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Forums - Sales Discussion - PS3's Move Closing The Sales Gap with Kinect

o_O.Q said:
XanderZane said:
ironmanDX said:
NoCtiS_NoX said:

 

Ubisoft's VP of Marketing Tony Key, noted, “It's not healthy to just sell in the holiday, or 90% of your units in the holidays. We would really like to see them have some major launches during the non-holiday part of the year."

 

 


It can't be that bad... 10 million in a year is still a respectable feat. Espicially considering the move was first on the market. It also said 10 mil in March, we're in November, quickly closig in on December. How many Kinect bundls have sold by then? Tonnes... Move hit 8 mil "recently", compared to a 10 million in March by Kinect

Yeah, I'm not sure what they are talking about. The Kinect is well past 10 million now. If the Move is at 9 million the Kinect is probably closer to 14 million by now.  That's about to increase by leap in bounds. Whatever gap the MOVE gain will easily be lost over the holidays. I have seen any new Move games announced. All Sony does is convert their current titles to support Move and call it a day. Where the hell is Sorcery? It got pushed back to July 2012. Yikes.

 

these are all move only games releasing in just this month alone they are probably more but these are the ones i know of thats more games than nintendo has probably released for the year up till now for the wii... people really need to stop pushing these kind of stupid ignorant comments "All Sony does is convert their current titles to support Move and call it a day" if you don't know don't make the claim

 




Nice job with swovelware.

Show me Move "specific" games with a metacritic score above 70 and among those show me the number of titles that sold more then 500 000. 

I assure you Kinect has much more then Move



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

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sales2099 said:
o_O.Q said:
XanderZane said:

 I have seen any new Move games announced. All Sony does is convert their current titles to support Move and call it a day. Where the hell is Sorcery? It got pushed back to July 2012. Yikes.

 

these are all move only games releasing in just this month alone they are probably more but these are the ones i know of thats more games than nintendo has probably released for the year up till now for the wii... people really need to stop pushing these kind of stupid ignorant comments "All Sony does is convert their current titles to support Move and call it a day" if you don't know don't make the claim

 

Screens....


Nice job with swovelware.

Show me Move "specific" games with a metacritic score above 70 and among those show me the number of titles that sold more then 500 000. 

I assure you Kinect has much more then Move

You completely missed the point.

Bolded.



sales2099 said:
o_O.Q said:
XanderZane said:
ironmanDX said:
NoCtiS_NoX said:

 

Ubisoft's VP of Marketing Tony Key, noted, “It's not healthy to just sell in the holiday, or 90% of your units in the holidays. We would really like to see them have some major launches during the non-holiday part of the year."

 

 


It can't be that bad... 10 million in a year is still a respectable feat. Espicially considering the move was first on the market. It also said 10 mil in March, we're in November, quickly closig in on December. How many Kinect bundls have sold by then? Tonnes... Move hit 8 mil "recently", compared to a 10 million in March by Kinect

Yeah, I'm not sure what they are talking about. The Kinect is well past 10 million now. If the Move is at 9 million the Kinect is probably closer to 14 million by now.  That's about to increase by leap in bounds. Whatever gap the MOVE gain will easily be lost over the holidays. I have seen any new Move games announced. All Sony does is convert their current titles to support Move and call it a day. Where the hell is Sorcery? It got pushed back to July 2012. Yikes.

 

these are all move only games releasing in just this month alone they are probably more but these are the ones i know of thats more games than nintendo has probably released for the year up till now for the wii... people really need to stop pushing these kind of stupid ignorant comments "All Sony does is convert their current titles to support Move and call it a day" if you don't know don't make the claim

 




Nice job with swovelware.

Show me Move "specific" games with a metacritic score above 70 and among those show me the number of titles that sold more then 500 000. 

I assure you Kinect has much more then Move

 

i was responding to this comment...

"All Sony does is convert their current titles to support Move and call it a day."

in fact now that i think on it you've also pushed this bullshit a few times as well... i wouldn't expect any better...


"I assure you Kinect has much more then Move"

it probably does, then again i never ever said otherwise

 

"Nice job with swovelware."

lol and kinect sees nothing but awesome titles of the highest quality i'm quite sure...

 

nice rage post dude, asking me a bunch of shit completely unassociated with the post you quoted



Jazz2K said:
Maybe it's to adapt core gamers to this control system because the next Playstation will come with Move by default and no regular controller will come packed in.


not gonna happen



thx1139 said:
Pushing the Move to core gamers does nothing to expand the PS3 customer base.

this is true, but at this stage in the game, it might be too late anyway IMHO



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Mr Puggsly said:
oniyide said:
Mr Puggsly said:
Carl2291 said:
Mr Puggsly said:
Carl2291 said:
Mr Puggsly said:

Ah, I missed that. But why is Sony putting out so many casual titles? The Move failed to appeal to casual audiences based on how poorly past Move titles have done. So they put out more cliche casual games that will inevitably be ignored? Brilliant!

How is Kinect any different? It found an audience and does a much better job selling software.

Easy to make, rubbish videogames that can sell 100k units are easy profit. Probably make a profit off of 10000 copies or something for a whole bunch of the games released for it.

Start the Party, for example, has sold over 250000 units. That many units for a game with those production values is VERY easy money.

If games that release for it can sell over 100000 units, then they can be classed as a success. Look at what they did with Singstar...

Some titles probably are making a profit with only 100K sold. But I don't think its a worthwhile profit, otherwise we would see a large influx of support.

I guess Sony is just trying to cover all the bases in cliche software with little hope of the device taking off.



I don't think they ever really expected it to do much better than it has. If you look at the games Sony hype up for it, they aren't the same games that attract the Wii/Kinect crowd. Yeah, they might have put some small weight behind a few games at launch, but this Year? The focus has been on games like Killzone and Resistance. Not putting weight behind titles like Wii Play Motion snd Kinect Sports 2. I think they know it was overshadowed by Kinect for the casual market, so theyre going for the core. It shows too, with the BioShock Move support they got. Sorry for the wall of text, on the phone.

Right, they hype the Move with core games that don't require the Move. But I think its pretty clear that core gamers are sticking with their gamepads.

Sony is pushing Move as some core device, but the only games they put out that actually require it are casual games. Its a ridiculous strategy in my opinion.

so whats a better strategy?? Make a bunch of Just Dance adn WiiSPorts rip offs that no one will care about?? Or make those core games Move only?? Those are way worst than what they are doing right now, and considering they make profit off of every Move sold, I think they will be fine.

I suggest they keep making those Just Dance and Wii Sports clones because people do care about good ones. Some of the better selling Move titles are dance games and Sports Champions.

Well making their big budget core games Move would boost sales of the hardware, but its a financial risk. I would suggest taking some of their IPs and making spin off titles for the Move. Various ways they can go about that.

Perhaps they are making a profit now but the Move is fading fast.

I see where you are coming from I do, but i dont believe it will help, even if Sony were to make good clones like Sports Champions. They can only move so much, people who dont have PS3 are not going to abandon their Wiis and get PS3/Move for a slighty "better" experience. If they have Wii they most likely wont either. Hell even the clones on Wii dont sell anywhere near the real deals. 

As for your second point, how is it a risk?? They already said it costs them almost nothing to have these games Move compatible. Hell they can be done with a simple patch, so if anything it would be stupid not to do it. Whether people want to use it, it is entirely up to them. But having options is never a bad thing. 

Making spinoffs might actually be a good idea. I wonder how well they will do though. THe fanbase is going to know its a spinoff and are they that in love with an IP that they will buy it no matter the quality? Maybe, maybe not. MS could do this too and they have started. That Fable game is straight spinoff, but how well is that going to do?!



oniyide said:
thx1139 said:
Pushing the Move to core gamers does nothing to expand the PS3 customer base.

this is true, but at this stage in the game, it might be too late anyway IMHO

Did Kinect expand the 360 customer base?



Its libraries that sell systems not a single game.

oniyide said:

I see where you are coming from I do, but i dont believe it will help, even if Sony were to make good clones like Sports Champions. They can only move so much, people who dont have PS3 are not going to abandon their Wiis and get PS3/Move for a slighty "better" experience. If they have Wii they most likely wont either. Hell even the clones on Wii dont sell anywhere near the real deals. 

As for your second point, how is it a risk?? They already said it costs them almost nothing to have these games Move compatible. Hell they can be done with a simple patch, so if anything it would be stupid not to do it. Whether people want to use it, it is entirely up to them. But having options is never a bad thing. 

Making spinoffs might actually be a good idea. I wonder how well they will do though. THe fanbase is going to know its a spinoff and are they that in love with an IP that they will buy it no matter the quality? Maybe, maybe not. MS could do this too and they have started. That Fable game is straight spinoff, but how well is that going to do?!

I'm not implying they can hit Wii numbers with their dance and party games nor do they need to. More importantly some strong title could profit and help prevent Move from fading into obscurity.

The context was should Sony make their core games Move only. I was saying would be risky and it would be better to do lower budget spin offs.

How well the spin offs do depend on their appeal and if they're genuinely fun. If they're good that would atleast give people a reason to buy a Move. The Fable spin off is very different from the original games, but it does look interesting. Move spin offs don't necessarily need to be that different. They could be stand a lone expansions that make better use of the Move technology.



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Mr Puggsly said:
oniyide said:

I see where you are coming from I do, but i dont believe it will help, even if Sony were to make good clones like Sports Champions. They can only move so much, people who dont have PS3 are not going to abandon their Wiis and get PS3/Move for a slighty "better" experience. If they have Wii they most likely wont either. Hell even the clones on Wii dont sell anywhere near the real deals. 

As for your second point, how is it a risk?? They already said it costs them almost nothing to have these games Move compatible. Hell they can be done with a simple patch, so if anything it would be stupid not to do it. Whether people want to use it, it is entirely up to them. But having options is never a bad thing. 

Making spinoffs might actually be a good idea. I wonder how well they will do though. THe fanbase is going to know its a spinoff and are they that in love with an IP that they will buy it no matter the quality? Maybe, maybe not. MS could do this too and they have started. That Fable game is straight spinoff, but how well is that going to do?!

I'm not implying they can hit Wii numbers with their dance and party games nor do they need to. More importantly some strong title could profit and help prevent Move from fading into obscurity.

The context was should Sony make their core games Move only. I was saying would be risky and it would be better to do lower budget spin offs.

How well the spin offs do depend on their appeal and if they're genuinely fun. If they're good that would atleast give people a reason to buy a Move. The Fable spin off is very different from the original games, but it does look interesting. Move spin offs don't necessarily need to be that different. They could be stand a lone expansions that make better use of the Move technology.

This i can agree with, and I wasnt implying that Sony should just do core games. I would like to see a healththy combo of everything.



thx1139 said:
oniyide said:
thx1139 said:
Pushing the Move to core gamers does nothing to expand the PS3 customer base.

this is true, but at this stage in the game, it might be too late anyway IMHO

Did Kinect expand the 360 customer base?

A little bit?? Move doesnt have anywhere near the hype or poplularity of Kinect which is why i see it might be too late. Unless they come out with something out of left field.