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Forums - Nintendo Discussion - TheGUNNShop says "Nintendo Wii 2 is a joke!"

 

TheGUNNShop says "Nintendo Wii 2 is a joke!"

Yes, he is right 64 25.91%
 
No, this guy's a joke 115 46.56%
 
I'm not sure 35 14.17%
 
See poll 33 13.36%
 
Total:247

While I do agree with his conclusion (the Wii-2 is a joke), I don't agree with how he got there...namely "it's a joke BECAUSE the graphics card is outdated" 

Uhm, no? last I checked the PS1 was the weakest of that gen, and PS2 was weakest of its gen, and Wii was weakest of that gen, and those were the best selling consoles of all time. 

Just sayin. 



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Great an unqualified idiot giving there opinion on the internet...

 

If its all the same to you guys Im going to read what any given random twiter account thinks of this first! 



i dont understand the argument "console A was weaker than console B but it still did better, so that will always continue to happen in the future".

there are many other factors involved like how much they cost, when they were released, development issues.

and just because one system sold more it doesnt mean its better. sometimes it is, sometimes its not.

ps3 and xbox have tons more AAA games than wii, yet they have sold half the amount.

but when ps2 outsold gamecube its because it really did have better games, both first and third party.

no matter what statistics you cherry-pick, the larger picture is that consoles specifications do matter. its about having the right balance between price and power. too low power and you miss out on a lot of third party games (like wii did) and if its too costly, you miss out on a lot of sales (like ps3 did).

i think wii2 doesnt have the specs to compete in a market where consumers are increasingly wary about specifications and what the system will be able to offer in the future.

crytek recently said they want x720/ps4 to have 8gigs of ram, even if they have half of that wii2 will struggle to compete.



SosusOCR said:

Great an unqualified idiot giving there opinion on the internet...

 

If its all the same to you guys Im going to read what any given random twiter account thinks of this first! 


how many of us giving our opinions on forums are qualified?

in product design, its the opinion of the consumers that matters, the 'qualified' just sit at a desk and make it happen.



LordTheNightKnight said:
ssj12 said:
LordTheNightKnight said:

"THQ stated that a big budget next gen game would cost around 100$ at retail they said it would cost almost double to develop over the current generation."

This is why the graphics race has to stop. They aren't making the games better (the good games are due to talent, not waving their specs around), and the sales have NOT risen this generation to match the increased cost over last generation.


Graphics should not affect development ability or cost. Its the hardware itself. The 360 uses simple tech compared to the PS3, which is why PS3 games still cost more to develop for and its cheaper to make the PS3 game the main platform and port over to the 360 versus the otherway around. Creation of higher quality textures and graphics might take a fraction longer, but the cost of making textures in Photoshop is the exact same no matter if your making an SNES game or a PlayStation 9 game.

If the Wii2, PS4, and x720 use similar tech then there is zero reason for developers to have to hire new developers to  teach themselved a platform.

The only expensive part of developing consoles is the fact your need new development kits and stronger PCs. Which by now devs should have been way, way overspec the PC side compared to the PS4/x720 thanks to Intel's Skulltrail. If not its their problem. Plus, to start things off there is always the PSN/XBLA/WW that smaller games can be made to make transitions to new platforms more profitable and easier.

$100 games will only happen if inflation goes sky-high, which is not the fault of the game industry, rather the government.


Did you miss my point entirely? How does "graphics race" mean "development on a new system"? Read my comment again.

improved graphical power is natural progression to the next generation of hardware. I think you missed the entire point. It is clear that THQ was talking development cost, graphics are one part of game development, game development happened on consoles, and the highest development costs happen at the beginning of a generation when developers have to figure a new system out.



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Carl2291 said:
LordTheNightKnight said:

"THQ stated that a big budget next gen game would cost around 100$ at retail they said it would cost almost double to develop over the current generation."

This is why the graphics race has to stop. They aren't making the games better (the good games are due to talent, not waving their specs around), and the sales have NOT risen this generation to match the increased cost over last generation.

I agree with this.

I've said for a while now that we don't need to go too far beyond the PS3/360 level of graphics.


I mean, last gen the major game norm was about I guess $5-$7 million, maybe $10, with the big games being about $30-$40 million (the sure things like Final Fantasy and GTA). Now the norm is about $20-$25 million on the HD systems, with the big games being $60-$100 million.

Not only is there the issue of what another major advancement would cost, there is also the matter of sales for those games from last gen to now, or even the last two gens to now. They haven't really gone up. Not across the board* to make up for those.

* Since individual hits are outliers.



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LordTheNightKnight said:
Carl2291 said:
LordTheNightKnight said:

"THQ stated that a big budget next gen game would cost around 100$ at retail they said it would cost almost double to develop over the current generation."

This is why the graphics race has to stop. They aren't making the games better (the good games are due to talent, not waving their specs around), and the sales have NOT risen this generation to match the increased cost over last generation.

I agree with this.

I've said for a while now that we don't need to go too far beyond the PS3/360 level of graphics.


I mean, last gen the major game norm was about I guess $5-$7 million, maybe $10, with the big games being about $30-$40 million (the sure things like Final Fantasy and GTA). Now the norm is about $20-$25 million on the HD systems, with the big games being $60-$100 million.

Not only is there the issue of what another major advancement would cost, there is also the matter of sales for those games from last gen to now, or even the last two gens to now. They haven't really gone up. Not across the board* to make up for those.

* Since individual hits are outliers.

Ajusted for inflation Shenmue 1&2 (they were developed cuncurrently and the only reason they weren't one game was because they needed to recoup costs) cost $93,893,697. The only non MMOs to cost more than 50 mill that to my knowlage are games like GT5, FF XIII, RDR and GTA4.

and GTA4 cost so much not so much due to.

"over 1,000 people worked on the game for over 3 and a half years, doing everything from studying New York city with cameras that recorded city traffic for months, to contacting over 2,000 people just to obtain the rights to the hundreds of music tracks that can be listened to in the game. Price to record a master for each track ran at around $10,000 and that excludes the license and royalty fees."

yes that's right the music, add in the dozens of voice actors and that is what cost so much not graphics. 

Uncharted 2 had a reported budget of 20$ million and is considered one of the best looking games ever...

there are plenty of game last gen that cost more than 40 mill as well production values as a whol have improved last generation professional voice actors, motion capture big name producers/creators that demand higher salaries were less common. graphics are actually but a small part in the ever increasing cost of game development .



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zarx said:
LordTheNightKnight said:
Carl2291 said:
LordTheNightKnight said:

"THQ stated that a big budget next gen game would cost around 100$ at retail they said it would cost almost double to develop over the current generation."

This is why the graphics race has to stop. They aren't making the games better (the good games are due to talent, not waving their specs around), and the sales have NOT risen this generation to match the increased cost over last generation.

I agree with this.

I've said for a while now that we don't need to go too far beyond the PS3/360 level of graphics.


I mean, last gen the major game norm was about I guess $5-$7 million, maybe $10, with the big games being about $30-$40 million (the sure things like Final Fantasy and GTA). Now the norm is about $20-$25 million on the HD systems, with the big games being $60-$100 million.

Not only is there the issue of what another major advancement would cost, there is also the matter of sales for those games from last gen to now, or even the last two gens to now. They haven't really gone up. Not across the board* to make up for those.

* Since individual hits are outliers.

Ajusted for inflation Shenmue 1&2 (they were developed cuncurrently and the only reason they weren't one game was because they needed to recoup costs) cost $93,893,697. And most AAA games this gen cost 30-60 million the only 3 non MMOs to cost more than that to my knowlage is GT5, FF XIII and GTA4 and GTA4 cost so much not so much due to

"over 1,000 people worked on the game for over 3 and a half years, doing everything from studying New York city with cameras that recorded city traffic for months, to contacting over 2,000 people just to obtain the rights to the hundreds of music tracks that can be listened to in the game. Price to record a master for each track ran at around $10,000 and that excludes the license and royalty fees." yes that's right the music, add in the dozens of voice actors and that is what cost so much not graphics. 

Uncharted 2 had a reported budget of 20$ million and is considered one of the best looking games ever...

Considering most of the music in that game was shit thats a waist of dollars they could have saved



zarx said:
LordTheNightKnight said:
Carl2291 said:
LordTheNightKnight said:

"THQ stated that a big budget next gen game would cost around 100$ at retail they said it would cost almost double to develop over the current generation."

This is why the graphics race has to stop. They aren't making the games better (the good games are due to talent, not waving their specs around), and the sales have NOT risen this generation to match the increased cost over last generation.

I agree with this.

I've said for a while now that we don't need to go too far beyond the PS3/360 level of graphics.


I mean, last gen the major game norm was about I guess $5-$7 million, maybe $10, with the big games being about $30-$40 million (the sure things like Final Fantasy and GTA). Now the norm is about $20-$25 million on the HD systems, with the big games being $60-$100 million.

Not only is there the issue of what another major advancement would cost, there is also the matter of sales for those games from last gen to now, or even the last two gens to now. They haven't really gone up. Not across the board* to make up for those.

* Since individual hits are outliers.

Ajusted for inflation Shenmue 1&2 (they were developed cuncurrently and the only reason they weren't one game was because they needed to recoup costs) cost $93,893,697. And most AAA games this gen cost 30-60 million the only 3 non MMOs to cost more than that to my knowlage is GT5, FF XIII and GTA4 and GTA4 cost so much not so much due to

"over 1,000 people worked on the game for over 3 and a half years, doing everything from studying New York city with cameras that recorded city traffic for months, to contacting over 2,000 people just to obtain the rights to the hundreds of music tracks that can be listened to in the game. Price to record a master for each track ran at around $10,000 and that excludes the license and royalty fees." yes that's right the music, add in the dozens of voice actors and that is what cost so much not graphics. 

Uncharted 2 had a reported budget of 20$ million and is considered one of the best looking games ever...


You missed my point. You assumed I claimed the money wasn't for any reason, when my point clearly was about sales not increasing in general to match the money spent (I even bolded the part here).



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs