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whats the most emotional game you ever played?

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DEFINITELY the ending to Final Fantasy X, I mean, I love everything about the game, and the ending really hit me, it was just... well, very emotional for me.

Then I'd say Metal Gear Solid 4, the ending was great, oh so great, and dat boss fight. Seriously, if you've played it you'll know what I mean, if not, then you need to play it, I mean, just watching it isn't as good, but playing it... with the music and everything in the background... so beautiful!

There's probably more too, but they're the first that come to mind whenever I think about it...



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Immortal said:
Wright said:
Immortal said:
I see that a bunch of people have mentioned the Ace Attorney games, but I'm not sure if "emotional" is really the right word there. They affect me quite a bit, but somehow the thrilling aspect seems to be quite a bit more important than the "emotion".


The thrilling aspect is more important than emotion, I agree, but don't say that taking down the culprit in the last case of Trials and Tribulations isn't very emotional.

Almost every single last case in any Phoenix Wright game is pretty sad. You don't get a truly happy ending, but instead, you end up re-opening past wounds and learning the bitter background of everyone involved. The "special case" of the first Phoenix Wright (The one where you're with Emma, not Maya) had Edgeworth resigning at the very end, while a bunch of characters such as the cowboy and Emma's sister are jailed. Even though everyone cheers in the end, well, it's not that happy.


Oh, there's plenty of sad moments in the games. Sadness is all over the place. But I still wouldn't call it emotional. I mean, as you mentioned, everybody cheers in the end. That's the thng. Ace Attorney consistently has this forward-looking attitude. You constantly have to set aside the emotion and carry on. I mean, really early in the first game, you're given a pretty nasty shock, but you're not allowed to feel bad about it. You have to go through the case and get the bad guy, forgetting about how bad what happened might make you feel. In a way, that's one of my favorite things about AA.

In that T&T case you mentioned, although finding out who the actual culprit is rather emotional, the thrill seems to wash over it completely. I remember, at the end of that case, I was just desperately caught up in the action and didn't have time to feel sad about the culprit. In fact, that very last piece of evdence you submit is just so thrilling, so "in your face" (is that a spoiler?), that I'm too excited to feel bad about it.

Most other stories, in their emotional moments, let you soak in the sorrow completely. They dwell on the sadness for a while and emphasize how bad the characters are feeling. Ace Attorney isn't like that. You're either too busy getting the bad guy or trying to ignore the sadness and be cheery anyway to actually feel emotional.


I agree with your post very much, although the last case in T&T is one exception.



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fillet said:
Completely disagree.

The emotional is definitely in a sad AND thrilling way, but primarily sad. The music, the characters and the despair and mystery all add to it and not in the "action" way either.

If you play all the games as they are intended, they follow on and it's simply sublime in it's balance between a bit of action and enough story moving forward as things unfold.

In fact, as my previous post outline - I'm outright horrified at the games people have listed here as they are clearly games where the action and cinematic atmosphere has overwhelmed the person with hardly any proper "emotion" to speak of.

If people are listing Heavy Rain on their top list they are obviously in their teens still or haven't played any good games from the 90s at all or even the early 2000s, sure games like that are good and they pull on the emotional senses somewhat, but mostly it's just cinematic superficial stuff. There's no real "oh nooooooooo" moment in a more restrained way.

That or they're just all action junkies who dare I say it...don't know what real emotions are (shadow of the colossus!!!! Uncharted!!! FarCry 3!!!....it's just sad to even read)

Branch out people, this isn't about taste you really can't have expeirneced emotional games if that's the best you can list!

Really? You don't see emotion in Heavy Rain? You experience the death of a drowning child as you attempt to save him, talk to and play as parents who have lost their children and assist a woman after an attempted suicide as well as other moving scenes. It is all very honestly portrayed, primarily in dialogue, which isn't exactly cinematic. Just because a game has violence and cinematic sequences doesn't mean it can't have emotional impact as well. And as for Shadow of the Colossus, an action game?! You must have mistaken it for another game, or you haven't played it. Read some of this to understand how it affects others. I wouldn't ridicule the choices of others like that, just because you haven't been able to look past the superficial. If the "action and cinematic atmosphere" have overwhelmed you to the point where you haven't been able to experience the deeper moments then I feel bad for you, and it probably means you'll be stuck playing those same 90s games.

"There are only two games I consider masterpieces: Ico and Shadow of the Colossus." - Guillermo Del Toro



PSN: Osc89

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One that made me cry, WHEN I WAS A KID, was Kingdom Hearts at the end of the game. Don't question me.

One that made me think that games don't get much better than this, The Legend of Zelda: Ocarina of Time. It still holds that "most epic game ever spot" in my heart.



kain_kusanagi said:
nnodley said:
kain_kusanagi said:
Wright said:
kain_kusanagi said:
I cared about keeping clementine alive in The Walking Dead, but I don't really consider it a real video game. It and Heavy Rain are interactive entertainment, but not video games.

The new Tomb Raider was an emotional ride.

All the Mass Effect games are emotional and Halo 4 is as well.


How come you not consider them videogames?

You don't actualy play them. You only interact with them.

How does that make it not a video game?  All you do in any video game is interact with them.  Some more than others, but they are all video games.  I will never understand this statement.

There is a difference between playing a video game and interacting with digital media.

I could film a movie with 100s of alternate scenes and let the view choose their path. But that would not be a video game.

I could write a book with alternate chapters and let the reader choose their own adventure, but that would not be a video game.

The Walking Dead is a fantastic story with well written character, but it is not a video game. It feels like a video game, but it isn't a full video game. It's a collection of alternate scenes with choices and quick time events.

I don't have a problem with you or anyone else calling it a video game. I just consider this new genre too different from real video games to personaly regard it as such.

Fair enough.  Just seems odd to me.  



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fillet said:
SvennoJ said:
fillet said:
SvennoJ said:
In chronological order:

Grim Fandango
Ico
Syberia
Shadow of the Colossus
To the moon
Journey
Papa & Yo
The walking dead episode 3

Ahhh Syberia, I'd add that too.

Did you play Syberia 2, it directly carries on and completes the story of Syberia 1, quite a bit better though.

Yeah but it was over far too soon. I'm still waiting for Syberia 3. Once supposed to be a pc/ps3 title for 2010, currently in development to finally come out in 2014 or 2015.

I didn't know about this, that's great news although a bit too far way, still a Syberia 3 would be brilliant.

It's sad reading all these posts, it makes me think these people aren't older than 20 and haven't expeirenced proper emotional games.

It looks like people are mostly listing games they liked that had a brilliant action packed cinematic ending or parts that were superbly cinematic, that has nothing to do with emotions in terms of what the OP means I suspect.

Agreed.  I lol'd at some of these lists.  You can tell that some are just listing their favorite games that they may or may not have an emotional connection to.  If I were to do the same I would put Dark Souls on my list which is ridiculous bc I'll be the first to admit its not an emotional game.

People need to understand that there is a difference between an emotional game (like the op was asking for) and having an emotional connection to a game (such as nostalgia).



Osc89 said:
fillet said:
Completely disagree.

The emotional is definitely in a sad AND thrilling way, but primarily sad. The music, the characters and the despair and mystery all add to it and not in the "action" way either.

If you play all the games as they are intended, they follow on and it's simply sublime in it's balance between a bit of action and enough story moving forward as things unfold.

In fact, as my previous post outline - I'm outright horrified at the games people have listed here as they are clearly games where the action and cinematic atmosphere has overwhelmed the person with hardly any proper "emotion" to speak of.

If people are listing Heavy Rain on their top list they are obviously in their teens still or haven't played any good games from the 90s at all or even the early 2000s, sure games like that are good and they pull on the emotional senses somewhat, but mostly it's just cinematic superficial stuff. There's no real "oh nooooooooo" moment in a more restrained way.

That or they're just all action junkies who dare I say it...don't know what real emotions are (shadow of the colossus!!!! Uncharted!!! FarCry 3!!!....it's just sad to even read)

Branch out people, this isn't about taste you really can't have expeirneced emotional games if that's the best you can list!

Really? You don't see emotion in Heavy Rain? You experience the death of a drowning child as you attempt to save him, talk to and play as parents who have lost their children and assist a woman after an attempted suicide as well as other moving scenes. It is all very honestly portrayed, primarily in dialogue, which isn't exactly cinematic. Just because a game has violence and cinematic sequences doesn't mean it can't have emotional impact as well. And as for Shadow of the Colossus, an action game?! You must have mistaken it for another game, or you haven't played it. Read some of this to understand how it affects others. I wouldn't ridicule the choices of others like that, just because you haven't been able to look past the superficial. If the "action and cinematic atmosphere" have overwhelmed you to the point where you haven't been able to experience the deeper moments then I feel bad for you, and it probably means you'll be stuck playing those same 90s games.

"There are only two games I consider masterpieces: Ico and Shadow of the Colossus." - Guillermo Del Toro


I do see emotion in Heavy Rain, but then I've seen that same emotion in Fahrenheit which at it's time wasn't seen as anything that emotional but it surpasses Heavy Rain on that level by a country mile, because the emotion in Fahrenheit will show you just how much Heavy Rain relies on the cinematic side to push across the emotional stuff.

I'm not stuck in the 90s by any means it just seems the games most are listing aren't really heavy hitters in the emotional department.

Sure SoTC has the elements of being on a top list but it's missing much more than most other games that most people would relate to.

Ironically enough, imo it's not that I haven't played late 2000s games that is the problem (to which I have plenty), it's that people don't know what they're missing out. There's plenty of PS1 JRPGs that beat the pants off anything churned out the last few years for pulling on heart strings.

Then there's the case of members listing some old games but likely didn't enjoy the game for those bits because they were too young and you can tell because the other games they list couldn't possibly be anywhere near a top list. FFX for example is a very emotional game, even if the translation (I suspect) loses some of that and adds a lot of forced emotion, but the overall effect is passed off brilliantly taking everything into account.

You know they likely skipped all the scense and so forth, not saying I'm like 100% right here and sure it's arrogant of me to say it maybe but that doesn't make it not true!

Maybe I'm completly wrong, just an opinion, I'm heavily JRPG slanted which generally has an emotional story regardless of quality that hooks you in eventually. Action games certainly have to do more to earn that respect from me, and they usually fail in this area...but then JRPGs usually fail at action so it's a not exactly a condemnation...

Rant over.



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