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Forums - Gaming Discussion - Why is Bioshock 1 so praised?

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Do you agree with praisin' Bioshock?

I'd rather Praise the Sun. 21 8.54%
 
Yes, definitively one of the best games ever. 84 34.15%
 
Yes...but there are better games. 53 21.54%
 
Yes. 15 6.10%
 
Meh, it's indifferent to me. 10 4.07%
 
No, definitively not one ... 18 7.32%
 
No...there are better games. 10 4.07%
 
No. 12 4.88%
 
Bioshock 2 better? Are you fucking INSANE? 7 2.85%
 
Show me results! 15 6.10%
 
Total:245

It may not have a master at any but it was good to great at everything. I think the fact you're calling out the plasmid use as a "unbelievable" progression yet ignoring the entire premise of the game, let alone big daddys shows youre just reaching for that negative.

I could choose a single aspect of any game and most likely find another game that does that part better. But finding a game that really does everything well, while maybe not the best is rare.

Not to mention, as you stated and sort of glossed over, it came out when none of these things were packaged in a FPS. For those that played it at the time that experience will be cemented in our memories. When you go back 7 years after the games out and 2 of its sequels(ish) youre naturally going to find flaws in Bioshock or better aspects individually in those newer games.

You have to consider what a game does for a genre at its time, many of the games people say "did it better" came after and may have never tried or accomplished those things without Bioshock.



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Wright said:
spemanig said:
I honestly thing you're just a hipster. Calling it just an atmospheric fps undermines everything Bioshock does better than everything else. That's like calling Mario Kart 8 just a kart racer. Bioshock is so great because it was able to create such an immersive atmosphere through gameplay and not cutscenes. From the level design, the sound fled sign, the art design, and even the admittedly poor gunplay, everything was done to make a more satisfying gameplay experience. To say that bioshock is just the twist ignores everything leading up to it. The twist would be absolutely nothing without the rest of Bioshock.


Yet atmosphere is broken at times. Especially with the horrible final boss battle and crappy endings, which apparently can be overlooked, for example.

 

If it's immersive atmosphere through gameplay what truly sets Bioshock, then why Bioshock 2 was less praised?

Your a hipster because your you XD 

 

It was less praise because the story felt tact on and forced. The Big Daddy a big, slow man stuck in a suit looking like in constent plain addicted to the plasmids like a druggy following around little girls like a dog, once a symbol of how rapture went to shit. Now feels they're there just cause they look cool (just like pyramid head has become) and adding the little sisters and becoming one yourselves even though your somehow a super Big Daddy lost its meanning. Although i have no complains using my drill to ram in my emeimes. 

 

Anyways the game had better gameplay, but the trade off was an less interesting story and less integing atmosphere. You hipster



 

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Because it is that good.
However, even though I found BioShock 1 amazing, Infinite is one of my favorite games of all time.



The uniqueness of the game, the soundtrack, the storyline. Well developed world, everything screams AAA when you first played the game even 5-6 years ago, years after its release. However by today's standards the game might be considered "meh" graphically, which already puts off droves of people and there isn't a "wow" factor anymore.

A valid comparison would be to that of Heavy Rain, you either like the game or you find it a grind. It does something fresh as a new IP and brings its own bag of tricks which you may or may not like. I loved Heavy Rain, and it's the only game that would actually make me consider buying PS4 now (I thought UC2 and KZ2 were overhyped, as LBP personally).

But at the time of its release I can imagine it has ticked MOST if not ALL boxes to make it suchly accreditted game.

I've played Bioshock 1, 2 and Infinite, and I would say that's the way I would rate the franchise. 1 was just amazing, and I've contemplated replaying it recently.

I am genuinely struggling to think of an FPS that as so heavily story driven and with such a terrific twist last gen.



Disconnect and self destruct, one bullet a time.

Wright said:
AZWification said:

Umm.........because BioShock 2 played it very safe? The story wasn't as interesting as before, the gameplay was kinda repetitive, it was shorter and easier etc.....


Well, if Bioshock 1 nailed greatness as critics say, playing it safe would only mean you have another hit in greatness. Can't improve from perfection right?

 

The story was certainly more interesting, and I don't agree about difficulty. All Bioshocks are easy games.

 

If gameplay was kinda repetitive...that means on Bioshock 1, gameplay was kinda repetitive too.


No, it was not perfect but re-releasing a similar game brings with it negatives. They dont exist in a vacuum.

Playing Bioshock games on the hardest difficulty is not easy, no access to Vita chambers, lack of ammo....theyre simply not easy, they just arent impossible. But the frequency of set pieces in Bioshock 2 as well as the guns/weapons available werent as tailored to the experience

 

The reason Bioshock 2 was repetitive: Same location, same aesthetics, tacked on nemesis "big sister", "different" Big Daddies it was unimaginiative. They are repetitive because they were already done in bioshock. The entire concept of Bioshock 2 was repetitive BECAUSE of Bioshock 1. Your logic in using it to knock Bioshock 1 is flawed.



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steverhcp02 said:
It may not have a master at any but it was good to great at everything. I think the fact you're calling out the plasmid use as a "unbelievable" progression yet ignoring the entire premise of the game, let alone big daddys shows youre just reaching for that negative.

I could choose a single aspect of any game and most likely find another game that does that part better. But finding a game that really does everything well, while maybe not the best is rare.

Not to mention, as you stated and sort of glossed over, it came out when none of these things were packaged in a FPS. For those that played it at the time that experience will be cemented in our memories. When you go back 7 years after the games out and 2 of its sequels(ish) youre naturally going to find flaws in Bioshock or better aspects individually in those newer games.

You have to consider what a game does for a genre at its time, many of the games people say "did it better" came after and may have never tried or accomplished those things without Bioshock.


@Bolded: I'm not ignoring the premise of the game, but the plasmid scene is just proof that the atmosphere lives for the sake of the plot twist regarding Jack.

I am not saying Bioshock 1 is a bad game by any means. I won't call it overrated, either, because I think that term is absurd. I'm just saying that I didn't find the greatness people were claiming with this title. Gameplay isn't great, so the game doesn't do everything well. Story is good, atmosphere is awesome, and the music is great. But the game has flaws that people overlooked back then and keep overlooking now. Also, I didn't find "horror" in the game anywhere, but that could be just me, as I've heard some other people have been terrified when playing it.

That last part isn't true. You put Bioshock as if it was some kind of benchmark, but there were great FPSes in the past, and the non-existence of Bioshock wouldn't have prevented from those appearing in the future. Bioshock 1 reminds me of GTA IV: when it released, everyone was amazed and praised Rockstar to no end, claiming it to be one of the best games ever in History. Fast-forward some years, and now you have people saying that the game was incredibly overrated, that critics don't have a sense of good judgment and that the game was boring.

I'm not saying both GTA IV or Bioshock 1 are bad games. Heck, if people loved them, I'm glad for them then. I'm just saying, I didn't find its charm. I enjoyed Bioshock 2 more.



NotStan said:
The uniqueness of the game, the soundtrack, the storyline. Well developed world, everything screams AAA when you first played the game even 5-6 years ago, years after its release. However by today's standards the game might be considered "meh" graphically, which already puts off droves of people and there isn't a "wow" factor anymore.

A valid comparison would be to that of Heavy Rain, you either like the game or you find it a grind. It does something fresh as a new IP and brings its own bag of tricks which you may or may not like. I loved Heavy Rain, and it's the only game that would actually make me consider buying PS4 now (I thought UC2 and KZ2 were overhyped, as LBP personally).

But at the time of its release I can imagine it has ticked MOST if not ALL boxes to make it suchly accreditted game.

I've played Bioshock 1, 2 and Infinite, and I would say that's the way I would rate the franchise. 1 was just amazing, and I've contemplated replaying it recently.

I am genuinely struggling to think of an FPS that as so heavily story driven and with such a terrific twist last gen.

Oh if you havent tried out Metro last light you definity should. 



 

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morenoingrato said:
Because it is that good.
However, even though I found BioShock 1 amazing, Infinite is one of my favorite games of all time.


What about Bioshock 2?



SnakeDrake said:

It was less praise because the story felt tact on and forced.


It wasn't as forced as puting "Bioshock" in "Bioshock: Infinite". And Infinite traded even more dull gameplay for the sake of story, yet this one also got praised. Go figure.



I did enjoy the game. It seemed unique in lots of aspects but I didn't see why people were saying it was the best thing since sliced bread. I was sick the week I was playing it, so that could've affected my insight greatly. Still, while it's a good game, I don't see it as the game of the generation or the best game ever.