I always feel like these posts are bad, but never awful because we have no idea who and what positions were cut. It makes sense to downsize after a big project if you're not planning to make a sequel or quick followup.
I always feel like these posts are bad, but never awful because we have no idea who and what positions were cut. It makes sense to downsize after a big project if you're not planning to make a sequel or quick followup.
outlawauron said: I always feel like these posts are bad, but never awful because we have no idea who and what positions were cut. It makes sense to downsize after a big project if you're not planning to make a sequel or quick followup. |
Coulda just been some security guards and janitors =P
riderz13371 said:
Coulda just been some security guards and janitors =P |
I would assume it's a lot of the Q&A team + some of the early stage team (artists, designers, etc.).
Only need a small team to continue on with DLC.
doesn't that happen often between games, in gaming companies, I mean do you really think ubisoft keep the 8000 people required to make assassin's creed when the game is done
Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.
Tim Schafer says it best:
http://www.gamasutra.com/view/news/179980/Tim_Schafer_Stop_laying_off_your_employees_once_a_game_is_done.php#.UQLxJ7_AeFA
Nintendo and PC gamer
riderz13371 said:
Coulda just been some security guards and janitors =P |
Those people need jobs too
AndrewWK said:
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They were layed off, they are collecting unemployment.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)
osed125 said: Tim Schafer says it best: http://www.gamasutra.com/view/news/179980/Tim_Schafer_Stop_laying_off_your_employees_once_a_game_is_done.php#.UQLxJ7_AeFA |
This man. Such a cool guy. He seems to always have some wise words to share. The heads at Superbot probably never thought about it from this angle, sadly.
4 ≈ One
Sony doesn't own Superbot, they didn't decide to lay people off. I'm guessing now that PASBR is over, they don't need to have such a large studio because they may not be working on a AAA title. Maybe they wanted to do a few smaller projects for Steam or PSN. If Sony hires them to do the sequel then they'll probably rehire people to work on the project.
Sigs are dumb. And so are you!