By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Nintendo Rebranding!?

Usual Nintendo changing names every gen the console/hh had a bad or downtime.

NES = sucess -> SNES
SNES = not much sucess - N64 (don't carry NES part)
N64 = failure -> Gamecube (throw the past away)
GC = ubber failure -> Wii
Wii = ubber sucess -> WiiU (finally keeping the name like NES-SNES)
WiiU = biggest failure -> NX (or whatever they decide to call it officialy on launch)

Gamecube kept the name for a very long time until it declined a lot, them changed to DS and with 3DS failure will change again...

All very predicable



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network

always love the red and white Nintendo logo and i know the silver represents something for Nintendo when they've changed it but it is somewhat dull in a sense, and going back to Red and white is a good change.



DonFerrari said:
Usual Nintendo changing names every gen the console/hh had a bad or downtime.

NES = sucess -> SNES
SNES = not much sucess - N64 (don't carry NES part)
N64 = failure -> Gamecube (throw the past away)
GC = ubber failure -> Wii
Wii = ubber sucess -> WiiU (finally keeping the name like NES-SNES)
WiiU = biggest failure -> NX (or whatever they decide to call it officialy on launch)

Gamecube kept the name for a very long time until it declined a lot, them changed to DS and with 3DS failure will change again...

All very predicable

how is 3DS failure? it sold over 50 millions, thats alot in my book, very profitable



DonFerrari said:
Usual Nintendo changing names every gen the console/hh had a bad or downtime.

NES = sucess -> SNES
SNES = not much sucess - N64 (don't carry NES part)
N64 = failure -> Gamecube (throw the past away)
GC = ubber failure -> Wii
Wii = ubber sucess -> WiiU (finally keeping the name like NES-SNES)
WiiU = biggest failure -> NX (or whatever they decide to call it officialy on launch)

Gamecube kept the name for a very long time until it declined a lot, them changed to DS and with 3DS failure will change again...

All very predicable


SNES was certainly a success. Just because it didnt sell as much as the NES, it sold more consoles than it's competitor. 3DS had a rough launch but considering it has sold a plenty and steamrolls it's competitor I would say it certainly doesnt qualify as a "failure". It just happend to succeed one of the most succesful consoles of all time.



It's funny how that's exactly what Disney have done for years, and its quite clearly noticeable in the sign above.

Why not use the only "name" in gaming for its entire products library? Further more, a simple iTunes type branding for all its software delivery, and a less important focus on individual console branding would compliment this. 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

Around the Network
97alexk said:
DonFerrari said:
Usual Nintendo changing names every gen the console/hh had a bad or downtime.

NES = sucess -> SNES
SNES = not much sucess - N64 (don't carry NES part)
N64 = failure -> Gamecube (throw the past away)
GC = ubber failure -> Wii
Wii = ubber sucess -> WiiU (finally keeping the name like NES-SNES)
WiiU = biggest failure -> NX (or whatever they decide to call it officialy on launch)

Gamecube kept the name for a very long time until it declined a lot, them changed to DS and with 3DS failure will change again...

All very predicable

how is 3DS failure? it sold over 50 millions, thats alot in my book, very profitable

When you drop to less than 40% of your previous version it isn't very sucessfull...



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Mbolibombo said:
DonFerrari said:
Usual Nintendo changing names every gen the console/hh had a bad or downtime.

NES = sucess -> SNES
SNES = not much sucess - N64 (don't carry NES part)
N64 = failure -> Gamecube (throw the past away)
GC = ubber failure -> Wii
Wii = ubber sucess -> WiiU (finally keeping the name like NES-SNES)
WiiU = biggest failure -> NX (or whatever they decide to call it officialy on launch)

Gamecube kept the name for a very long time until it declined a lot, them changed to DS and with 3DS failure will change again...

All very predicable


SNES was certainly a success. Just because it didnt sell as much as the NES, it sold more consoles than it's competitor. 3DS had a rough launch but considering it has sold a plenty and steamrolls it's competitor I would say it certainly doesnt qualify as a "failure". It just happend to succeed one of the most succesful consoles of all time.


SNES sold more than the competitor after the gen had ended... when PS1 entered the market they were still below Genesis... and I said It wasn't very sucesfull, it lost a lot of marketshare and total sales had dropped.

I didn't said neither SNES or 3DS were failures, but if you look at their predecessors sales they didn't do much good... read my first line on the previous post... and 3DS sold less than 40% of what DS had done, that is quite the drop... a lot of people try to say PS3 was an utter failure because it didn't reach 60% of what PS2 had... so how wouldn't 3DS be even a bigger failure? PSP being completely destroyed don't make 3DS look good, when they are selling bellow even PSP.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

The nx will be using a unified name, nes, Nintendo entertainment systems.



That looks like the current grey logos on a red background.



HoloDust said:
Nuvendil said:

If all the game apps just vanished RIGHT NOW, iPhone and iPad sales wouldn't miss a beat.  Because they are in no way even close to being the core of that market.

You're probably right when it comes to iPhones, but not so sure about iPads - it's old and somewhat limited research, but it seems that 79% of people owning them play games on them.

http://www.telegraph.co.uk/technology/apple/8574997/Apple-iPad-usage-habits-infographic.html

I have no doubt a huge percentage of people with iPhone and iPad products play games on them.  But there is a difference between playing games on a device and owning a device for that exact purpose.  I would wager that the vas majority of people are playing them because they are either really cheap or free; it's a matter of convenience and simplicity.