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Forums - Nintendo Discussion - Can't the rumored Nintendo Fusion be like the iOS devices? In the handheld console space. Still keep home consoles separate

I'm sorry, I couldn't think of a good way to word the subject of this thread. Please don't comment without reading the OP. The rumor about the Nintendo Fusion is that the next Nintendo handheld device and next console will have the same library of games or run more or less the same software. There may or may not be any truth to this at all, but here's what I think would be cool. I'm no industry expect and I can't say whether this would lead to more or less sales for Nintendo, but I persoanlly like the idea :)

The iPod Touch, iPhone and iPad all run the same Operating System and can run almost exactly the same apps. The iPhone is the only one with mobile phone features such as phone calls over a phone network (not over the internet) and apps like WhatsApp that are tied to your phone number. The iPad usually has its apps optimised for a bigger screen, otherwise, the apps are identical to the iPod and iPhone versions. There are a few iPad exclusive apps. Here's what I propose:

make a portable console that has a regular version and a phone version. For the sake of abbreviation, I'll call these the Nintendo Game and the Nintendo Phone. The NG will have whatever innovations nintendo wants to add to the 3DS, and will basically be what people like me who don't want our phone and our dedicated handheld game to be the same device. I don't want to be unable to make calls because I killed my battery gaming or vice versa. The NP will be a slimmer, flatter version of the NG with a SIM card slot that allows cellular functions. Even if most casual gamers don't choose this over an iPhone or Android phone, if about 20% of them do switch over to the NP, that would have made the idea worth the while for Nintendo. It shouldn't hurt the sales of the NG since it's the same OS. In fact, it should help the NG platform have more non-gaming apps.

EDIT: I'm editting the OP since it appears I haven't been too clear. I'm only referring to their portable consoles. They would still have a home console which doesn't have the same OS as the portable consoles. When I refer to an OS that runs on two different machines, I'm talking about something similar to the 2DS, 3DS and 3DSXL. Just that this would be a 3DS and a 3DS phone, for lack of better terms to explain them. *END EDIT

Also, after reading @loves2splooge's thread http://gamrconnect.vgchartz.com/thread.php?id=191638 , I remembered that one of the main reasons casuals have moved to iOS and Android is the low prices of games on those platforms. The average game on these platforms are going to have to be cheaper than what we have now, even if they're more expensive than iOS and Android games.

Feel free to improve the idea or shoot holes in it, but please stick to constructive criticism.



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3DS: tolu619

Wii U: FoyehBoys

Vita, PS3 and PS4: FoyehBoys

XBoxOne: Tolu619

Switch: Tolu619

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tolu619 said:

I'm sorry, I couldn't think of a good way to word the subject of this thread. Please don't comment without reading the OP. The rumor about the Nintendo Fusion is that the next Nintendo handheld device and next console will have the same library of games or run more or less the same software. There may or may not be any truth to this at all, but here's what I think would be cool. I'm no industry expect and I can't say whether this would lead to more or less sales for Nintendo, but I persoanlly like the idea :)

The iPod Touch, iPhone and iPad all run the same Operating System and can run almost exactly the same apps. The iPhone is the only one with mobile phone features such as phone calls over a phone network (not over the internet) and apps like WhatsApp that are tied to your phone number. The iPad usually has its apps optimised for a bigger screen, otherwise, the apps are identical to the iPod and iPhone versions. There are a few iPad exclusive apps. Here's what I propose:

make a portable console that has a regular version and a phone version. For the sake of abbreviation, I'll call these the Nintendo Game and the Nintendo Phone. The NG will have whatever innovations nintendo wants to add to the 3DS, and will basically be what people like me who don't want our phone and our dedicated handheld game to be the same device. I don't want to be unable to make calls because I killed my battery gaming or vice versa. The NP will be a slimmer, flatter version of the NG with a SIM card slot that allows cellular functions. Even if most casual gamers don't choose this over an iPhone or Android phone, if about 20% of them do switch over to the NP, that would have made the idea worth the while for Nintendo. It shouldn't hurt the sales of the NG since it's the same OS. In fact, it should help the NG platform have more non-gaming apps.

Also, after reading @loves2splooge's thread http://gamrconnect.vgchartz.com/thread.php?id=191638 , I remembered that one of the main reasons casuals have moved to iOS and Android is the low prices of games on those platforms. The average game on these platforms are going to have to be cheaper than what we have now, even if they're more expensive than iOS and Android games.

Feel free to improve the idea or shoot holes in it, but please stick to constructive criticism.

@ Bolded; there is no possible nor plausible way a Nintendo phone of any sort would ever gain anywhere close to 20% of the market. Ever. Anywhere.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

What do you think of this:  Instead of making a Nintendo phone, why doesn't Nintendo start manufacturing I-Phone protector cases that come with buttons and circle pads?  Nintendo could then start up it's own proprietary game shop that requires the use of these buttons.  I think this might allow Nintendo to continue selling their games at the $40 price-point while still allowing them to enter the smartphone market.  This also helps Nintendo to still keep it's hand in the hardware world and it resolves the issues associated with buttonless gaming.  Nintendo would also be wise to spend a lot of time designing these protector cases to be stylish and attractive... something that parent's would want on their phones even when they are not gaming...



Cheebee said:

@ Bolded; there is no possible nor plausible way a Nintendo phone of any sort would ever gain anywhere close to 20% of the market. Ever. Anywhere.


if it launch with Facebokk app, instagram, Nintendo games, and all that pointless apps that everyone download. I think is safe to say "maybe"



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Illusion said:

What do you think of this:  Instead of making a Nintendo phone, why doesn't Nintendo start manufacturing I-Phone protector cases that come with buttons and circle pads?  Nintendo could then start up it's own proprietary game shop that requires the use of these buttons.  I think this might allow Nintendo to continue selling their games at the $40 price-point while still allowing them to enter the smartphone market.  This also helps Nintendo to still keep it's hand in the hardware world and it resolves the issues associated with buttonless gaming.  Nintendo would also be wise to spend a lot of time designing these protector cases to be stylish and attractive... something that parent's would want on their phones even when they are not gaming...


1. Because quite a few companies already make game controllers for mobile phones.

2. Because Nintendo needs to develop their own hardware so they can continue making software that takes advantage of that hardware



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3DS: tolu619

Wii U: FoyehBoys

Vita, PS3 and PS4: FoyehBoys

XBoxOne: Tolu619

Switch: Tolu619

Kugali - We publish comics from all across Africa and the diaspora, and we also push the boundaries of Augmented Reality storytelling. Check us out!

My thread for teaching VGC some Nigerian slangs

Around the Network

My ideas on the console front

- Phase out stereoscopic 3D game development
- Phase out the 3DS
- Release the 2DS in Japan
- Brand new games with the Nintendo 2DS logo
- Release 2DS games at $30 (premium) or $20 (budget)
- Slash prices of digital download games to be in line with Apple App Store and Google Play pricing
- Introduce online Nintendo accounts (much like Xbox Live or PSN) instead of friend codes
- Associate digital game purchases with your Nintendo account. So that you can transfer game purchases from one Nintendo device to the next



loves2splooge said:
My ideas on the console front

- Phase out stereoscopic 3D game development
- Phase out the 3DS
- Release the 2DS in Japan
- Brand new games with the Nintendo 2DS logo
- Release 2DS games at $30 (premium) or $20 (budget)
- Slash prices of digital download games to be in line with Apple App Store and Google Play pricing
- Introduce online Nintendo accounts (much like Xbox Live or PSN) instead of friend codes
- Associate digital game purchases with your Nintendo account. So that you can transfer game purchases from one Nintendo device to the next


2DS is too ugly to be a serious hit.

I say, discontinue the 2DS or release a new version which look like the 3DS.

Keep the 3DS for brand recognition and release until at least mid-end 2016 to milk the user base at the maximum. Don't lower the prices of games, at no costs, because that's what bring Nintendo money.



Illusion said:

What do you think of this:  Instead of making a Nintendo phone, why doesn't Nintendo start manufacturing I-Phone protector cases that come with buttons and circle pads?  Nintendo could then start up it's own proprietary game shop that requires the use of these buttons.

Yeah, Apple would totally allow that on iOS devices. ;)



Lucas-Rio said:

2DS is too ugly to be a serious hit.

I say, discontinue the 2DS or release a new version which look like the 3DS.

Keep the 3DS for brand recognition and release until at least mid-end 2016 to milk the user base at the maximum. Don't lower the prices of games, at no costs, because that's what bring Nintendo money.

I'm in favour of a 2DS re-design. The current design doesn't look very ergonomic/comfortable. Take a 3DS clamshell, remove the 3D, sell it for $130 USD and make it the new 2DS redesign. And discontinue the old design.

Stereoscopic 3D drives up the costs of game development considerably. That's why Nintendo jacked up the price $10 on games. $40 USD might make sense for Pokemon (and even then it can be argued that Pokemon at $30 USD would generate like 50+% more sales and more than make up for the 25% price cut). But definitely not every game. At Boxing Day in Canada I noticed that Final Fantasy Theathrythm Curtain Call at $25 Canadian sold out in no time. The regular price is $45 Canadian. Keeping games like that on the shelf for $40 USD makes absolutely no sense. A game like that should be no more than $30. Gone are the days when people will put down $40 for a game just because it has a Square-Enix logo on it. And $50 USD for Persona Q is a joke. I don't know how anyone can be a ATLUS supporter when all they do is take advantage of their loyal customers.



The prices of games are more related to their complexity (new generation after the DS) than the stereoscopic 3D. Prices of console is another thing. Anyway, I often see games for 30-35€ in stores rather than 40€, Pokemon ORAS was a prime exemple of that.