Pemalite said:
Lots of games potentially. But they have no real choice on console. |
While I can't say consoles don't offer limitations to some degree, they are by far, not the only reason why. A games model, budget and timeline factor in, along with it's individual devs themselves. Then you also have what people can afford and what they simply want to pay, not to mention how greedy the software publishers are or are not. That's just a start. Having nothing but the best devs with unlimited freedom and budgets, as well as all willing consumers always having the latest and greatest gaming tech would be awesome, but that in itself doesn't actually fit the console model, and that model exists for good reason, unfortunately.
Consoles are like a beach. PC's are mountains, and mobile is the Mariana Trench, in terms of hardware anyway.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







