DerNebel said:
Samus Aran said:
DerNebel said:
No, if you take a look at it from a historical standpoint there's at best 2 or 3 games among these 12 million sellers on the Wii U that could be defined as defying the odds.
Hyrule Warriors is one, the others are maybe Splatoon and DKTF (if that's not overtracked, who knows).
You can simply point out userbases but that's at best half the pciture, if you consider that the 10 million Wii U userbase consiste largely of core Nintendo fans that always buy the core Nintendo series then there's absolutely nothing odd-defying about Mario Karts, Smashs, 3D and 2D Marios, Nintendo party games and the normal Zelda games becoming million and even multi-million sellers.
Look back at the Gamecube, a system that had 46 million sellers on a less than 22 million userbase (ooooh "defying the odds"), the top selling games are MK, Smash, 3D Mario and Zelda and 4 freaking versions of Mario Party managed to become millionsellers on that system.
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Lol, Super Mario Maker is already going to outsell LittlebigPlanet Vita soon, and also LBP3.
Vita has big name franchises like Need for Speed, CoD (sells 10 million+ on each home console it lands on, bar Nintendo consoles), Uncharted (sells over 5-6 million on home consoles), LBP (first game sold over 5 million) and Minecraft (sold many millions on all kinds of platforms). Yet the sales of those games are nowhere near the sales of core Nintendo games on Wii U. That's defying the odds.
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Ah, the usual spin. What does LBP have to do with anything? Oh right you just wanna "show me" using something that you think I care about because it's PS....Nice try... Also let me see if you get this:
Consoles:
|
Hardware |
Software |
Tie-Ratio |
PS2 |
157.68 |
1,661.95 |
10.54 |
PS1 |
104.25 |
962.01 |
9.23 |
Wii |
101.17 |
944.70 |
9.34 |
PS3 |
85.83 |
915.64 |
10.67 |
360 |
84.90 |
959.93 |
11.31 |
Nes |
61.91 |
501.48 |
8.10 |
Snes |
49.10 |
379.06 |
7.72 |
N64 |
32.93 |
225.16 |
6.84 |
Genesis |
29.54 |
175.80 |
5.95 |
Atari 2600 |
27.64 |
128.80 |
4.66 |
PS4 |
24.77 |
116.90 |
4.72 |
Xbox |
24.65 |
271.46 |
11.01 |
GC |
21.74 |
208.61 |
9.60 |
X1 |
13.57 |
63.45 |
4.68 |
Wii U |
10.14 |
52.68 |
5.20 |
Handhelds:
|
Hardware |
Software |
Tie-Ratio |
DS |
154.88 |
832.60 |
5.38 |
GB |
118.69 |
501.11 |
4.22 |
GBA |
81.51 |
377.41 |
4.63 |
PSP |
80.82 |
299.80 |
3.71 |
3DS |
53.70 |
200.80 |
3.74 |
Vita |
12.26 |
41.47 |
3.38 |
Do you see how utterly moronic and laughable the Vita comparison is? The Wii U is not defying any odds, don't kid yourself. If you wanna look at a poorly selling system that defied the odds with software then look at the original Xbox, that thing had a ridiculous tie-ratio. Oh and before you say something stupid like "lol, the Wii U has a higher attach ratio than the PS4/X1", launches aligned the Wii Us attach ratio is lower than both the PS4s and X1s.
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Who's talking about tie ratio? I'm comparing two consoles who's userbases are almost as big.
You're comparing consoles with widely different userbases, lol.
We're talking about million sellers here, not overall tie ratio. Big games sell well, no matter if it's on HC or HH.
MK8 sells millions on HC
MK7 sells millions on HH
Super Mario 3D World sells millions on HC
Super Mario 3D Land sells millions on HH
SSB4 sells millions on HC and HH.
DKC: TF sold over a million on Wii U, DKC: R 3D sold over a million on the 3DS
NSMBU sells millions on HC and NSMB2 sold millions on the 3DS
Hyrule Warriors sold over a million on Wii U and the port will most likely also be a million seller on the 3DS
Oh and Wii U has a higher attach ratio than PS4/X1 ;), I thought the other consoles had soooo many more games? So much so that poor old SK just can't sell well on those consoles!
Also vgchartz numbers are incorrect, as usual.