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The ultimate fall of Rare

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Rare made some of my favorite games.  I loved Conker (even bought the Xbox Version and beat it twice), Killer Instinct, the Donkey Kong games, Goldeneye, Perfect Dark, and Starfox Adventures.  Rare has a style that makes games look friggin beautiful!  My jaw dropped for DKC, DK64, KI, and SFA.

But I'm not sure I'd be too hyped for more 3D platformers, FPS's (not a genre 8 really enjoy), or fighting games that don't star Ryu.  Rare of old may just be a relic of an older time.  Maybe new Rare is doing what they need to be doing--trying to evolve.  I admit, they haven't blown me away.  I own (but haven't bothered to play) all of the Viva Pinata games, loved Kameo, and respect Kinect Sports.  I still believe that Rare is a good asset for M$ and will be in the future, too.



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Rare went to nothing the day the Stamper brothers went with the rest of the real talent. Rare is now appropriate naming for the fact the talent there is now rare



I'd also like to call trollolol, and ask you kindly to get back under your bridge.

Rare aren't making some of the finest games of the generation, as they did with things like Goldeneye, Banjo Kazooie and Perfect Dark on N64, but they've evolved as a studio. They're exactly the first party team Microsoft need to be working on Kinect and turning Kinect into a success. I played Kinect Sports recently, and while I wasn't blown away, it's a very good evolution of what Nintendo have done with Wii Sports. Also, I agree with someone else who said Kameo was under-rated.



dsister said:

Judging by your recent posts you haven't even touched a 360, so you already don't have any credibility. Second you got a huge fact wrong in your first paragraph. Third they also worked on NXE, Rare is a huge studio[s]. Fourth your mother.

 

The Rare Defense Force is back! You gotta step up your trolling


Bout time you came back Dsister, we need someone with Rare's knowledge, not just selective knowledge when the argument works for them. :D



 

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I like people saying "it's gret they do Kinect sport, Avatar, Viva pinata it('s great and all"

Seriously?

We are talking about a once great studio considered among the best and paid an impressive amount of money who is doing low level stuffs that every other studio could do easily?

Rare is dead, the people who worked there are not in the studio anymore it's like if this was a completely different studio than the old Rare.



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Lucas-Rio said:

I like people saying "it's gret they do Kinect sport, Avatar, Viva pinata it('s great and all"

Seriously?

We are talking about a once great studio considered among the best and paid an impressive amount of money who is doing low level stuffs that every other studio could do easily?

Rare is dead, the people who worked there are not in the studio anymore it's like if this was a completely different studio than the old Rare.


Really Rare is dead? So can you tell me who formulated NXE, a hell of a lot of Kinect Software and Kinect Sports, Perfect dark to xbla (also banjo 1 and 2), Viva Pinata 1 and 2, Banjo Nuts and Bolts (I really could continue.)

You are trolling and that is all you are doing, quite a poor attempt as well. :-/



 

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Lucas-Rio said:

The once great studio, who developped Donkey Kong Country, GoldenEye, Perfect Dark, Banjo&Kazooie and who had fallen to the point of being sold by Nintendo to Microsoft, went on to developp good/average games.


But now it's even lower,  they did Kinect Sport who was poorly received (it's way inferior to Wii Sport Resort) as one of the worst Kinect related product and now are doing "Avatar" for Kinect, which is absolutely non related to gaming and lame in its concept.

With almost all of the former employees having left the boat (is there one people in rare now who was in the 64 era? I doubt it) and the current things the studio is working on, we can already say that the studio is dead as a good developper as it has been the case for a long time.


Kinect sports has ben well received and is, imo, a far superior experience in every way to the original Wii Sports.  It also has one of the HIGHEST ratings for a Kinect related product.  The game has been improived since reviews too with extra free content.

That last paragraph is quite amusing... look at any developer staff lists for 1998 and tell me how many of their staff are still in situ, its 13 years ago for god sake.

So you are wrong on the first one and your second point is meaningless.

Bye for now.



I'm not really here!

Link: Shipment History Since 1995


Lucas-Rio said:

I like people saying "it's gret they do Kinect sport, Avatar, Viva pinata it('s great and all"

Seriously?

We are talking about a once great studio considered among the best and paid an impressive amount of money who is doing low level stuffs that every other studio could do easily?

Rare is dead, the people who worked there are not in the studio anymore it's like if this was a completely different studio than the old Rare.

Low level stuff..? They are integral to the new direction that ther 360 has taken with Avatars and Kinect.  It is this that has ensured 8m kinects shipped (probably pretty much sold now) and 2 consecutive 1m 360 weeks.

You are spouting nonsense of which you obviously know nothing.



I'm not really here!

Link: Shipment History Since 1995


Microsoft has changed direction to cover a wider audience. Rare appears to be the developer charged with spearheading that new focus.

They haven't fallen, they're just on a a different ledge.



Cunning_Linguist said:

Microsoft has changed direction to cover a wider audience. Rare appears to be the developer charged with spearheading that new focus.

They haven't fallen, they're just on a a different ledge.


And thus, the Xbox 360, Microsoft, every game released on it and every entity to ever work on them has been RUINED FOREVER.

 

....

Haven't I heard this somewhere before?



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