FaintZ said:
Btw: FIRST POST ON VGCHARTZ. *epic moment*
|
Grats on Post One!
There are a few games I would consider as my favorites, so this is kind of hard. I'll narrow it to one old one and one new one.
Final Fantasy Tactics: Why aren't there more in this series? What the bloody, foaming hell? One of the most cherished and ported games ever, and they won't make more? Idiots. Why isn't there a spin-off for Agrias, one of the best characters since characters were created? They still make fan-art of her in Japan on a regular basis.
Orlandu is too powerful. I usually delete him right away.
Also, the last dungeon should scale. Deep Dungeon is actually the REAL final dungeon, and it's awesome. Um. Really, though, the game is close to perfect and I can't think of anything else.
Borderlands 2: The bugs during boss battles. Ugh. On my first play-through I had both BNK-3R and the Angel-level fight glitch out back-to-back, meaning I had to replay them both.
Then there is True Vault Hunter Mode, which made me want to throw bricks. Pretty much everything can 2-shot kill you, which is lame in a game that punishes you pretty harshly for dying. When I started over in TVHM, one of my first encounters on the Ice Shelf area had TWO Super Badass Bullymongs spawn. I had like zero chance. That was harder than most of the boss fights.
It also sucks when the enemy AI gets caught in a loop and won't stop moving, back and forth, back and forth, from one point to another.
Finally, boss farming is boring. The drop rates need to be higher on unique items, especially customizations. Conference Call + The Bee is one of the most broken things in any game ever and it feels cheap, but damn if it's not necessary, which I guess is why it's there.