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Forums - Nintendo Discussion - AlphaOmegaSin on: NINTENDO NX and What it needs in order to succed!

Forgot he existed! Looks like my fifth grade art teacher. He made some good videos..... most of the time. I'll check this one out.



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zorg1000 said:
Luke888 said:


GameCube had very strong multiplat support from Western devs and strong exclusive support from Japanese devs so that kinda rules out the whole file size argument.


Not really. Western developer supported the console, but there were lots of japanese games that were released by third party exclusively on PS2 includings: Silent Hill, Onimusha, Devil May Cry, Grand Theft Auto (Not Japanese, I know), Dino Crisis, Fatal frame, Pro Evolution Soccer, Tenchu, Final Fantasy and Tales Of, Driver (not Japanese either), Castlevania. I don't know about you, but I felt a little envy of my friends who owned a PS2 because those games. 



danielrdp said:
zorg1000 said:

GameCube had very strong multiplat support from Western devs and strong exclusive support from Japanese devs so that kinda rules out the whole file size argument.


Not really. Western developer supported the console, but there were lots of japanese games that were released by third party exclusively on PS2 includings: Silent Hill, Onimusha, Devil May Cry, Grand Theft Auto (Not Japanese, I know), Dino Crisis, Fatal frame, Pro Evolution Soccer, Tenchu, Final Fantasy and Tales Of, Driver (not Japanese either), Castlevania. I don't know about you, but I felt a little envy of my friends who owned a PS2 because those games. 


It's not really unusaul for a system that has 100+ million users to have better third party support than one with 20 million users. Some of those games didn't come to the XBox either.



danielrdp said:
zorg1000 said:

GameCube had very strong multiplat support from Western devs and strong exclusive support from Japanese devs so that kinda rules out the whole file size argument.


Not really. Western developer supported the console, but there were lots of japanese games that were released by third party exclusively on PS2 includings: Silent Hill, Onimusha, Devil May Cry, Grand Theft Auto (Not Japanese, I know), Dino Crisis, Fatal frame, Pro Evolution Soccer, Tenchu, Final Fantasy and Tales Of, Driver (not Japanese either), Castlevania. I don't know about you, but I felt a little envy of my friends who owned a PS2 because those games. 

How many of those games missed GameCube specifically because of file size? Most could fit using 2 discs (these same devs put games on 4 discs for PS1 just a few short years earlier), most of those games would probably have been exclusive regardless of Nintendo using mini or full size DVD.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
danielrdp said:

This. It would also help if Nintendo decides to change their approanch and releases more mature games like a gritty Metroid Prime or a new Eternal Darkness. Remember when N64 were the console to play shooters. Nintendo can appeal to those player as well as nintendo fan base.


Idk, in theory that sounds great but we already saw such a plan with GameCube and that didn't work too well. It was powerful, affordable, had  a standard controller, strong western support (EA/Ubisoft/Activison/Warner Bros/Midway/Acclaim/Atari/Eidos), Resident Evil exclusivity, return or Japanese devs that primarily ignored N64 (Namco/Square-Enix/Capcom/Konami), along with the introduction of games u just referenced like Metorid Prime & Eternal Darkness.

GameCube is the closest thing to what u describe that we have seen and it did rather poor even with being $99 for the majority of its life. To me, that's a pretty good indication that Nintendo should not strive to be like the others and instead needs to offer new things to differentiate from the competition like NES/Wii.

you're being silly. gamecube came 1 year after the ps2, wich was already a success because of dvd playing. besides, although the third party support for gamecube wasn't bad, it was still far from ps2, wich got tons of exclusives of franchises that are now all multiplatform. one can't compete with that.



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The guy said lot's of bullshit about nintendo.



He's said lots of shit about everybody.
He's complimented Nintendo a lot of times too. Same with everyone.

He likes Nintendo, but he's not a Nintendo FANBOY, by any means.
He tells the truth, no matter how much people don't want to hear it.



PAOerfulone said:

He's said lots of shit about everybody.
He's complimented Nintendo a lot of times too. Same with everyone.

He likes Nintendo, but he's not a Nintendo FANBOY, by any means.
He tells the truth, no matter how much people don't want to hear it.

No, he lied a lot about nintendo, at least in this video.



Like I said, NO MATTER HOW MUCH PEOPLE DON'T WANT TO HEAR IT.

So the fact that the Wii U is drastically underpowered compared to the PS4 and Xbox One is a lie?
The fact that it has the worst 3rd party support in the history of any Nintendo console is a lie?
The fact that it had terrible marketing is a lie?
Everything he has said is everything that has happened with this system. Which was because Nintendo got cocky and over confident with the Wii's success, and it came back to bite them rear in a bad way.
If they don't learn from these mistakes, than the NX is destined to be an even worse failure than the Wii U was, and then what's Nintendo gonna do?



zorg1000 said:
danielrdp said:

Nintendo was really luck with the Wii. I don't know if that can possible happen again. Gamecube biggest problem was the mini disc that Nintendo opted to use. Third parties had to try to fit the game in one or two discs, sometimes losing features in the process. Gamecube wasn't the perfect console either. Besides Microsoft introduced the Xbox live in 2002. Nintendo didn't have nothing similar to offer. We all know how important live is now. Nintendo shouldn't stop trying to compete with Sony and Microsft, because the gamecube's failure. 


No, they were not lucky with Wii

Luck: success or failure apparently brought by chance rather than through one's own actions

That in no way describes Wii. You can go back and listen to Iwata at E3 2005 during the Revolution reveal and he perfectly explained what would happen during the 7th generation. Nintendo didn't get lucky, they came up with a desirable product and had great execution and marketing, that's not luck.

GC had Madden, FIFA, NBA, NFL Street, Medal of Honor, Need for Speed, Burnout, Call of Duty, Tony Hawk, Spyro, Crash, Spider-Man, X-Men, Prince of Persia, Ghost Recon, Splinter Cell, Rainbow Six, Rayman, Mortal Kombat, The Matrix, DragonBall Z, Turok, Hitman, Tomb Raider, Soul Calibur, Tales of, Pac-Man, Resident Evil, Viewtiful Joe, Okami, Crystal Chronicles, Twin Snakes, Sonic, etc. it got a ton of multiplat releases from Western devs along with a bunch of exclusive/timed exclusive titles from Japanese devs and it really got then nowhere. There really is nothing that suggests a Nintendo version of Playstation/Xbox will do anything significant for them.


There is one thing many people are forgetting.  The NX will not have to compete with what is a new technology that caught on like wild fire([DVD player]I can't predict the future so maybe it will have to, but I doubt it.)  Both the Dreamcast and GameCube lost a lot of games do to the fact that a person could get a new game machine and a dvd player in one.   Out of 150 million PS2 sales, I'm sure that close to 25m were people who bought it for the DVD Player inclusioin.  If you do that math thats more then Dreamcast, Xbox(1) and Wii U combined.