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How Powerful is the NGP? Comparison

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Wow its very powerful!

But with great power comes great responsibility!

Let us hope the NGP can do what PS3 has done and show us with great power it can deliver the best (like the PS3)



All hail the KING, Andrespetmonkey

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Gojimaster said:

I predict that very few developers (outside of Sony 1st party) will ever use the full power of NGP, it just won't be profitable enough for them.  NGP games are going to be very expensive to create and they will surely cost in the $40-60 range at retail.  PS3 ports will help fill in the games schedule on NGP.  However, few us will want to buy the exact same guy that we got on the PS3 for the NGP.

Also, if NGP is going to operate purely on raw power it has a difficult road ahead.  New Ipod/Ipad models will be released well in advance of NGP.  Apple will probably surpass the raw power of the NGP 1 or 2 years after NGP release.  What will happen to the NGP then?  Many of the exclusives that NGP would have had will probably eventual have multi-console releases on Ipod/Ipad and NGP. 

I think NGP looks great, but being in a technological arms race is very difficult in today's handheld market.  3DS has also shown it can receive HD console ports (ie SSIV).  It should be very interesting to watch the next-gen handheld battle ut unfold. 

 


Yes, thats why NGP got praised for being very developer friendly and all 3rd party developers said its amazing (SEGA, EPIC....)



--OkeyDokey-- said:
endoftheworld166 said:

Screen shots are alot different then when playing a game, and I can see the jagged edges on the MGS one quite clearly 

Yeah, and look at those rocks in Uncharted. Awful. In any case, it's clearly no where near PS3 quality visuals. People need to stop overhyping the specs.


well you would think people would be smarter. PS2 outputs at 1920x1080p

this is 800 x400. This is around Standard definition. So lighting etc.. may look great. but the level of detail in objects will not be possible as it would on PS3.



 

 

Cobretti2 said:
--OkeyDokey-- said:
endoftheworld166 said:

Screen shots are alot different then when playing a game, and I can see the jagged edges on the MGS one quite clearly 

Yeah, and look at those rocks in Uncharted. Awful. In any case, it's clearly no where near PS3 quality visuals. People need to stop overhyping the specs.

well you would think people would be smarter. PS2 outputs at 1920x1080p

this is 800 x400. This is around Standard definition. So lighting etc.. may look great. but the level of detail in objects will not be possible as it would on PS3.

3DS outputs in 800x240 - I believe that the NGP puts out in something like 542p? Some weird number like that.



NGP is 960x544, it's pretty much a 1/4th HD res display, which is fine for a handheld. Expect a lot of the 3DS and NGP games to look the same though, I see a future of multiplats who won't spend the budget to create higher quality assets for NGP due to smaller screens since it'd make 0 sense from a cost perspective. As long as both systems have current gen like shaders, they will both look fine, only one will be in actual 3D. I won't play Uncharted on the NGP for the same reason I won't play God of War on PSP, it won't feel as immersive or epic to what I'm used to at home.



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disolitude said:
flashpoint_1230 said:
disolitude said:

Sweet...I always wanted to see an apples to oranges comparison with no reference points or benchmarks.

Me, too! :D Because comparing a device with a closed operating system meant for multitasking to a device built solely for gaming is so effective...

Yep very effective at building hype...it also works well as filler when there is no real information to go on.

Seriously though mhz comparisons dont always indicate performance levels.

ATI 5870 has 80 texture units, 850 mhz graphics chip clock and 1200 mhz memory clock...

It surely has to murder the Nvidia GTX 580 with only 64 texture units, 722 mhz graphics clock and only 1000 mhz memory clock. Right? Right?!? Errr no...

im not saying NGP won't be a powerhouse, but some publications will post anything for advertising revenue, including meaningless comparisons like this.

Lol remember the pointless comparison charts made by Sony and MS last year about damn prices and buttons/no buttons between the Move, Wii and Kinect?

That was hilarious shit.

 



Sony is so stupid to always sell their things at a loss... Dumping should be prohibited. It's no fair competition.



Hmm, I didn't know that the iPad had such poor specs. What's the purpose of that gadget inbetween MP3 players, smartphones and laptops again?



End of 2016 hardware sales:

Wii U: 15 million. PS4: 54 million. One: 30 million. 3DS: 64.8 million. PSVita: 15.2 million.

Cheebee said:
endoftheworld166 said:
MrT-Tar said:

To all debating jaggies and resolution:

I'm not sure whether I'm correct, and ignore this if I'm not, but sure one can't easily judge 3DS screenshots as the resolution will appear higher when played it 3D.  One is essentially viewing two lower resolution screenshots on the 3DS, that appear as one higher resolution one.

Oh please hardly anyone is going to use 3D more then 2D it will drain the battery too fast and give them headaches 

Indeed, I'm quite sure hardly anyone is going to use the 3D feature on a product specifically created to display games in 3D and which even has '3D' in its name.    -_-'

I didn't say they'd never use it just that they'd end up using 2D the majority of the time because it's more pratical 



ChichiriMuyo said:

What's funny to me is that Sony needs 10x the raw power of Nintento (apples to oranges) or more in order to remove some jaggies I won't even notice during gameplay.  I did see some in that MGS pic, but it's also bigger than an entire 3DS on my display (woot, PC connected to TV!).  Shrink it down and get it into motion and I'll barely notice.  Not that I'd care, either, as I have a few DS games where I notice the jaggies and it doesn't distract from my enjoyment of the games themselves.  Some people are willing to pay a lot more for little gain, and that's fine for them, but the difference in tech means so little to my experience that I'm going for whichever will give the more entertaining experience.  Experience says that'll be Nintendo and they won't have to break a sweat doing it.

Almost exactly what I said on the previous page(3). Plus, official specs for the 3DS has not been announced has it?  I think NGP specs are official but I haven't found a site that actually confirms the clock speeds, memory, etc of the 3DS.  All we know is it's using the PICA GPU which can range anywhere between 200mhz to 400mhz in terms of clock speeds. In addition there are other factors that come into play regarding the 3DS which could amp it's visuals.  Jaggies for example won't be as pronounced on a 3 to 4 inch screen as compared to a 5 to 6 inch screen.  It's a given though that NGP will be a powerhouse (somewhere bet the 360 and PS3) but the 3DS ain't a slouch either and probably will fall somewhere anywhere between the Gamecube and Wii or even Wii and 360  in terms of horsepower.  Which is still very, very competent for a handheld using only a 3 to 3.5 inch screen and whose specialty is providing a "new" kind of experience like 3D without glasses.