zarx said:
Ajusted for inflation Shenmue 1&2 (they were developed cuncurrently and the only reason they weren't one game was because they needed to recoup costs) cost $93,893,697. And most AAA games this gen cost 30-60 million the only 3 non MMOs to cost more than that to my knowlage is GT5, FF XIII and GTA4 and GTA4 cost so much not so much due to "over 1,000 people worked on the game for over 3 and a half years, doing everything from studying New York city with cameras that recorded city traffic for months, to contacting over 2,000 people just to obtain the rights to the hundreds of music tracks that can be listened to in the game. Price to record a master for each track ran at around $10,000 and that excludes the license and royalty fees." yes that's right the music, add in the dozens of voice actors and that is what cost so much not graphics. Uncharted 2 had a reported budget of 20$ million and is considered one of the best looking games ever... |
You missed my point. You assumed I claimed the money wasn't for any reason, when my point clearly was about sales not increasing in general to match the money spent (I even bolded the part here).
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








