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Opinion: Is Nintendo being greedy with Super Mario Maker?

Forums - Nintendo Discussion - Opinion: Is Nintendo being greedy with Super Mario Maker?

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Mario Maker seeems like a very fleshed out level creator, and all the features just make it amazing.

Wth that said, I wouldn't be willing to pay full price for a game like this.



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I hope is not full priced or they are really greedy. Although, the comparision with LBP is nothing worth.



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Why would I want to have a story mode if the idea of the game is to create my own stories?

What I think Super Mario Maker need is a way to create your own story. A couple of bubble messages that you can edit and an overworld map (like in SMB3).



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A good old "This is a Nintendo game and I feel like it is only worth half a "non-Nintendo"-game"-thread.

Could we at least wait until the game is out, so we know what we are paying and exactly what we are getting?



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No, I don't think Nintendo is being lazy with Mario Maker. Mario Maker just has much more to offer than little big planet as a level editor. It has four very different unique artstyles which all play very different and it looks like it will have much more stuff to do than one can even imagine doing with little big planet.



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They said the same thing about Splatoon and it's always annoying.



itsFizz said:
From what I´ve read/seen I´d say they should simply price it accordingly. $20-20.99 with long term support of free dlc seems to be fair.
About the LBP comparison: LBP is a full game with an extensive creation mode (yes LBP is more than a simple lvl editor) whereas SMM, again as far as I know, is simply a level editor with reused assets. I really don´t know if there is a single new asset in that game. However SMM will sell boatloads (I predict 5m).


There are a lot of new asserts in the game.  A lot of modern elements have a new 8-bit version which didnt exist before. I am sure this is true for all the styles.



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luiaots said:
itsFizz said:
From what I´ve read/seen I´d say they should simply price it accordingly. $20-20.99 with long term support of free dlc seems to be fair.
About the LBP comparison: LBP is a full game with an extensive creation mode (yes LBP is more than a simple lvl editor) whereas SMM, again as far as I know, is simply a level editor with reused assets. I really don´t know if there is a single new asset in that game. However SMM will sell boatloads (I predict 5m).


There are a lot of new asserts in the game.  A lot of modern elements have a new 8-bit version which didnt exist before. I am sure this is true for all the styles.

Surprising you were the first person to correct him.  I was almost thinking about doing it myself.  



The difference is LBP has a very flashy and more extensive editor, but has a very weak foundation.
Mario Maker on the opposite has a simplier and less extensive editor but its foundation are great.
Hence I'm willing to pay much more for a Mario Maker than for a LBP.