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http://www.gameinformer.com/b/features/archive/2013/05/07/june-cover-revealed-infamous-second-son.aspx

 

http://media1.gameinformer.com/imagefeed/featured/sony2013/infamous/coverreveal/Unknown.jpg

 

This holiday will mark the release of the PlayStation 4, and gamers can't wait to learn more about Sony's jump to the next generation. In anticipation of this big event, Game Informer set out to create the definitive PlayStation 4 issue. Starting with a 10 page feature on Sucker Punch's Infamous Second Son (the cover star), our massive feature doesn't stop there. We explore the future of PlayStation 4 including Sony's new indie agenda, discuss Media Molecule's upcoming project, and reveal new information and screens for Destiny, Knack, Killzone: Shadow Fall, and DriveClub. On top of all that, we also interviewed Sony's Shuhei Yoshida and got our hands on the Dual Shock 4 controller.

But enough about our 30-page PlayStation 4 cover story, let's get back to Infamous Second Son.

In the series' first foray into a real-world location (Seattle), Cole MacGrath is dead. Since sacrificing himself at the end of Infamous 2, the country has been on high alert for other possible conduits. To deal with this perceived threat, the government has set up the oppressive Department of Unified Protection, and they've placed Seattle on lockdown. As new protagonist Delsin Rowe, players will be given more than enough opportunities to fight the power.

Check out our coverage trailer below for a taste of what to expect from our content. Also watch gameinformer.com throughout the day as we reveal three new PlayStation indie games.

 

You can view the full cover by clicking the image below.

 


More info from GAF (from GE) thanks to @hinch :

The latest issue of Game Informer contains a blowout of inFamous: Second Son through a 10-page cover story. We’ve rounded up some information from the magazine below, but you can find even more content – including screenshots – in the publication’s June 2013 release.

- Conduits now referred to as bioterrorists
- New area of government keeps track of the conduits: Department of Unified Protection
- Condits have been identified, holding them without trial in containment facilities
- Department of Unified Protection shows its power during an operation that doesn’t go as planned in Seattle
- Transport vehicle crashes and the conduits escape
- DUP sets up roadblocks and won’t let anyone enter/leave
- Condits have been identified, holding them without trial in containment facilities
- Department of Unified Protection shows its power during an operation that doesn’t go as planned in Seattle
- Transport vehicle crashes and the conduits escape
- DUP sets up roadblocks and won’t let anyone enter/leave
- Lots of security systems are sent out and Seattle is turned into something reminisint of an airport
- There are elevated walkways with search-lights and security cameras as well as checkpoints and scanners
- Game has parallels to post-9/11 America setting
- Security vs. freedom theme
- DUP is like the TSA

DUP guards

- DUP guards feature behavior similar to that of SWAT teams/trained military police
- Others have a seemingly supernatural ability to shield themselves and move around quickly
- Sucker Punch won’t elaborate on this further

Protagonist

- Stars 24-year-old Native American Delsin Rowe
- Delsin is the artistic type with a chip on his soldier
- Fan of anti-authoritarian street art
- Likes tagging buildings with his own art
- Very much an average guy until the conduit-transport vehicle crashes
- Delsin tries to help those in the wreck, and learns that he’s been a conduit all along with dragging an injured conduit from the area
- Soon realizes that he can control smoke
- Natural power lets him absorb other conduits’ power
- Can use more than smoke power
- Delsin is excited about his power unlike Cole

Gameplay

- Delsin can take down different forward-operating bases run by the DUP around Seattle
- Can get through these areas with force, but eliminating security systems is more effective
- Smoke projectile at Delsin’s disposal
- Also can perform a smoke-dash maneuver somewhat like Nightcrawler
- Air ducts found all across Seattle
- Can use the ducts to get around or climb like Cole
- Another technique lets Delsin throw smoking fireballs
- When Delsin descends, he can perform a “move” like Cole’s thunder drop
- Forests act as the edge of the game world

General

- Sucker Punch recreated the city’s feel instead of specific road layout

- Can also use Delsin’s chain as an alternative weapon
- Absorb smoke by pressing both thumbs down on the touchpad
- Touchpad can also be used to free conduits in cells
- Team wants to simply the controls; inFamous 2 actions required multiple button presses

pics :

http://i.imgur.com/EBhQCYjl.jpghttp://i.imgur.com/IZ1hGXTl.jpghttp://i.imgur.com/Fbmla84l.jpghttp://i.imgur.com/SUdteYGl.jpghttp://i.imgur.com/LbxsSmRl.jpg



http://www.thatvideogameblog.com/wp-content/uploads/2008/07/chrono_trigger_ds-june02.jpg

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ClassicGamingWizzz said:

http://www.gameinformer.com/b/features/archive/2013/05/07/june-cover-revealed-infamous-second-son.aspx

hope its better than the ones on ps3

What was wrong with inFAMOUS series?



                                         

CGI-Quality said:
ClassicGamingWizzz said:

http://www.gameinformer.com/b/features/archive/2013/05/07/june-cover-revealed-infamous-second-son.aspx

hope its better than the ones on ps3

What was wrong with inFAMOUS series?


i played 4 hours of the first one. well ill say it plain and simple, the game is boring in my opinion



Bet With Zero: He says WiiU and XB1 gap will be higher than 1.9M by end of 2014, i say it will grow smaller or vanish. 

Bet with Pezus: i win if Watch dogs sells more on PS3+360  than on next gen PS4 + Xbox One. winner gets 1 month sig control

Bet With JoeTheBro: He says WiiU in Jan 2013 > XB1 Jan 2014, i say the opposite.

ClassicGamingWizzz said:

http://www.gameinformer.com/b/features/archive/2013/05/07/june-cover-revealed-infamous-second-son.aspx

hope its better than the ones on ps3

What...inFamous 1+2 are my fav games of this gen...



bananaking21 said:
CGI-Quality said:
ClassicGamingWizzz said:

http://www.gameinformer.com/b/features/archive/2013/05/07/june-cover-revealed-infamous-second-son.aspx

hope its better than the ones on ps3

What was wrong with inFAMOUS series?


i played 4 hours of the first one. well ill say it plain and simple, the game is boring in my opinion

Fair enough (though I'm not sure 4hrs of play of one title is enough to deem the entire series "boring").



                                         

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Great cover, black and white+yellow = win. I sure hope they have learned from the two previous games that imo were good but far from great. I like the smoke powers, something different and cool.

Ifamous is the sony exclusive i couldnīt play , i have it on plus but everytime i try it i hate it, from the main character to the graphics and artstyle..

BUT i am waiting to see what they can do, this main character looks 100 times more interesting than cole.

http://www.thatvideogameblog.com/wp-content/uploads/2008/07/chrono_trigger_ds-june02.jpg

Interested in what new info will it bring. Just hope Sony won't double the Vita launch mistake and put everything on launch day. In my opinion InFamous would make a great February/March title to stabilise the flow of quality software.

So it is happening...PS4 preorder.

Greatness Awaits!

CGI-Quality said:
bananaking21 said:
CGI-Quality said:
ClassicGamingWizzz said:

http://www.gameinformer.com/b/features/archive/2013/05/07/june-cover-revealed-infamous-second-son.aspx

hope its better than the ones on ps3

What was wrong with inFAMOUS series?


i played 4 hours of the first one. well ill say it plain and simple, the game is boring in my opinion

Fair enough (though I'm not sure 4hrs of play of one title is enough to deem the entire series "boring").

sadly my older ps3 broke down and i lost the game (which was downloaded) and my PSN ID, so i couldnt continue it. i never commented on the second one, but the first one just didnt rub me off the good way, i was playing it just to finish it honestly. but i wasnt interested one bit in the second one after my experience with the first



Bet With Zero: He says WiiU and XB1 gap will be higher than 1.9M by end of 2014, i say it will grow smaller or vanish. 

Bet with Pezus: i win if Watch dogs sells more on PS3+360  than on next gen PS4 + Xbox One. winner gets 1 month sig control

Bet With JoeTheBro: He says WiiU in Jan 2013 > XB1 Jan 2014, i say the opposite.

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Oh damn, I was NOT expecting that. They mentioned yesterday their next cover story would be their longest cover feature since GTA IV.

 

Sounds like a PS4 special:

Starting with a 10 page feature on Sucker Punch's Infamous Second Son (the cover star), our massive feature doesn't stop there. We explore the future of PlayStation 4 including Sony's new indie agenda, discuss Media Molecule's upcoming project, and reveal new information and screens for Destiny, Knack, Killzone: Shadow Fall, and DriveClub. On top of all that, we also interviewed Sony's Shuhei Yoshida and got our hands on the Dual Shock 4 controller.