Flamebait thread?
Edit: Actually, forget the question mark. I'm sure of it.
He's not even trying to have a logical discussion. I'll probably just get a reply saying "You posted on VGC. You must have intenet access. High five! XD"
Flamebait thread?
Edit: Actually, forget the question mark. I'm sure of it.
He's not even trying to have a logical discussion. I'll probably just get a reply saying "You posted on VGC. You must have intenet access. High five! XD"
sth88 said:
Easy there! I'm not saying you think the internet is the devil, and if that was the impression you got, I'm sorry I wasn't being clear. And your point here is valid. As I said, this is a tradeoff. There are real benefits to having your games linked to your account (like the ones I mentioned before), but you are absolutely right that there are real drawbacks as well. If you are adamant that you want to be able to play your games without an internet connection, either because you can't connect or don't want to, then the tradeoff is not for you, and the Xbox One is not your console. Plain and simple. And if too many people feel that way, then Microsoft will suffer because of it (and Sony will likely be the one to benefit the most). I'm currently of the opinion that it is a good tradeoff for me. I rarely have problems with my internet connection, I have no intention of ever moving somewhere that does not have decent internet, I don't buy used games anymore, and I rarely ever borrow, lend, or rent games. So the restrictions that this system would put in place are ones that I feel I could easily abide by, and in exchange, I get benefits like having access to my game even if my disc breaks. I can also look to Steam and see that this kind of system is perfectly viable, and tens of millions of people are perfectly happy with this kind of tradeoff. Steam games have DRM; they require an internet connection and cannot be sold or traded back and forth with friends. And yet despite those restrictions, Steam has a thriving community, larger than Xbox Live, with many loyal followers who buy their games exclusively on that platform despite having many other options on PC (like GOG, for example). Steam has found ways to provide benefits to its customers, such as great game sales, that help make up for the things that Steam gamers can't do. It's clear that if Microsoft plays their cards right (which is by no means a certainty, but is certainly a possibility) they can continue to have a thriving community despite the restrictions that their new ecosystem puts in place. |
Correct me if I'm wrong but when you buy a game on steam you can play it off line? With no 24 h checks? So the game is yours for real. This argument is towards the used game market not what we were discussing. That's a whole different conversation :P
BenVTrigger said: The thing is the Xbox One only requires a 1.5 Mbps connection. That is litteraly nothing. Cell phone run faster than that. |
thats 3x faster than my moms connection.... and I think I have 1mbps in milwaukee.... maybe it's 3 but yeah....
My computer is online most of the time. But it also works offline. I have no problem with optional services, but as soon as some company tries to force me to do something, I'm getting seriously turned off. I just know there's gonna be a time when I don't have access to the internet at home. I'm planning to move for example in the next few years. I moved quite a lot in my life and it always meant no internet for at least 4 weeks. But that's just one example.
I really really hate it when something doesn't work. Also I don't like the fact that the console is bound to become a brick in 10 or 20 years in the future. Once the servers are offline, the fun is over. Even my NES works just fine today, after nearly 25 years. And I'm sure it will still work when Xbox One does not anymore.
In the end, customers gain nothing from always online restrictions. Sure, it could be of no meaning to you and that is fine by me. But people have different tastes. For my entire life, consoles meant just popping a game in and start playing while on PC you had to deal with installations, DRM and such. With the Xbox One I don't see a point in consoles anymore. It's just as annoying as playing on a PC.
Now, as for the PS4, if Sony decides to do some bs with that console, I won't buy it either, just to make that clear. But I can still go Wii U in that case. DRM and always on are major issues for me. I don't support steam and I buy many games used, especially those that aren't available new anymore. Imagine you enjoy Skate 3, how about trying out Skate 1 and Skate 2? No problem with this generation, impossible with Xbox One. Unless you want to pay full price in some shitty online store.
I just don't like the thought that customers are getting less and less rights. I'm more than willing to pay for a game. I'm not willing to pay for the possibility to play some game, not knowing if the publisher will let me or not.
Music and movies are available online, DRM-free. You also have the option to buy them physically, DRM-free. No online connection required. If games want some special treatment, I'll be looking for another hobby. Simple as that.
Official member of VGC's Nintendo family, approved by the one and only RolStoppable. I feel honored.
Max King of the Wild said:
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Gotta be honest that is one horrendous connection.
Feel sorry for you bro
BenVTrigger said:
Feel sorry for you bro |
My brother lives in Clanskanie Oregon and all he can get is dial up. Yep. Dial up. And he has no cell reception at his house. I think this will affect more people than many think.
Max King of the Wild said:
What if someone doesnt game everyday (like me. last time i turned on my ps3 was a week ago) and their internet goes down. That person thinks, "Great, I can't watch cat clips on youtube... I know, I'll play some games." but wait... they havent checked in over 24 hours and their internet hasn't been down for over 24 hours... It really is a bigger pain than people who hold the dealwithit policy are making it out to be. I honestly dont care but I do see how awful it is for lots of people |
Well, the Xbox One is "Always On & Always connected," so I'm guessing that it'll continue doing the checks even if it remains untouched for an extended period of time. We'll see, though.
steelabhold said: Flamebait thread? Edit: Actually, forget the question mark. I'm sure of it. He's not even trying to have a logical discussion. I'll probably just get a reply saying "You posted on VGC. You must have intenet access. High five! XD" |
BenVTrigger said:
Feel sorry for you bro |
I agree, I stated earlier in this thread that it times out trying to post FB status' sometimes. It was very aggrivating while actually living here. My connection is fine. Netflix streams smooth. Only thing was NHL center Ice was a little choppy but thats probably because it was a live feed. I wont upgrade it because I'm a poor college student
(finally, shit you not... I've been trying to post this the moment you posted yours)
antfromtashkent said:
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I do think that questions around the used game market are connected to the tradeoff, but you're right, we are mainly discussing the internet connection here and I didn't mean to derail the discussion.
Anyway, I've been looking for a solid answer regarding how long one can stay on Steam's Offline Mode without checking back in, and unfortunately I haven't been able to get a clear answer. Steam's webpage describing this mode does not say. The only thing that seems clear after a quick google search and checking the first few links that come up is that you can use it for at least a couple weeks before checking back in, which is unquestionably better than once a day with the Xbox One (and I would like it if Microsoft would be willing to push back their check-in requirements back a bit, so that you could be offline for at least a week). But beyond that, it gets fuzzy, and no one seems to have a definitive answer; some have said they've gone two weeks before being forced back on, others a month or even six months. Some have asked Steam support, and the responses have been either "I don't know" or an unwillingness to give details. Perhaps it has to do with individual games, but I couldn't tell you for sure. At any rate, there seems to be frustration among some in the Steam community as to how Offline mode works.