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Forums - Gaming Discussion - Shin’en talks Wii U RAM

Cobretti2 said:
jake_the_fake1 said:
As I've said many times on this forum, the WiiU will be capable of some very nice graphics, just look at these last gen console to see the last of US and Halo 4 pushing each respective console, so the WiiU will have no issue in this regard, however, the PS4 and Xbox one will simply blow the WiiU out of the water in every aspect and this will be abundantly clear once we start seeing multiplat tittles on the PS4/Xbox one/WiiU.....if 3rd party bother with multiplat on the WiiU after this year...but that's a problem Nintendo has to fix and a separate topic altogether.


The thing is you are assuming Nintendo fans think the games will look as good as PS4/xbox one. No one thinks that. They simple think the games can look better then the current efforts put out by the ports.

Your right, it is my assumption, but I make this assumption because there are people on this forum who think that the WiiU will indeed match visually what the PS4/Xbox one can do because of 'diminishing returns' and that magical eDRAM, before that it was the power of GPGPU  as neither the PS4/xbox one were announced, and before that it was the WiiU price of $350 which set the tone for WiiU is powerful driven by Reggie and that neither Sony or Microsoft could release an uber specced console cuz it's just to expensive, and yet here we are today, and those goal posts keep moving.

Look I don't mean to blanket cover everyone in my statement, as clearly there are those reasonable fans out there, and then there are those rotten apples that ruin it for all, I simply want to make the points I make so I can to pass on my thoughts, this is after all a forum where we pass on our thoughts and discuss things as per the thread.

I think you would agree that blatant blind faith towards a product with no substance or grounding in reality is not helpful to the discussion, rather it poisons it causing the thread to die, in any case thank you for your feedback.



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jake_the_fake1 said:
Cobretti2 said:
jake_the_fake1 said:
As I've said many times on this forum, the WiiU will be capable of some very nice graphics, just look at these last gen console to see the last of US and Halo 4 pushing each respective console, so the WiiU will have no issue in this regard, however, the PS4 and Xbox one will simply blow the WiiU out of the water in every aspect and this will be abundantly clear once we start seeing multiplat tittles on the PS4/Xbox one/WiiU.....if 3rd party bother with multiplat on the WiiU after this year...but that's a problem Nintendo has to fix and a separate topic altogether.


The thing is you are assuming Nintendo fans think the games will look as good as PS4/xbox one. No one thinks that. They simple think the games can look better then the current efforts put out by the ports.

Your right, it is my assumption, but I make this assumption because there are people on this forum who think that the WiiU will indeed match visually what the PS4/Xbox one can do because of 'diminishing returns' and that magical eDRAM, before that it was the power of GPGPU  as neither the PS4/xbox one were announced, and before that it was the WiiU price of $350 which set the tone for WiiU is powerful driven by Reggie and that neither Sony or Microsoft could release an uber specced console cuz it's just to expensive, and yet here we are today, and those goal posts keep moving.

Look I don't mean to blanket cover everyone in my statement, as clearly there are those reasonable fans out there, and then there are those rotten apples that ruin it for all, I simply want to make the points I make so I can to pass on my thoughts, this is after all a forum where we pass on our thoughts and discuss things as per the thread.

I think you would agree that blatant blind faith towards a product with no substance or grounding in reality is not helpful to the discussion, rather it poisons it causing the thread to die, in any case thank you for your feedback.

No-one's suggesting that diminishing returns will make PS4/One games equal to Wii U games visibly, just that the difference will be less severe than on PS360/Wii multiplats.



Monster Hunter: pissing me off since 2010.

Mr Khan said:

No-one's suggesting that diminishing returns will make PS4/One games equal to Wii U games visibly, just that the difference will be less severe than on PS360/Wii multiplats.


Or to put it in other words: The gap between WiiU and PS4 will be smaller than between PS360 and Wii



Wonderful read! Thanks for posting it.



orniletter said:
RED DEAD REDEMPTION !!!

Maybe if all of you ignored him and his "rdd looks better than x", he could realice the wrongness of his ways.

Although, I have to say that it made me lol.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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orniletter said:
Mr Khan said:
 

No-one's suggesting that diminishing returns will make PS4/One games equal to Wii U games visibly, just that the difference will be less severe than on PS360/Wii multiplats.


Or to put it in other words: The gap between WiiU and PS4 will be smaller than between PS360 and Wii

More to the point that the *numerical* gap between them will be less relevant. Diminishing returns will mean its harder to notice the difference (the numerical gap being smaller as well)



Monster Hunter: pissing me off since 2010.

orniletter said:
Mr Khan said:
 

No-one's suggesting that diminishing returns will make PS4/One games equal to Wii U games visibly, just that the difference will be less severe than on PS360/Wii multiplats.


Or to put it in other words: The gap between WiiU and PS4 will be smaller than between PS360 and Wii


from what I've gathered, it's the same as the PS2-Xbox gap, so games can be ported to the Wii U from a PS4, but they won't look as good, but they'll stick look kinda good i guess XD



basically guys, this means that at a glance, the Wii U at a dev's first glance looks weak. however, if you look at it CLOSELY, you can see that all the WiiU's parts (RAM,GPU,CPU,etc) fit together to make a VERY efficent piece of hardware to develop for, but only when used RIGHT, as in, optimize the games to use the Wii U's full potential, not just a half-assed port.



MohammadBadir said:

from what I've gathered, it's the same as the PS2-Xbox gap, so games can be ported to the Wii U from a PS4, but they won't look as good, but they'll stick look kinda good i guess XD

The gap is a bit larger than the DC - Xbox gap, but since diminishing returns have come to hit, the graphical differences will not be the same (still obvious though).



Mnementh said:
curl-6 said:
Mnementh said:

Of all the games currently released or developed probably Pikmin 3 and X make the most use of the hardware, but in different areas. X will need every bit of main memory to reduce visible loading, while Pikmin will utilize the CPU a lot to coordinate all the Pikmin and the enemies. Pikmin needs the CPU much more, that's why I assume they will have used the DSP for the sound.

Didn't Pikmin 1 & 2 have 100 Pikmin at once as well, on the Gamecube?

Yes, but I hope they can do more actions. Also you have the multiplayer modes with 2 times 100 Pikmin. But basically I see at the moment no game for WiiU that makes more usage of the CPU.

Assassin's Creed 3 was pretty CPU heavy with its large numbers of characters, each with complex human animation skeletons and AI routines.