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Ready At Dawn didn't make any mistakes with The Order

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VanceIX said:

It's exactly as advertised (with the exception of the mediocre story), but the price is still too high. When they charge $60, people expect $60 worth of content. Getting some software that is in many ways more movie than game with no multiplayer for replayability at that price is highway robbery, and in some ways essentially the same as misleading consumers.

If it was much cheaper, people would be fine with what it is. Right now, though, the amount of content comes nowhere near justifying the price.

Why not let the consumers determine what's good value or not ? 



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spemanig said:
Euphoria14 said:

Outside of the 20/100 I don't think the reviewers opinion should be insulted at all. It's not like it is reviewing terribly. It has only a few "bad" scores. It is an almost equal mix of "positive" and "mixed" opinions, which should be 100% expected for a game like this.

It is clearly a game that had great potential that just didn't quite become what it set out to be. My only concern is being left with the storyline disappointing me with how it finishes out and wondering how long, if ever, that I will be able to continue it. I hate games with anything resembling a cliff hanger since the wait tends to be years and years and to me that is not acceptable.


I do think that that anything below a 5/10 is pretty stupid, and even a 5 is a lot lower than what I would personally rate it. I think most scores are low though. I've only seen a handfull of positive reviews with the average review agreeing with me, saying it's disappointing at what it sets out to do.

Have you finished it? I wouldn't call the ending a cliff hanger, personally. It ends pretty conclusively, which kind of makes it worse, because I completely see the line of thought in considering it a cliff hanger anyway.


I don't pick it up until tomorrow after I get out of work. It is going to my be my weekend game.

The fact that you say it is conclusive makes me feel a lot better. I am a horror/thriller junkie and have enjoyed my fair share of disappointing storylines, so this won't be anything new for me. Excited to play it.



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VanceIX said:

It's exactly as advertised (with the exception of the mediocre story), but the price is still too high. When they charge $60, people expect $60 worth of content. Getting some software that is in many ways more movie than game with no multiplayer for replayability at that price is highway robbery, and in some ways essentially the same as misleading consumers.

If it was much cheaper, people would be fine with what it is. Right now, though, the amount of content comes nowhere near justifying the price.


In no way is it that, get of your high horse buddy and ger real.



Euphoria14 said:

I don't pick it up until tomorrow after I get out of work. It is going to my be my weekend game.

The fact that you say it is conclusive makes me feel a lot better. I am a horror/thriller junkie and have enjoyed my fair share of disappointing storylines, so this won't be anything new for me. Excited to play it.


Lol, good luck then.



Well, this is new.

Read.

spemanig said:
Euphoria14 said:

I don't pick it up until tomorrow after I get out of work. It is going to my be my weekend game.

The fact that you say it is conclusive makes me feel a lot better. I am a horror/thriller junkie and have enjoyed my fair share of disappointing storylines, so this won't be anything new for me. Excited to play it.


Lol, good luck then.

Thanks! I know exactly what I am in for, lol. I even told people at work that the game was releasing on a Friday because it wants to be a movie and not a game, which would normally come out on a Tuesday.

Did you play Killzone 2? If so that is what I consider as a cliffhanger, even though it does end conclusively in terms of what the main story objective was in the game. This is what my fear is/was.

 

As for the "good luck". I think I will need that even more when I play Until Dawn.



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vivster said:

With which I mean that the game is exactly how they envisioned it.

I'm seeing people mentioning how RAD can now learn from their mistakes. The problem is they didn't make any with their game. Their biggest mistake was not pandering to the lowest common denominator.

Maybe they're not as talented when it comes to actual game design, but I honestly believe that The Order is a game they wholeheartedly embrace and came out exactly how they wanted and that they're really proud of the result.

The fact that it's not up to snuff for a lot of people or maybe too short and not innovative enough or too expensive doesn't really matter. I mean there are a lot of niche titles and genres that generally get bad ratings because they're not the next TLOU. Yes, I'm looking at you Dynasty Warriors.

I'm not saying The Order is a good game or should only be rated by the standard it set itself. I'm saying that the game is exactly what was envisioned and advertised. So there is no real need to defend or attack RAD or the reviewers. They all did their Job and this is the (expected) outcome.

Actually we should ask ourselves: When was the last time a game actually delivered on what it promised to be?

 

Feel free to point me to interviews where they promised something they didn't deliver. I might take back what I said then.

I don't think that's a fair statement. What RaD seemed to have been mistaken with is that the market for their vision of this game is small and their vision seemingly does not align with the tases of many critics. Though to date more than half of the critics have given the game >/= 7/10 which means most critics think the game is pretty good.



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fatslob-:O said:

Why not let the consumers determine what's good value or not ? 

Consumers will buy anything for the first few days based soley off of hype. You really expect this to be a long-term seller? Yeah, consumers will have the final say, which is why I expect this game to drop off hard after the first week or two.

Mikmster said:

In no way is it that, get of your high horse buddy and ger real.

And why isn't it? They are saying that their game is worth $60, i.e it has enough quality content to justify $60 of someone's money. It's priced at a AAA price, the same price of amazing games like Dragon Age Inquisition, Infamous Second Son, and Sunset Overdrive. Does it come even close too meeting that cost? That's up to the consumers, but I'd wager most will say no.



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binary solo said:

I don't think that's a fair statement. What RaD seemed to have been mistaken with is that the market for their vision of this game is small and their vision seemingly does not align with the tases of many critics. Though to date more than half of the critics have given the game >/= 7/10 which means most critics think the game is pretty good.

75 is average, so most critics think that the game is pretty bad.



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binary solo said:
vivster said:

With which I mean that the game is exactly how they envisioned it.

I'm seeing people mentioning how RAD can now learn from their mistakes. The problem is they didn't make any with their game. Their biggest mistake was not pandering to the lowest common denominator.

Maybe they're not as talented when it comes to actual game design, but I honestly believe that The Order is a game they wholeheartedly embrace and came out exactly how they wanted and that they're really proud of the result.

The fact that it's not up to snuff for a lot of people or maybe too short and not innovative enough or too expensive doesn't really matter. I mean there are a lot of niche titles and genres that generally get bad ratings because they're not the next TLOU. Yes, I'm looking at you Dynasty Warriors.

I'm not saying The Order is a good game or should only be rated by the standard it set itself. I'm saying that the game is exactly what was envisioned and advertised. So there is no real need to defend or attack RAD or the reviewers. They all did their Job and this is the (expected) outcome.

Actually we should ask ourselves: When was the last time a game actually delivered on what it promised to be?

 

Feel free to point me to interviews where they promised something they didn't deliver. I might take back what I said then.

I don't think that's a fair statement. What RaD seemed to have been mistaken with is that the market for their vision of this game is small and their vision seemingly does not align with the tases of many critics. Though to date more than half of the critics have given the game >/= 7/10 which means most critics think the game is pretty good.

Indeed. Review scores aside, many of the reviewers look forward to a sequel.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Everything that I'm hearing bad about the game is what I like in games. I can't wait for tomorrow.