By using this site, you agree to our Privacy Policy and our Terms of Use. Close
danielrdp said:
zorg1000 said:

GameCube had very strong multiplat support from Western devs and strong exclusive support from Japanese devs so that kinda rules out the whole file size argument.


Not really. Western developer supported the console, but there were lots of japanese games that were released by third party exclusively on PS2 includings: Silent Hill, Onimusha, Devil May Cry, Grand Theft Auto (Not Japanese, I know), Dino Crisis, Fatal frame, Pro Evolution Soccer, Tenchu, Final Fantasy and Tales Of, Driver (not Japanese either), Castlevania. I don't know about you, but I felt a little envy of my friends who owned a PS2 because those games. 


It's not really unusaul for a system that has 100+ million users to have better third party support than one with 20 million users. Some of those games didn't come to the XBox either.