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Forums - PC Discussion - Mike Capps: Epic Games has a PC-exclusive game in the works

sales2099 said:
I never thought Epic was in the charity business.

Investing millions into a game only to market it to people that by nature are pirates.

You're out of date, this isn't 2006 get with the times.

check out Leage Of Legends, Battlefield, Skyrim, Steam, Alan Wake , oh Alan Wake that game that didn't sell well on Xbox, it must be a failure on PC right?



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PullusPardus said:
sales2099 said:
I never thought Epic was in the charity business.

Investing millions into a game only to market it to people that by nature are pirates.

You're out of date, this isn't 2006 get with the times.

check out Leage Of Legends, Battlefield, Skyrim, Steam, Alan Wake , oh Alan Wake that game that didn't sell well on Xbox, it must be a failure on PC right?

Im sorry, I didnt know Epic games made all those. Cause if they didnt....then that was pointless to bring up. 

Oh and Alan Wake 360 sold more then Alan Wake PC, they just said that PC sales surpassed the costs to port it, which werent much. Skyrim and Battlefield consoles much surpassed the PC versions. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

pezus said:
sales2099 said:
PullusPardus said:
sales2099 said:
I never thought Epic was in the charity business.

Investing millions into a game only to market it to people that by nature are pirates.

You're out of date, this isn't 2006 get with the times.

check out Leage Of Legends, Battlefield, Skyrim, Steam, Alan Wake , oh Alan Wake that game that didn't sell well on Xbox, it must be a failure on PC right?

Im sorry, I didnt know Epic games made all those. Cause if they didnt....then that was pointless to bring up. 

Oh and Alan Wake 360 sold more then Alan Wake PC, they just said that PC sales surpassed the costs to port it, which werent much. Skyrim and Battlefield consoles much surpassed the PC versions. 

Link? I have seen no proof of that.

Here. It is common knowledge that console sales of a multiplat surpass that of its PC version. I should have clarified im referring to sales. Non-pirated sales. 

And your other quote, I am simply talking results, what actually happened. Epic over the past 7 years, has made the bulk of its revenue through console games and Unreal licensing to console games. The "why" doesnt change the results. You explained it, but in the end the answer is still one that benefits my argument. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
PullusPardus said:
sales2099 said:
I never thought Epic was in the charity business.

Investing millions into a game only to market it to people that by nature are pirates.

You're out of date, this isn't 2006 get with the times.

check out Leage Of Legends, Battlefield, Skyrim, Steam, Alan Wake , oh Alan Wake that game that didn't sell well on Xbox, it must be a failure on PC right?

Im sorry, I didnt know Epic games made all those. Cause if they didnt....then that was pointless to bring up. 

Oh and Alan Wake 360 sold more then Alan Wake PC, they just said that PC sales surpassed the costs to port it, which werent much. Skyrim and Battlefield consoles much surpassed the PC versions. 


http://www.vg247.com/2011/12/16/skyrim-ships-10-million-units-worldwide-sets-steam-record/ 

http://www.vg247.com/2011/11/11/over-200000-people-playing-skyrim-on-steam/

and that is the first few hours (heck most people didn't have that fast of download speeds)

oh and don't tell me about Battlefield 3, Its the reason Origin is getting a lot of spotlight, but I bet you don't know what that is because of your ignorance toward PCs 

oh and Alan Wake reached 2 million sales when it hit PC and thats EXCLUDING downloaded Steam versions , the xbox version sold 1.1 million , so do your math.



pezus said:
sales2099 said:
pezus said:
sales2099 said:
PullusPardus said:
sales2099 said:
I never thought Epic was in the charity business.

Investing millions into a game only to market it to people that by nature are pirates.

You're out of date, this isn't 2006 get with the times.

check out Leage Of Legends, Battlefield, Skyrim, Steam, Alan Wake , oh Alan Wake that game that didn't sell well on Xbox, it must be a failure on PC right?

Im sorry, I didnt know Epic games made all those. Cause if they didnt....then that was pointless to bring up. 

Oh and Alan Wake 360 sold more then Alan Wake PC, they just said that PC sales surpassed the costs to port it, which werent much. Skyrim and Battlefield consoles much surpassed the PC versions. 

Link? I have seen no proof of that.

Here. It is common knowledge that console sales of a multiplat surpass that of its PC version. I should have clarified im referring to sales. Non-pirated sales. 

And your other quote, I am simply talking results, what actually happened. Epic over the past 7 years, has made the bulk of its revenue through console games and Unreal licensing to console games. The "why" doesnt change the results. You explained it, but in the end the answer is still one that benefits my argument. 

No, actually it is not common knowledge. Especially for these games. ( http://bf3stats.com/  http://www.eurogamer.net/articles/2011-12-16-valve-skyrim-fastest-selling-game-in-steam-history). Console games are not the only ones using Unreal Engine...and how much they've made off the engine is just irrelevant to what you were saying. "Investing millions into a game only to market it to people that by nature are pirates." 

How is it the nature of PC gamers if they buy PC games on mass and the PC gaming market is bigger than any console?

It's really simple: Make a great PC game (not a port) and you're going to get the sales you deserve. If they go free to play too, there would be no reason to pirate the game.

The BF3 stats include that of pirated copies, if they arent then please clarify. Skyrim selling fastest in STeam history.....that says nothing about outselling the Xbox 360 version. Maybe the PS3 version but certainly not the 360 or 360/PS3 combined. 

And the PC gaming market is bigger then any console...if you factor in the pirating users. But alas they mean nothing to devs as thats 0 revenue coming to them. PC gamers who buy legit are offcourse a smaller userbase then 360 and PS3. 

But since we know nothing about this game, id say free to play is their best route to take 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

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sales2099 said:
I never thought Epic was in the charity business.

Investing millions into a game only to market it to people that by nature are pirates.


Skyrim: Sold 2 million RETAIL copies on the PC.  That isn't even including digital download

Fallout New Vegas: Sold 800,000 PC Copies, This does not include digital download such as steam where it sold a lot more probably

Fallout 3: Sold 790,000 Copies on the PC, not including Steam/Digital download

Witcher 2: Sold 700,000 Retail copies, and when you include digital download over 1.4 million copies sold

Witcher 1:  Sold over 1.5 million copies

Crysis 1: Sold over 3 million copies

Minecraft: Sold over 5.5 million copies.

Counter Strike Source:  Over 2 million PC units sold

HL2: Episode 1: Over 1 million copies sold

Counterstrike: Over 4 million copies sold

Portal 2: Valve has outright said it sold best on the PC, selling over 1.4 million digital copies and over 500,000 retail brick and mortor store copies

GTAIV: Sold 660,000 Retail copies, a lot more digital copies on steam.

TESIV: Sold over  1.3 million copies on PC.  Digital+Retail combined.

 

Now could you actually bring proof about PC piracy that doesn't involve stupid developers whining about the amount of leechers on a torrent file.  Pro Tip: There are people who download torrents then buy the games, there are people who download the torrents for the lulz and don't play the game, there are people who download the torrent because they bought a CD-Key, lost a disc, or their disc was scratched/ruined yet paid for the copy of the game legally. 



@sales2099

The last time I checked PC gaming was set to overtake console gaming in terms of revenue. I used to pirate games constantly but thanks to Steam and GOG the only games I pirate are console and handheld games :/



^^^
to clarify more Steam doesn't even count game sales, just how many people are playing them at the moment, and 200,000 in 11/11/11 in just the first hours of a game release is amazing, that means the people who finished downloading the game and actually playing it, thats excluding the ones who bought the Limited Edition (which is a lot of people by the way) and the boxed version.

oh and for Free to play games, League of Legends is my current favourite MOBA game (i haven't played DoTA 2 yet) and here is what wikipedia says

As of November 2011, League of Legends had over 32 million registrations and averages millions of players per day, with the number of concurrent users online at any given time peaking over half a million, doubling its player base in 4 months.

The thing about this game is that you have to buy the characters you want to play as, but they give you free characters to try that change every week , and I myself have put more than 60$ on it so far, because its a good game.

oh and there is also Tribes Ascend, I bet sales2009 doesn't know about their sanic fast gameplay because he is a shazbot



sales2099 said:
PullusPardus said:
sales2099 said:
I never thought Epic was in the charity business.

Investing millions into a game only to market it to people that by nature are pirates.

You're out of date, this isn't 2006 get with the times.

check out Leage Of Legends, Battlefield, Skyrim, Steam, Alan Wake , oh Alan Wake that game that didn't sell well on Xbox, it must be a failure on PC right?

Im sorry, I didnt know Epic games made all those. Cause if they didnt....then that was pointless to bring up. 

Oh and Alan Wake 360 sold more then Alan Wake PC, they just said that PC sales surpassed the costs to port it, which werent much. Skyrim and Battlefield consoles much surpassed the PC versions. 

Now you're pulling facts out of nowhere.  Don't use VGchartz as a proper gage for PC sales.  This site only uses RETAIL sales, and not DIGITAL DOWNLOAD sales.  Which digital download sales make up  the majority of PC games sold.  Skyrim sold 2.2 million retail copies, the PS3 sold only 3.5 million.  Factor in the amount of digital downloaded copies of Skyrim, and the PS3 probably sold the exact same amount of copies as the PC did.  I bought my copy of Battlefield 3 via digital download, as did many people I know.   Also 1.86 million retail copies is nowhere near a disaster, factor in the digital downloads and you have a popular game.  Many more people out there own consoles versus a high end gaming PC.  So I can see why console sales would be higher.  PC sold a HIGHER PERCENTAGE to user ratio than the consoles.



I was going to argue with sales2099 ignorant posts but I think most of it's been covered, lol