.83 915.64 10.67
360 84.90 959.93 11.31
Nes 61.91 501.48 8.10
Snes 49.10 379.06 7.72
N64 32.93 225.16 6.84
Genesis 29.54 175.80 5.95
Atari 2600 27.64 128.80 4.66
PS4 24.77 116.90 4.72
Xbox 24.65 271.46 11.01
GC 21.74 208.61 9.60
X1 13.57 63.45 4.68
Wii U 10.14 52.68 5.20

Handhelds:

  Hardware Software Tie-Ratio
DS 154.88 832.60 5.38
GB 118.69 501.11 4.22
GBA 81.51 377.41 4.63
PSP 80.82 299.80 3.71
3DS 53.70 200.80 3.74
Vita 12.26 41.47 3.38

Do you see how utterly moronic and laughable the Vita comparison is? The Wii U is not defying any odds, don't kid yourself. If you wanna look at a poorly selling system that defied the odds with software then look at the original Xbox, that thing had a ridiculous tie-ratio. Oh and before you say something stupid like "lol, the Wii U has a higher attach ratio than the PS4/X1", launches aligned the Wii Us attach ratio is lower than both the PS4s and X1s.

Who's talking about tie ratio? I'm comparing two consoles who's userbases are almost as big.

You're comparing consoles with widely different userbases, lol.

We're talking about million sellers here, not overall tie ratio. Big games sell well, no matter if it's on HC or HH.

MK8 sells millions on HC

MK7 sells millions on HH

Super Mario 3D World sells millions on HC

Super Mario 3D Land sells millions on HH

SSB4 sells millions on HC and HH.

DKC: TF sold over a million on Wii U, DKC: R 3D sold over a million on the 3DS

NSMBU sells millions on HC and NSMB2 sold millions on the 3DS

Hyrule Warriors sold over a million on Wii U and the port will most likely also be a million seller on the 3DS

Oh and Wii U has a higher attach ratio than PS4/X1 ;), I thought the other consoles had soooo many more games? So much so that poor old SK just can't sell well on those consoles!

Also vgchartz numbers are incorrect, as usual.