Viltgance said:
Back then you had to have some serious skills to beat alot of the games, and some yet to this day are still barely beatable..(ghouls & ghost/silver surfer/mike tysons punch out/super metroid) and those are only a few examples.
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Lots of old games, like Super Metroid, has never been very hard... I actually think it's the easiest game in the series (although one of the best), Metroid [NES] was much harder, you hadn't a map, the controls weren't as efficient etc. Metroid II is also guilty of that. And then there's the newer titles. Fusion had much harder normal combat (enemies give you MUCH more damage) and boss battles. All three Prime games are definitely harder than Super Metroid if you play on Hard (Hypermode in MP3) but they're on par with Super Metroid on "normal" (GCN "normal", not MP3 and Trilogy "normal" which is a new easy mode). Haven't played Zero Mission but I've heard that's very easy though.
Just to put an example of old games erroneusly viewed as harder than new games. I can add that games like the first Super Mario Bros. was hard if you think about the game over where you have to start all over, but that game was very early and got that trait from arcade games, since home console "standards" weren't clearly defined yet. Like many other games I guess you think of.
So yeah the general conciousness tells ut that generally, games were harder before, but in the cases it's true, it's often because of technical advancements, but (important) not always.
Hope this made sense, I go to bed now.