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Forums - Gaming Discussion - What is the difference between a JRPG and a WRPG?

Country of origin? I don't think the actual style or gameplay affects this classification. A game just like Final Fantasy made in America would still go under WRPG wouldn't it?



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Marks said:
Country of origin? I don't think the actual style or gameplay affects this classification. A game just like Final Fantasy made in America would still go under WRPG wouldn't it?


There will never be a game like final fantasy made in America.



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Otakumegane said:
Marks said:
Country of origin? I don't think the actual style or gameplay affects this classification. A game just like Final Fantasy made in America would still go under WRPG wouldn't it?


There will never be a game like final fantasy made in America.


Yeah I know, all I was saying is that if there was one it would still fall under WRPG because of country of origin....at least in my understanding. 



Marks said:
Otakumegane said:
Marks said:
Country of origin? I don't think the actual style or gameplay affects this classification. A game just like Final Fantasy made in America would still go under WRPG wouldn't it?


There will never be a game like final fantasy made in America.


Yeah I know, all I was saying is that if there was one it would still fall under WRPG because of country of origin....at least in my understanding.


That's the point. Many say it like you, country of origin. But others say it is made by differences in gameplay, story, character development, etc.



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Mnementh said:
Marks said:
Otakumegane said:
Marks said:
Country of origin? I don't think the actual style or gameplay affects this classification. A game just like Final Fantasy made in America would still go under WRPG wouldn't it?


There will never be a game like final fantasy made in America.


Yeah I know, all I was saying is that if there was one it would still fall under WRPG because of country of origin....at least in my understanding.


That's the point. Many say it like you, country of origin. But others say it is made by differences in gameplay, story, character development, etc.

Yeah good point my man. I'm in the country of origin camp, but I do think that goes hand in hand with differences in gameplay. An American would never come up with a game like Final Fantasy, and a Japanese would never come up with a game like Fallout...too big of a difference in culture or whatever. 



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Marks said:

Yeah good point my man. I'm in the country of origin camp, but I do think that goes hand in hand with differences in gameplay. An American would never come up with a game like Final Fantasy, and a Japanese would never come up with a game like Fallout...too big of a difference in culture or whatever. 

But Japanese could (and have) come up with game like Souls games - which is quite WRPG by that other, non-country of origin definition. If more of their countrymen would go that route, and maybe use more of Japanese medieval heritage (instead of going usual pop-culture emo heroes), just like western developers are doing with their RPGs, maybe todays western audience (where bulk of sales are) would accept Japanese developed RPGs much more open minded.



WRPG: greater character movement and flexibility, a shooter can be a WRPG as long as it has a skilltree and lvl system lol.

JRPG: stricter character movements, game defined by storytelling



Jrpg: More focused on story and character development. Cast of characters you can grow attached to.

Wrpg: More focused on exploring and freedom givin to the player in order for him/her to play how they would like to.

I actually enjoy both genres, but I will say that some of the most meaningful games to me have been Jrpgs. While I do enjoy Wrpgs like Skyrim, I feel that far too often they are forgettable. Like, I'll never forget working as a mercenary for a eco terrorist organization to blow up an energy reactor that is sucking life from the planet and then fighting to escape back to the hideout by jumping on top of a moving train.

Meanwhile in Skyrim...uhm, you kill dragons.

They both have very different things to offer so they can effectively coexist pretty well actually. That being said I also feel a lot of Wrpgs are completely overhyped.



UnitSmiley said:
Jrpg: More focused on story and character development. Cast of characters you can grow attached to.

Wrpg: More focused on exploring and freedom givin to the player in order for him/her to play how they would like to.

I actually enjoy both genres, but I will say that some of the most meaningful games to me have been Jrpgs. While I do enjoy Wrpgs like Skyrim, I feel that far too often they are forgettable. Like, I'll never forget working as a mercenary for a eco terrorist organization to blow up an energy reactor that is sucking life from the planet and then fighting to escape back to the hideout by jumping on top of a moving train.

Meanwhile in Skyrim...uhm, you kill dragons.

They both have very different things to offer so they can effectively coexist pretty well actually. That being said I also feel a lot of Wrpgs are completely overhyped.


Among many other memorable WRPGs, it seems to me you haven't played one of the best WRPGs ever made - Planscape: Torment. Or you would forever remember its "What can change nature of a man?" theme. But, I agree, ES games are not very memorable for their characters and stories.



HoloDust said:
UnitSmiley said:
Jrpg: More focused on story and character development. Cast of characters you can grow attached to.

Wrpg: More focused on exploring and freedom givin to the player in order for him/her to play how they would like to.

I actually enjoy both genres, but I will say that some of the most meaningful games to me have been Jrpgs. While I do enjoy Wrpgs like Skyrim, I feel that far too often they are forgettable. Like, I'll never forget working as a mercenary for a eco terrorist organization to blow up an energy reactor that is sucking life from the planet and then fighting to escape back to the hideout by jumping on top of a moving train.

Meanwhile in Skyrim...uhm, you kill dragons.

They both have very different things to offer so they can effectively coexist pretty well actually. That being said I also feel a lot of Wrpgs are completely overhyped.


Among many other memorable WRPGs, it seems to me you haven't played one of the best WRPGs ever made - Planscape: Torment. Or you would forever remember its "What can change nature of a man?" theme. But, I agree, ES games are not very memorable for their characters and stories.


You're right, perhaps I have just played more jrpgs than wrpgs so I havn't experienced all that they may have to offer.