fatslob-:O said:
Pemalite said:
Sony had never released a Pro before. Period. This is entirely new territory.
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Aside from maybe the PSP 2000 where they increased the amount of memory and some games made use of it!
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Well. The PSP 2000 wasn't the overhaul that the Playstation 4 Pro or Xbox One X was.
Heck, even Nintendo increased the clocks on it's chips, sprinkled more DRAM in it's iterative handhelds with the New 3DS and DSi lines.
fatslob-:O said:
Their opinion was the minority as shown in last gen when the Wii won with the LEAST amount of multimedia functionality ...
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Regardless if they were the minority or not, the functionality is important to some. :)
If you can add such functionality without increasing costs, then why not? Win/win for us consumers.
fatslob-:O said:
The fact that most of the PS3 games ran worse in comparison to the 360 means it was questionable if BC itself was a worthwhile endeavor especially in PS4's case where it could've ran PS3 games SLOWER than the original hardware itself ...
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Well. That depends on how they approach backwards compatibility of course.
Microsoft's mixed approach has shown it to offer some pretty interesting results when all is said and done.
But Microsoft did retain some backwards compatibility natively in hardware, leveraged virtualization, repacked games and so on, so Microsoft likely had this planned from the very start.
fatslob-:O said:
When a great portion of PS4's userbase were new or returning PS users, that there was a market for remastering games and the technical benefits that come with it being that PS4 itself was a massive leap over the PS3 in performance it became much clearer to them in which direction they were headed to delivering older content ... (I don't think it would've been all that ideal to emulate what were technically inferior versions of games and then obtain even worse performance)
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Many Backwards Compatible Xbox 360 games actually got improved with better texture filtering, framerates, frame pacing and in some instances even resolution.
So there is some advantages to backwards compatibility when done right that can negate where the Playstation 3 fell short to some degree.
For the most part though, unless you have a massive invested library (I have several hundred Xbox 360 and several hundred Original Xbox games) then Backwards compatibility is of limited value anyway.
And to be fair... I haven't played a single backwards compatible game from optical Disk yet, But I do rather enjoy seeing my Xbox 360 digital library popping up on my Xbox One X console over time though, now I just need Microsoft to hurry up with that 1440P update.