Quantcast
PS3 Trades increased by 200% since PSN crash

Forums - Sony Discussion - PS3 Trades increased by 200% since PSN crash

question: if a retailer returns 1 ps3 weekly,how many would need to be returned to have an increase of 200%??



Around the Network
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said:
Again, why would your PSN account be linkted to them?  if your PSN account was linked to them, that would defeat the point of NOT NEEDING PSN.

And you just made my point


How?  Your PSN accounts wouldn't be linked to every server... there is zero reason for this to be the case.


Steam IDs aren't linked to every server you play on Steam.  Steam and PSN are actually more or less the exact same thing.  The only difference being steam isn't as controlling.

Do you realize how silly you are making yourself look here?

The difference is steam is a open system and psn is a closed system more to my point the psnstore which will remain closed regardless because ps3 is a closed platform Sony gets profit from everything that comes through it, linking your psn account would be cruicial to games you own otherwise piracy would be incredibly easy on digital games

Why.

This is.... yet again... another thing that is categorically false and you just make yourself look silly again with your lack of knowledge on how this stuff works.

Is piracy incredibly easy on digital games that don't require PSN for online

Of which, there are tons of singleplayer PSN games

PSN has nothing to do with stopping piracy.

Piracy is stopped (or was stopped) by the PS3's key autentication system.

Opening up your system to new servers wouldn't change a thing.

I mean, you do know the PS3 has a web browser right?  If games were sooooo easy to pirate without PSN.  I should be able to use my PS3 web browser, or a flash drive on my computer.   Download Megaman 11... then it should just work right?

Why because you are playing games on servers that don't bother to check if your on an account that bought the game, not to mention the whole issue with the friends list, running a open system off a closed system store has so many flaws with it it's riddicules yet you refuse to see any of them, steam only works because everything is open and even with it working there are tons of cheaters and pirates far more then on consoles so you thinking it would work just cuz it works on pc is kinda riddicules 

Seriously, go back and re-read what I said and absorb that for a second.  Do you think it's as easy to pirate a one player PSN game as just downloading it on your PSN.

Here is the hint... PSN doesn't check that... you don't have to be online to play PSN games.  AGAIN PSN does not do what you think it does.

You know what does check if the account owns the game?  Your PS3.  Offline.



Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said:
Again, why would your PSN account be linkted to them?  if your PSN account was linked to them, that would defeat the point of NOT NEEDING PSN.

And you just made my point


How?  Your PSN accounts wouldn't be linked to every server... there is zero reason for this to be the case.


Steam IDs aren't linked to every server you play on Steam.  Steam and PSN are actually more or less the exact same thing.  The only difference being steam isn't as controlling.

Do you realize how silly you are making yourself look here?

The difference is steam is a open system and psn is a closed system more to my point the psnstore which will remain closed regardless because ps3 is a closed platform Sony gets profit from everything that comes through it, linking your psn account would be cruicial to games you own otherwise piracy would be incredibly easy on digital games

Why.

This is.... yet again... another thing that is categorically false and you just make yourself look silly again with your lack of knowledge on how this stuff works.

Is piracy incredibly easy on digital games that don't require PSN for online

Of which, there are tons of singleplayer PSN games

PSN has nothing to do with stopping piracy.

Piracy is stopped (or was stopped) by the PS3's key autentication system.

Opening up your system to new servers wouldn't change a thing.

I mean, you do know the PS3 has a web browser right?  If games were sooooo easy to pirate without PSN.  I should be able to use my PS3 web browser, or a flash drive on my computer.   Download Megaman 11... then it should just work right?

Why because you are playing games on servers that don't bother to check if your on an account that bought the game, not to mention the whole issue with the friends list, running a open system off a closed system store has so many flaws with it it's riddicules yet you refuse to see any of them, steam only works because everything is open and even with it working there are tons of cheaters and pirates far more then on consoles so you thinking it would work just cuz it works on pc is kinda riddicules 

Seriously, go back and re-read what I said and absorb that for a second.  Do you think it's as easy to pirate a one player PSN game as just downloading it on your PSN.

Course not but it's alot easier on a open system 



awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:

The difference is steam is a open system and psn is a closed system more to my point the psnstore which will remain closed regardless because ps3 is a closed platform Sony gets profit from everything that comes through it, linking your psn account would be cruicial to games you own otherwise piracy would be incredibly easy on digital games

Why.

This is.... yet again... another thing that is categorically false and you just make yourself look silly again with your lack of knowledge on how this stuff works.

Is piracy incredibly easy on digital games that don't require PSN for online

Of which, there are tons of singleplayer PSN games

PSN has nothing to do with stopping piracy.

Piracy is stopped (or was stopped) by the PS3's key autentication system.

Opening up your system to new servers wouldn't change a thing.

I mean, you do know the PS3 has a web browser right?  If games were sooooo easy to pirate without PSN.  I should be able to use my PS3 web browser, or a flash drive on my computer.   Download Megaman 11... then it should just work right?

Why because you are playing games on servers that don't bother to check if your on an account that bought the game, not to mention the whole issue with the friends list, running a open system off a closed system store has so many flaws with it it's riddicules yet you refuse to see any of them, steam only works because everything is open and even with it working there are tons of cheaters and pirates far more then on consoles so you thinking it would work just cuz it works on pc is kinda riddicules 

Seriously, go back and re-read what I said and absorb that for a second.  Do you think it's as easy to pirate a one player PSN game as just downloading it on your PSN.

Course not but it's alot easier on a open system 

No it isn't.

PSN does not check if your games are pirated or not or if you own the PSN games...

and by the way... if you are pirating PSN games... PSN actually does think you own them.

What checks whether you own the game or not is your console.

That's why you don't have to be online to play PSN games.  Outside of Capcom.

Do you even own a PS3?



Kasz216 said:
awesomeX10 said:
Course not but it's alot easier on a open system 

 

No it isn't.

PSN does not check if your games are pirated or not or if you own the PSN games...

and by the way... if you are pirating PSN games... PSN actually does think you own them.

What checks whether you own the game or not is your console.

That's why you don't have to be online to play PSN games.  Outside of Capcom.

It checks firmware which would be impossible if the account wasn't link and the server wouldn't know if you brought the game so it would make it riddiculesly easy to pirate as oppossed to moderately difficult, and pcs measures for piracy preventure have been met with very limited results, so it's either open yourself up to hacking or open yourself up to piracy or open yourself up to cheats and exploits or any combination of the above, not to mention the issues with messaging and friends list even trophies, it's just not a good idea I don't get why you can't see something so obvious it barely works on an open system like pc it'd never work on a closed system 



Around the Network
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Course not but it's alot easier on a open system 

 

No it isn't.

PSN does not check if your games are pirated or not or if you own the PSN games...

and by the way... if you are pirating PSN games... PSN actually does think you own them.

What checks whether you own the game or not is your console.

That's why you don't have to be online to play PSN games.  Outside of Capcom.

It checks firmware which would be impossible if the account wasn't link and the server wouldn't know if you brought the game so it would make it riddiculesly easy to pirate as oppossed to moderately difficult, and pcs measures for piracy preventure have been met with very limited results, so it's either open yourself up to hacking or open yourself up to piracy or open yourself up to cheats and exploits or any combination of the above, not to mention the issues with messaging and friends list even trophies, it's just not a good idea I don't get why you can't see something so obvious it barely works on an open system like pc it'd never work on a closed system

Actually the PS3 does that automatically whenever it's online... and they know it, not by it's PSN ID... but by it's console number first and foremost.



Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Course not but it's alot easier on a open system 

 

No it isn't.

PSN does not check if your games are pirated or not or if you own the PSN games...

and by the way... if you are pirating PSN games... PSN actually does think you own them.

What checks whether you own the game or not is your console.

That's why you don't have to be online to play PSN games.  Outside of Capcom.

It checks firmware which would be impossible if the account wasn't link and the server wouldn't know if you brought the game so it would make it riddiculesly easy to pirate as oppossed to moderately difficult, and pcs measures for piracy preventure have been met with very limited results, so it's either open yourself up to hacking or open yourself up to piracy or open yourself up to cheats and exploits or any combination of the above, not to mention the issues with messaging and friends list even trophies, it's just not a good idea I don't get why you can't see something so obvious it barely works on an open system like pc it'd never work on a closed system

Actually the PS3 does that automatically whenever it's online... and they know it, not by it's PSN ID... but by it's console number first and foremost.

Which they couldn't detect if they weren't using their servers... which means the only way to check anything and send messages and see your friends ect ect would be to link psn accounts to the server 
try to keep up 



awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Course not but it's alot easier on a open system 

 

No it isn't.

PSN does not check if your games are pirated or not or if you own the PSN games...

and by the way... if you are pirating PSN games... PSN actually does think you own them.

What checks whether you own the game or not is your console.

That's why you don't have to be online to play PSN games.  Outside of Capcom.

It checks firmware which would be impossible if the account wasn't link and the server wouldn't know if you brought the game so it would make it riddiculesly easy to pirate as oppossed to moderately difficult, and pcs measures for piracy preventure have been met with very limited results, so it's either open yourself up to hacking or open yourself up to piracy or open yourself up to cheats and exploits or any combination of the above, not to mention the issues with messaging and friends list even trophies, it's just not a good idea I don't get why you can't see something so obvious it barely works on an open system like pc it'd never work on a closed system

Actually the PS3 does that automatically whenever it's online... and they know it, not by it's PSN ID... but by it's console number first and foremost.

Which they couldn't detect if they weren't using their servers... which means the only way to check anything and send messages and see your friends ect ect would be to link psn accounts to the server 
try to keep up 

Dude... don't be snotty when you don't understand the technical capabilities of what you are talking about.

Again, on Steam... you can check your friends list, cross game chat, all that shit... while playing in servers that are in fact... not connected to steam.  Steam accounts are not linked to every server you play games on.



Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Course not but it's alot easier on a open system 

 

No it isn't.

PSN does not check if your games are pirated or not or if you own the PSN games...

and by the way... if you are pirating PSN games... PSN actually does think you own them.

What checks whether you own the game or not is your console.

That's why you don't have to be online to play PSN games.  Outside of Capcom.

It checks firmware which would be impossible if the account wasn't link and the server wouldn't know if you brought the game so it would make it riddiculesly easy to pirate as oppossed to moderately difficult, and pcs measures for piracy preventure have been met with very limited results, so it's either open yourself up to hacking or open yourself up to piracy or open yourself up to cheats and exploits or any combination of the above, not to mention the issues with messaging and friends list even trophies, it's just not a good idea I don't get why you can't see something so obvious it barely works on an open system like pc it'd never work on a closed system

Actually the PS3 does that automatically whenever it's online... and they know it, not by it's PSN ID... but by it's console number first and foremost.

Which they couldn't detect if they weren't using their servers... which means the only way to check anything and send messages and see your friends ect ect would be to link psn accounts to the server 
try to keep up 

Dude... don't be snotty when you don't understand the technical capabilities of what you are talking about.

Again, on Steam... you can check your friends list, cross game chat, all that shit... while playing in servers that are in fact... not connected to steam.  Steam accounts are not linked to every server you play games on.

Steam isn't a closed system you just don't understand that it would be impossible to do on ps3 like they do on pc you are just assuming it is based on well absolutely nothing 



awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Course not but it's alot easier on a open system 

 

No it isn't.

PSN does not check if your games are pirated or not or if you own the PSN games...

and by the way... if you are pirating PSN games... PSN actually does think you own them.

What checks whether you own the game or not is your console.

That's why you don't have to be online to play PSN games.  Outside of Capcom.

It checks firmware which would be impossible if the account wasn't link and the server wouldn't know if you brought the game so it would make it riddiculesly easy to pirate as oppossed to moderately difficult, and pcs measures for piracy preventure have been met with very limited results, so it's either open yourself up to hacking or open yourself up to piracy or open yourself up to cheats and exploits or any combination of the above, not to mention the issues with messaging and friends list even trophies, it's just not a good idea I don't get why you can't see something so obvious it barely works on an open system like pc it'd never work on a closed system

Actually the PS3 does that automatically whenever it's online... and they know it, not by it's PSN ID... but by it's console number first and foremost.

Which they couldn't detect if they weren't using their servers... which means the only way to check anything and send messages and see your friends ect ect would be to link psn accounts to the server 
try to keep up 

Dude... don't be snotty when you don't understand the technical capabilities of what you are talking about.

Again, on Steam... you can check your friends list, cross game chat, all that shit... while playing in servers that are in fact... not connected to steam.  Steam accounts are not linked to every server you play games on.

Steam isn't a closed system you just don't understand that it would be impossible to do on ps3 like they do on pc you are just assuming it is based on well absolutely nothing

In otherwords "i've run out of things I don't know about, and can't even make up a reason it wouldn't work anymore."

Do you even know the difference between an open and closed system?  The answer?  Open sysetms are open.  All PSN would need to do to be like steam... is to allow companies to use outside servers.

Cross game chatting and all that is done via an overlay and has nothing to do with PSN.  The only difference between PSN (and live) and Steam is PSN and Live refuse to let you go connect to servers without putting in an extra password, so that PSN and Live can keep it as a commodity.

Live so they can charge for it... and PSN so they have the option to charge for it in the future if they want.

That's the ONLY advantage of the closed system PSN and Live have, with many disadvantages.

 

Though you know.  That you can charge for online service isn't really an advantage for the consumer, or really anyone long term.