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Forums - Nintendo Discussion - Would PS4 like performance be enough for Nintendo NX?

Iseethetruth said:
Mr Puggsly said:

Why does it need more power than that?

People don't buy Nintendo consoles to play the same games on PS4/X1. Low price is more crucial to a Nintendo platform than power. One of the biggest issues with Wii U is its not cheap enough thanks to that tablet controller.

As I said already, they need to bridge the gap between home console and portable platform. It also needs to be cheap, like launch for $199-249. If they can make that happen they will certainly have something more successful than Wii U even if its power is at par with Wii U. Graphics is not the problem with that platform.

"People don't buy Nintendo consoles to play the same games on PS4/X1"

you never get tired of spouting so much stupidity?

It goes both ways.

People buy a Nintendo console because of interest in certain types of games. While games popular among Nintendo fans may not do as well on Sony/MS consoles.

Nintendo does a pretty good job appealing to audiences its competitors do not. That should be the focus if they want to keep making hardware. Because the core audiences left Nintendo and its unlikely they're coming back.



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Yes.

Nintendo is starting a new cycle of hardware where the idea of 'generations' will be no more. By the time PS4/XB1 are replaced, NX platform will be ready for its equivalent hardware upgrade.



They can have the PS4 power. I don't think Nintendo really needs it though. I mean use the power to have the games at 1080/60fps would keep them afloat. Also, bring back 3rd party. That would make Nintendo a contender again.



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I'm expecting some more in the range of 3x more powerful than the Wii U.

I think Nintendo views that as plenty, and they will be able to get a mobile chip from PowerVR or AMD (+ ARM CPU) that they can use in both their handheld and home console/dock version.

As I mentioned in the other thread, the PowerVR GT9700 is apparently tailor made for mini-consoles, is cheap, and has monstrous 800 GFLOP performance for a mobile-family chip.

I think Nintendo would be very, very happy with that type of chip. It would probably only sip about 15 watts of electricity too ... less than half of the Wii U, which is something else Nintendo would probably like.

We're reaching a point anyway where graphics leaps are starting to level off. It's not like Mario Kart 8 or Zelda U look like crap even after putting several hours into Arkham PS4. 

If they can get a mobile chip that gives them 400 GFLOPS in the handheld and 800 GFLOPS+ in the home version ... I think Nintendo will be very pleased with that, hell, they might not even use that much power themselves. Nintendo is not competing with Sony/MS, none of the Sony/MS fan base is really going to be impressed with a Nintendo system that's only matching/slightly exceeding the PS4 come 2017 anyway. 

That's just a dead end. If they want to go that route, they must have a system at least in the 3 TFLOP range, which would be very expensive, and you can kiss the fusion idea of sharing a library with the handheld goodbye too, because a handheld at 500 GFLOPS max is not going to scale well with a 3 TFLOP big brother. Too big of a gap, it would be like (well) the Wii U trying to run PS4/X1 optimized games. 



As long as it has similar architecture, yes, it is enought.

Actually putting out a stronger console would push SONY/MS towards their next console faster, and than it would be all the same again. For Nintendo, it is better if PS4/XO can go on for 8 years, and having a stronger oposition could affect that.

Still, it all depends with you think PS4/XO will be pushed away by something else, like the popularity of 4K



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SpokenTruth said:

sc94597 said:
I see NX being capable of 3-5 Tflops and XBO/PS4 of 7-15 TFLOPs. If at the lower end of that scale for each expect NX games and PS5/XBO games being quite identical except PS5/XBO will run said games at sub-4k resolutions and Wii U at 1080p resolutions. If the upper-end, expect there to be a difference, but not as large as Wii U and PS4/XBO. 

Law of Diminishing Returns comes to mind.

Do you mean the 9th gen MS and Sony consoles?

Yeah, sorry about that. 



Soundwave said:

I'm expecting some more in the range of 3x more powerful than the Wii U.

I think Nintendo views that as plenty, and they will be able to get a mobile chip from PowerVR or AMD (+ ARM CPU) that they can use in both their handheld and home console/dock version.

As I mentioned in the other thread, the PowerVR GT9700 is apparently tailor made for mini-consoles, is cheap, and has monstrous 800 GFLOP performance for a mobile-family chip.

I think Nintendo would be very, very happy with that type of chip. It would probably only sip about 15 watts of electricity too ... less than half of the Wii U, which is something else Nintendo would probably like.

We're reaching a point anyway where graphics leaps are starting to level off. It's not like Mario Kart 8 or Zelda U look like crap even after putting several hours into Arkham PS4. 

If they can get a mobile chip that gives them 400 GFLOPS in the handheld and 800 GFLOPS+ in the home version ... I think Nintendo will be very pleased with that, hell, they might not even use that much power themselves. Nintendo is not competing with Sony/MS, none of the Sony/MS fan base is really going to be impressed with a Nintendo system that's only matching/slightly exceeding the PS4 come 2017 anyway. 

That's just a dead end. If they want to go that route, they must have a system at least in the 3 TFLOP range, which would be very expensive, and you can kiss the fusion idea of sharing a library with the handheld goodbye too, because a handheld at 500 GFLOPS max is not going to scale well with a 3 TFLOP big brother. Too big of a gap, it would be like (well) the Wii U trying to run PS4/X1 optimized games. 

I don't know what's the most pathetic thing about your post:

a) Thinking wii u's sucessor will only have 3x the wii u power

b) Thinking 3x the wii u power = 800 gflops. lol stop being stupid, 3x the wii u power = ps4's power.

c) insisting on this "fusion" bullshit without evidence. put on your mind that it's more probable that nintendo makes their consoles as usual but this time the share architeture and SOME games, each with it's own exclusive library.

d) saying nintendo is not competing with sony and ms.

e) saying that a console with a 3 tflop gpu would be expensive in 2017.

f) saying wii u is 6x weaker than ps4 and x1.

All your stupidity aside, we should see the 3ds sucessor with ps360 graphical power but modern technology regarding open gl, shader model, etc.. running games at 540p/720p 60fps. Wii U sucessor benefits from the fact that neither x1 or ps4 are high end consoles for their time, making it easy to develop a console with at least 5 tflops and launch price of $299 in either 2016 or 2017. Ram memory will also be cheaper because there won't be a need for a 4x increase like wii u vs ps360 and the next controller should also be cheaper.

Those specs are more than enough for 1080p 60fps and even 1440p 60fps when 4k tvs become standard. they can even run 8th gen and older games at 4k.



S.T.A.G.E. said:
marioboy2004 said:


The casual audience is fickle and payed no attention to the Wii U, they are still with their wiis in the closet and only play it when family comes around (much like scrabble or monopoly).  Nintendo wanted to appease this audience and the hardcore audience with the Wii U.. unfortunately the casual audience never bought in and the 10 million who bought Wii U are hardcore.  Alot of people left nintendo for sony/xbox.  If they could get these people to buy NX as a secondary console then Nintendo would probably be selling much more..

Alot of core gamers say I want to play Bayonetta 2 and Zelda but I wouldn't buy a 350$ system for 2 games.  Nintendo needs to create IP that appeals to this core audience and Splatoon is a step in the right direction.  They also need development help in creating games more consistently throughout the year.


Most gamers play third party. If Nintendo had a console with the right power and the proper amount of third party those who like their first party more will tag along with their console. Hiding behind niche games wont save them. I thought they were more wise than this.

Nintendo already has a console with the right power, stop your denial.



superchunk said:
Yes.

Nintendo is starting a new cycle of hardware where the idea of 'generations' will be no more. By the time PS4/XB1 are replaced, NX platform will be ready for its equivalent hardware upgrade.

nope. ps4 and x1 should be replaced in 2018 or 2019 at the latest. they aren't high end for their times like ps360 were.



owninghaters7 said:
Soundwave said:

I'm expecting some more in the range of 3x more powerful than the Wii U.

I think Nintendo views that as plenty, and they will be able to get a mobile chip from PowerVR or AMD (+ ARM CPU) that they can use in both their handheld and home console/dock version.

As I mentioned in the other thread, the PowerVR GT9700 is apparently tailor made for mini-consoles, is cheap, and has monstrous 800 GFLOP performance for a mobile-family chip.

I think Nintendo would be very, very happy with that type of chip. It would probably only sip about 15 watts of electricity too ... less than half of the Wii U, which is something else Nintendo would probably like.

We're reaching a point anyway where graphics leaps are starting to level off. It's not like Mario Kart 8 or Zelda U look like crap even after putting several hours into Arkham PS4. 

If they can get a mobile chip that gives them 400 GFLOPS in the handheld and 800 GFLOPS+ in the home version ... I think Nintendo will be very pleased with that, hell, they might not even use that much power themselves. Nintendo is not competing with Sony/MS, none of the Sony/MS fan base is really going to be impressed with a Nintendo system that's only matching/slightly exceeding the PS4 come 2017 anyway. 

That's just a dead end. If they want to go that route, they must have a system at least in the 3 TFLOP range, which would be very expensive, and you can kiss the fusion idea of sharing a library with the handheld goodbye too, because a handheld at 500 GFLOPS max is not going to scale well with a 3 TFLOP big brother. Too big of a gap, it would be like (well) the Wii U trying to run PS4/X1 optimized games. 

I don't know what's the most pathetic thing about your post:

a) Thinking wii u's sucessor will only have 3x the wii u power

b) Thinking 3x the wii u power = 800 gflops. lol stop being stupid, 3x the wii u power = ps4's power.

c) insisting on this "fusion" bullshit without evidence. put on your mind that it's more probable that nintendo makes their consoles as usual but this time the share architeture and SOME games, each with it's own exclusive library.

d) saying nintendo is not competing with sony and ms.

e) saying that a console with a 3 tflop gpu would be expensive in 2017.

f) saying wii u is 6x weaker than ps4 and x1.

All your stupidity aside, we should see the 3ds sucessor with ps360 graphical power but modern technology regarding open gl, shader model, etc.. running games at 540p/720p 60fps. Wii U sucessor benefits from the fact that neither x1 or ps4 are high end consoles for their time, making it easy to develop a console with at least 5 tflops and launch price of $299 in either 2016 or 2017. Ram memory will also be cheaper because there won't be a need for a 4x increase like wii u vs ps360 and the next controller should also be cheaper.

Those specs are more than enough for 1080p 60fps and even 1440p 60fps when 4k tvs become standard. they can even run 8th gen and older games at 4k.

You again. Rolls eyes.