archbrix said:
Great post that says it all, really. If Nintendo had launched a motion control console with no software to show that there was vision behind the design in the first place, it likely would have bombed spectacularly. This has never been more evident than with the WiiU; it still doesn't have the game that shows that Nintendo had a reason for the console's design. This is why I think (read: hope) that Mario Maker is a success - because the game, theoretically, has the chops to do more for WiiU than any of the Wii Sports/Wii Fit sequels that they throw at it. It gives the console its own identity. |
Its a 2d platformer with with create a level options. Sony has been doing this with LBP for years. Now i know some will say "but, but, Mario!" clearly that IP hasnt been enough to move WIi U out of its funk and IMHO I dont think this game which if im being real should have been done years ago is going to do much. Would be cool if it did though