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Forums - Gaming Discussion - Forza 6 VS Driveclub - RAIN EFFECTS

 

Which rain effects (watch videos) do you like more?

Driveclub 447 74.87%
 
Forza 6 150 25.13%
 
Total:597
jlmurph2 said:
2008ProchargedGT said:

Even at 30 fps Forza still wouldn't look as good as DC. The X1 has inferior HW we know this lets move on please.


But would Driveclub look as good trying to be locked at 60?

As good as it does now no, but it ,IMO, would look better than Forza 6 still



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2008ProchargedGT said:
jlmurph2 said:


But would Driveclub look as good trying to be locked at 60?

As good as it does now no, but it ,IMO, would look better than Forza 6 still

If DC was 60 frames you would have to half everything on screen, if FM6 was 30 frames then expect double on the screen. Its simple logic, these consoles arent generations apart. XB1 can do DriveClub, all they have to do is drop the resolution to 900p and there you go. Driveclub running on XB1 with a slightly lower resolution and slightly higher framerate. And thats excluding DX12 and Cloud compute so who knows, but i will say this, since DC is an online game, if they wanted to, they could use Cloud Compute thats been shown in Crackdown 3 and DC could look even better on XB1.

Never state claims based off assumptions. theres alot of possibilities this generation.



Okay. I watched the videos. No interest in playing DC and I only care about the Horizon games in the Forza series. I also prefer Xbox One to PS4.

Goddam that Driveclub rain looks good!!



Mr Puggsly said:
SvennoJ said:

It's arguable indeed, as in I prefer track racers. Open world is more for check list racing, not real racing.

I'm getting the impression you didn't play Forza Horizon 1 or 2.

When you get to an event, it basically is a track racer. Its a real racing game with real competitive gameplay.

I didn't play the second one. I did play and finish the first one. The track racing wasn't all that great as the layouts weren't optimized for racing. It worked better as a point to point racer, yet there were still many akward turns and bumps. Maybe evolution studios is just better at track design. The tracks all work exceptionally well in DC. They're easy to memorize, yet hard to master. I can't really remember much of the race layouts of FH1, which is also partly because of the open world as pieces get re-used. Most of what I remember is where you go to the far corners of the map, up the hill and to the dam, those sections were better designed for racing.

FH1 was a lot of fun yet after 15 hours I had seen everything and completed the game. Setting better times didn't keep me going in that game. (I didn't have gold so no multiplayer) DC I've easily spend over 150 hours with so far and I haven't raced online on that one either. It's the awesome track design and challenges that keep me coming back, plus 30 unique tracks with 78 layouts (166 if you add drift and sprint sections) in 6 unique locations keeps it fun. Plus it still manages to surprise me now and then with unique atmospheric conditions.



Chris Hu said:
captain carot said:
60fps>30fps in racing games.
That said, neither Drive CLub nor Forza Horizon 2 feel or play actually bad. Just not as fluid as a 60fps racing game.

Does Drive Club and especially it's weather look better? Yes.

I'd clearly prefer 60fps over eyecandy though.

That said, Forza 6 should get rain for every track.

Rain for every track doesn't make much sense since it hardly ever rains at Yas Marina, Laguna Seca and Sonoma Raceway and for the three fictional tracks the only one where rain would have made sense is Prague.

It's a game. Racing with standing puddles doesn't make sense either.
https://www.youtube.com/watch?v=ikOVWzzA918

That's a puddle on a race track, qualifying cancelled... Fix puddle.

It rains everywhere sometimes.



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jlmurph2 said:
DerNebel said:
jlmurph2 said:
DerNebel said:

But you're certainly treating it as if the rain being in the game at launch and the game not being delayed is somehow a justification for the worse weather effects.


I also said make it 30fps.

Which is valid, that and that the PS4 is a stronger system. The delay and not being added at launch is not.


True, but I do think the delay point is also valid. I believe any game that gets an extra year of development looks as best as it can. What would have happened if they released it at launch? Would the Dynamic Weather have been delayed a year?

 

True. But nobody is forcing Microsoft to release a Forza game every year.

Real fans should request the best game that Turn 10 can make, if that takes more than a year of development, so be it.



Driveclub looks best, no contest here.



"Trick shot? The trick is NOT to get shot." - Lucian

AEGRO said:
jlmurph2 said:


True, but I do think the delay point is also valid. I believe any game that gets an extra year of development looks as best as it can. What would have happened if they released it at launch? Would the Dynamic Weather have been delayed a year?

True. But nobody is forcing Microsoft to release a Forza game every year.

Real fans should request the best game that Turn 10 can make, if that takes more than a year of development, so be it.

You say that as if Turn 10 made Horizon 2. Playground Games did the bulk of the development, while Turn 10 only acted as an overseer. That would give Motorsport 6 that extra year of development.



jlmurph2 said:
I think they should have delayed it a year and then patched in the rain at a later date. And make it 30fps. Then it would look better.


You forgot launch it on more powerful hardware;)



Please excuse my (probally) poor grammar

Qwark said:
jlmurph2 said:
I think they should have delayed it a year and then patched in the rain at a later date. And make it 30fps. Then it would look better.


You forgot launch it on more powerful hardware;)


PC? Perhaps.