By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - The Malstrom thread 2: Revenge of the Lapsed Gamer

Metallicube said:
TheWon said:

 

http://seanmalstrom.wordpress.com/2010/10/08/email-the-3ds-has-psp-qualities/

 

Wow now he's against the 3DS! I tell you this guy has to be related to Patcher because they say some crazy things.

I honestly think Malstrom just likes to go against the grain with the "conventional wisdom," sometimes just for the sake of going against it. Often he is correct because the conventional wisdom is frequently wrong - Everyone thought Nintendo was going to go third party, and we all know how that turned out - But sometimes he is wrong (or over exagurates). Now that the conventional wisdom seems to be that Nintendo will crush the competition with the 3DS, he is backing off the bandwagon and taking a closer look at it, being far more critical of it. While I agree with Malstrom's posts like 90% of the time, I am not with him in these sudden doomsday theories of the 3DS.

I guess he is saying that Nintendo is kind of going back to being like Sony and MS, too "core based" and reliant on hardware and technolgy, which I can kind of see. (This shows in the Wii lineup of 2010 with games like Other M and Galaxy 2, which have not picked up Wii sales). But when he says that 3DS sales will wane, that puzzles me. If you look at the lineup, the sheer strength of the library is absolutely massive compared to most Nintendo platforms; both first and third party. Malstrom even said once himself; the console with the most/best games generall sells the most hardware, and this is what the 3DS appears to be doing. I see is sort of like another PS2, rather than an N64, in that it is coming off a major success, with even stronger third party support, and many many quality games from all genres.I just can't see a handheld with a library like that and such strong 3rd party support to perform poorly.

I'm not sure Nintendo necessarilly needs to implement the Wii strategy as strongly in the handheld sector, since the competition isn't nearly as strong as it is in home consoles. However, I'm 100% with him that Nintendo NEEDS a brand new 2D Mario for the system. I can't imagine them NOT releasing it, if they like making money at all..

Besides this, I believe he is jumping the gun. The original DS didn't have a 2D Mario until a couple years into its life. I believe a similar situation will happen with the 3DS. Also, Nintendo will always be looking to reach new markets, I can't see them stopping this strategy with 3DS. They are simply starting it out with more established franchises in order to get a quick and stable install base from the getgo.


I agree.

There is no possible way that after the success of New Super Mario Bros. on both the Wii and DS that Ninty won't make a 2D Mario within the first 2 years. Mario Kart is already on the 3DS along with Animal Crossing - both marquee holiday titles that Nintendo propped up over the last few years.

A Super Mario World 2 or NSMB2 is just the killshot. There is nothing stopping them from creating another evergreen either. They've been amassing quite the amount of success with lesser known DS titles (Art Academy, Style Savvy, Rhythm Heaven, Fossil Fighters) and its only a matter of time where such a large IP collection can propel them forward.

The sheer number of initial titles being released for the 3DS from 3rd parties as well around launch time is pretty much the best Ninty could ask for. I can see Ninty being a little core focused...but with the volume of titles available, I don't see how they could blow it all....especially to the still unannounced PSP2.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

Around the Network

The games for the gamcube were not as good as people seem to believe, as we can see with the Super Gamecube games, they are pretty mediocre, this is why the Gamecube was beaten



SaviorX said:
Metallicube said:
TheWon said:

 

http://seanmalstrom.wordpress.com/2010/10/08/email-the-3ds-has-psp-qualities/

 

Wow now he's against the 3DS! I tell you this guy has to be related to Patcher because they say some crazy things.

I honestly think Malstrom just likes to go against the grain with the "conventional wisdom," sometimes just for the sake of going against it. Often he is correct because the conventional wisdom is frequently wrong - Everyone thought Nintendo was going to go third party, and we all know how that turned out - But sometimes he is wrong (or over exagurates). Now that the conventional wisdom seems to be that Nintendo will crush the competition with the 3DS, he is backing off the bandwagon and taking a closer look at it, being far more critical of it. While I agree with Malstrom's posts like 90% of the time, I am not with him in these sudden doomsday theories of the 3DS.

I guess he is saying that Nintendo is kind of going back to being like Sony and MS, too "core based" and reliant on hardware and technolgy, which I can kind of see. (This shows in the Wii lineup of 2010 with games like Other M and Galaxy 2, which have not picked up Wii sales). But when he says that 3DS sales will wane, that puzzles me. If you look at the lineup, the sheer strength of the library is absolutely massive compared to most Nintendo platforms; both first and third party. Malstrom even said once himself; the console with the most/best games generall sells the most hardware, and this is what the 3DS appears to be doing. I see is sort of like another PS2, rather than an N64, in that it is coming off a major success, with even stronger third party support, and many many quality games from all genres.I just can't see a handheld with a library like that and such strong 3rd party support to perform poorly.

I'm not sure Nintendo necessarilly needs to implement the Wii strategy as strongly in the handheld sector, since the competition isn't nearly as strong as it is in home consoles. However, I'm 100% with him that Nintendo NEEDS a brand new 2D Mario for the system. I can't imagine them NOT releasing it, if they like making money at all..

Besides this, I believe he is jumping the gun. The original DS didn't have a 2D Mario until a couple years into its life. I believe a similar situation will happen with the 3DS. Also, Nintendo will always be looking to reach new markets, I can't see them stopping this strategy with 3DS. They are simply starting it out with more established franchises in order to get a quick and stable install base from the getgo.


I agree.

There is no possible way that after the success of New Super Mario Bros. on both the Wii and DS that Ninty won't make a 2D Mario within the first 2 years. Mario Kart is already on the 3DS along with Animal Crossing - both marquee holiday titles that Nintendo propped up over the last few years.

A Super Mario World 2 or NSMB2 is just the killshot. There is nothing stopping them from creating another evergreen either. They've been amassing quite the amount of success with lesser known DS titles (Art Academy, Style Savvy, Rhythm Heaven, Fossil Fighters) and its only a matter of time where such a large IP collection can propel them forward.

The sheer number of initial titles being released for the 3DS from 3rd parties as well around launch time is pretty much the best Ninty could ask for. I can see Ninty being a little core focused...but with the volume of titles available, I don't see how they could blow it all....especially to the still unannounced PSP2.


I dunno Nintendo does some pretty dumb things, like Other M, Galaxy 2, User Generated content



I ain't making no topic for no group of folks who hold that appealing to multiple demographics is dumb

You do it, Rol



Killiana1a said:
LordTheNightKnight said:
Killiana1a said:
the_bloodwalker said:

As much as I am hyped for the 3DS. I'm beginning to get worried that Nintendo might lose it's touch again

With Move and Kinect, Nintendo is looking to the 3DS for another hardware mechanic gimmick just like the Wii did for player controls.

I hate to use the word "gimmick" because it is understood as a one-trick pony, while glossing over the great software library of the Wii. However, I still cannot stop myself from thinking, would the Wii  have beeen as successful as it is with conventional controllers?

Personally, I don't know. The software was developed around the controller and it proved to be a goldmine. That being said, there were plenty of great software titles for the GameCube and it got absolutely curb stomped ala American History X style by the PS2. Factor in, the unknowns from what would have been with a traditional controller and all I can conclude is, I don't know it depends.

This being said, I honestly believe Nintendo will not see hardware numbers in the next generation equivalent to the Wii's numbers. Reasons? Move offers consumers who want Blu Ray for the movie theatre at home experience with a better alternative in more accurate user controls for their and their children's gaming needs. Furthermore, Microsoft with Kinect is taking gaming to a whole 'nother level in controller-less gaming. Microsoft doing Kinect first, attributes the creation of controller-less gaming to Microsoft and if Nintendo responds then they will be ripped for copying from Microsoft.

I just don't see how Nintendo replicates the success of the Wii and DS especially if the 3DS is going down the road of N64 as Malstrom is saying. All that is left for Nintendo is to focus on putting out the best quality software and retaining their blue ocean market. Nintendo is more than capable of both.


The thing is that Malstrom shows why that isn't the case, and why the GC games didn't sell despite a lot of gamers liking them.

The GC didn't have games that appealed to the mainstream. That's why they didn't sell. The Wii does. And unless the Move and Kinect have mainstream games (instead of Wii ripoffs), those will not be what you claim they are.

Malstrom's argument for the success of the Wii boils down to a great software library for core Nintendo players and an untapped market. Whereas Sony and Microsoft focus on hardware and the core, Nintendo focuses on games, which will sell to any gamer, lapsed or core. This is Malstrom's argument oversimplified without all the needless "professor with a cigar in his mouth" commentary.

The problem is, with Move and Kinect, Nintendo no longer has a free reign on the Blue Ocean market. Kinect moreso than Move because the initial launch strategy Sony did with the Move did not focus on marketing because they thought core Sony players would pick it up and it would gain momentum like a grassroots political effort. With the Kinect, you have a very serious threat and very, very big fish in the Blue Ocean. From what I have seen and read, Microsoft is serious on encroaching on and taking away from Nintendo's successbase of this generation.

If all was equal with each console of equivalent power without any controller, Blu Ray, or 3D gimmicks, the results have shown that Nintendo does not compete very well on an even playing level. All you have to do is look at the Playstation and Playstation 2 in comparison to the N64 and GameCube. Nintendo got beat down and violated like a cherry prisoner in the US prison system in those generations.

How much cartridge vs. CD and mini-disc vs. DVD had to do with Nintendo getting whallopped is unknown, but undoubtedly a factor. That being said, the Playstation vs. N64 and Playstation 2 vs. GameCube generations were more equal than this generation has been in similarities to gaming experiences.

By equal in this generation would mean each console has a Wii-like gimmick or better concerning controllers. As for Blu Ray vs. other disc formats, the PS3 is evidence of how little the latest fangled disc format can help sell a console by itself.

The way this generation finishes out will tell a far greater story for the relative places of each console in the next generation. Wii will have been effectively countered by Move and Kinect and the software 1st month sales will convey whether Nintendo will have success in the next generation on a similar level to the Wii.

Personally, I have a hunch that Nintendo will not be ontop next generation unless they pull some hardware gimmick out of left field that allows them to find another Blue Ocean. I just don't see it coming. What we will have is parity and as the Playstation and Playstation 2 gens have shown, when there is parity, Nintendo loses.

I focus on the hardware because hardware has a definite novelty factor to it. The novelty factor for the 360 and PS3 did not last very long because they were viewed as a very similar gaming experience to the original Playstation with the controllers and focus on graphics. Contrary, the novelty factor for the Wii has lasted a long time because Nintendo went down to it's gut and created an out of this world, innovative console with the Wii. Henceforth, when the choice for your lapsed gamer or nongamer is between the two HD twins with a traditional gaming experience vs. the Wii with new innovative controls and games aimed at the lapsed, nongamer and family friendly populations, most chose the Wii and have stuck with it.

If all was equal, Nintnedo wouldn't have made the desicions that lost them the third parties, and thus would have had the same support from third parties that the PS1 and PS2 had. And they would have been an unstoppable juggernaut if that was the case.

I agree with the game overthinker in that Sony only got where they are because their competitiors were either screwing up (N64) or downright collapsing (Sega). You're overrestimating Sony.



I LOVE ICELAND!

Around the Network
KungKras said:
Killiana1a said:
LordTheNightKnight said:
Killiana1a said:

With Move and Kinect, Nintendo is looking to the 3DS for another hardware mechanic gimmick just like the Wii did for player controls.

I hate to use the word "gimmick" because it is understood as a one-trick pony, while glossing over the great software library of the Wii. However, I still cannot stop myself from thinking, would the Wii  have beeen as successful as it is with conventional controllers?

Personally, I don't know. The software was developed around the controller and it proved to be a goldmine. That being said, there were plenty of great software titles for the GameCube and it got absolutely curb stomped ala American History X style by the PS2. Factor in, the unknowns from what would have been with a traditional controller and all I can conclude is, I don't know it depends.

This being said, I honestly believe Nintendo will not see hardware numbers in the next generation equivalent to the Wii's numbers. Reasons? Move offers consumers who want Blu Ray for the movie theatre at home experience with a better alternative in more accurate user controls for their and their children's gaming needs. Furthermore, Microsoft with Kinect is taking gaming to a whole 'nother level in controller-less gaming. Microsoft doing Kinect first, attributes the creation of controller-less gaming to Microsoft and if Nintendo responds then they will be ripped for copying from Microsoft.

I just don't see how Nintendo replicates the success of the Wii and DS especially if the 3DS is going down the road of N64 as Malstrom is saying. All that is left for Nintendo is to focus on putting out the best quality software and retaining their blue ocean market. Nintendo is more than capable of both.


The thing is that Malstrom shows why that isn't the case, and why the GC games didn't sell despite a lot of gamers liking them.

The GC didn't have games that appealed to the mainstream. That's why they didn't sell. The Wii does. And unless the Move and Kinect have mainstream games (instead of Wii ripoffs), those will not be what you claim they are.

Malstrom's argument for the success of the Wii boils down to a great software library for core Nintendo players and an untapped market. Whereas Sony and Microsoft focus on hardware and the core, Nintendo focuses on games, which will sell to any gamer, lapsed or core. This is Malstrom's argument oversimplified without all the needless "professor with a cigar in his mouth" commentary.

The problem is, with Move and Kinect, Nintendo no longer has a free reign on the Blue Ocean market. Kinect moreso than Move because the initial launch strategy Sony did with the Move did not focus on marketing because they thought core Sony players would pick it up and it would gain momentum like a grassroots political effort. With the Kinect, you have a very serious threat and very, very big fish in the Blue Ocean. From what I have seen and read, Microsoft is serious on encroaching on and taking away from Nintendo's successbase of this generation.

If all was equal with each console of equivalent power without any controller, Blu Ray, or 3D gimmicks, the results have shown that Nintendo does not compete very well on an even playing level. All you have to do is look at the Playstation and Playstation 2 in comparison to the N64 and GameCube. Nintendo got beat down and violated like a cherry prisoner in the US prison system in those generations.

How much cartridge vs. CD and mini-disc vs. DVD had to do with Nintendo getting whallopped is unknown, but undoubtedly a factor. That being said, the Playstation vs. N64 and Playstation 2 vs. GameCube generations were more equal than this generation has been in similarities to gaming experiences.

By equal in this generation would mean each console has a Wii-like gimmick or better concerning controllers. As for Blu Ray vs. other disc formats, the PS3 is evidence of how little the latest fangled disc format can help sell a console by itself.

The way this generation finishes out will tell a far greater story for the relative places of each console in the next generation. Wii will have been effectively countered by Move and Kinect and the software 1st month sales will convey whether Nintendo will have success in the next generation on a similar level to the Wii.

Personally, I have a hunch that Nintendo will not be ontop next generation unless they pull some hardware gimmick out of left field that allows them to find another Blue Ocean. I just don't see it coming. What we will have is parity and as the Playstation and Playstation 2 gens have shown, when there is parity, Nintendo loses.

I focus on the hardware because hardware has a definite novelty factor to it. The novelty factor for the 360 and PS3 did not last very long because they were viewed as a very similar gaming experience to the original Playstation with the controllers and focus on graphics. Contrary, the novelty factor for the Wii has lasted a long time because Nintendo went down to it's gut and created an out of this world, innovative console with the Wii. Henceforth, when the choice for your lapsed gamer or nongamer is between the two HD twins with a traditional gaming experience vs. the Wii with new innovative controls and games aimed at the lapsed, nongamer and family friendly populations, most chose the Wii and have stuck with it.

If all was equal, Nintnedo wouldn't have made the desicions that lost them the third parties, and thus would have had the same support from third parties that the PS1 and PS2 had. And they would have been an unstoppable juggernaut if that was the case.

I agree with the game overthinker in that Sony only got where they are because their competitiors were either screwing up (N64) or downright collapsing (Sega). You're overrestimating Sony.

Overestimating? For the last couple months I have criticized Sony quite a bit for depending on hardware over software to push their systems. Specifically, how Sony thought the Blu Ray player with the PS3 would be equivalent to a DVD player for the PS2. Nothing is a given as Blu Ray not pushing the PS3 to the top of this generation has shown.

My latest posts here are an honest criticism of Nintendo for their failure in generations past. Individuals may not like to remember the past and only think of Nintendo from the Wii forward, but Nintendo did get stomped earlier and the Wii was an out of this world response to the failures of the N64 and Gamecube.

I believe with Move and Kinect, both Sony and Microsoft have evened the playing field with Nintendo. Nintendo no longer has a monopoly on the "blue ocean," they now have to contend with both Sony and Microsoft even to the point where they are looking to make "core" games again with the 3DS.

Sony and Microsoft are the least of Nintendo's troubles at the moment. Their monopoly on the handheld market from the GameBoy on is now being challenged vigorously from mobile media devices such as Android and iPhones. What kept Nintendo from sinking in years past was the reliability on their handheld to keep them afloat even when their consoles got stomped in head-to-head competition with the PS1 and PS2.

As has been observed during the PS1 and PS2 eras when the playing field is even in terms of hardware gimmicks, software becomes the major focal point. I believe Nintendo is more than capable of routing both Sony and Microsoft in this department as they have with the Wii's top notch 1st party titles.

That being said, nothing is a given. If all are competing for the "blue ocean," then the "core" and catering to the "core" will determine who wins. There may have not been a "blue ocean" during the PS1 and PS2 eras, which is evidence that Nintendo cannot capture the "core" as well as their competitors.

This is why I think Nintendo and Nintendo fans will be foaming at the mouth with rage and resentment next generation. Nintendo will not be on top because the past is not on their side when it comes to winning over and keeping the "core."

Am I overestimating the "core?" Maybe, but when all else is equal the "core" who buys more than 2 to 3 games a year will be the decider as it had been in the PS1 and PS2 eras.



subscribing to the new thread!



Email: Gamers don’t read manuals anymore

Email: The 3DS has PSP qualities

All in all, this is the N64 curse Part 2. What old school gamers kept complaining is how all games ‘had’ to be 3d because the hardware supported it. It was said at the time that ’2d games no longer sell’. What we see with games like Mario 5 is that they most certainly do sell. The reason why the games you and I want are not made is not because they won’t sell but because the producers at Nintendo (Miyamoto, Aonuma, Sakamoto, etc.) do not want to make them. What we get instead are the lame ass formulas Nintendo keeps using for every generation that is interesting from a production standpoint but not from a gameplay standpoint or from a consumer standpoint. The reason why Nintendo’s audience trends younger is because the young are experiencing the formulas for the very first time. And after each release of a game, the developers will have tea with Iwata at an Iwata Asks interview where they congratulate each other on how creative they are.

Yes, the 3DS is disruptive to Sony’s 3d gaming push. But the problem is that you cannot disrupt a market that does not exist. There is no 3d output gaming market yet. Nintendo is disrupting a mirage. Nintendo did this with User Generated Content because they knew Sony was going User Generated Content so Nintendo put the pedal to the metal and went full out UGC and had the flagship title of Wii Music to lead it.

The true purpose of the 3d technology is to lock the market so software developers get used to developing for it and do not develop for other platforms. That is the 3DS in a nutshell. Nintendo’s success in handheld gaming is thanks much in part to how Nintendo blocks potential entrants before they can gain any foothold.

The 3DS is N64 deja vu to me. If it appeals to you, more power to you. But I am getting off the bandwagon. I won’t purchase the 3DS. Not even a 2d Mario can draw me in at this point with the controller.

Nintendo is contradicting itself. When the Wii was introduced, Nintendo said the new controller is to correct the mistake of the complicated and frightening typical game console controller. So what does Nintendo do? They slap it on their latest handheld. Do they really expect people like me who refuse to buy any game console with such a control scheme (N64, Gamecube, even the PlayStations and Xboxes) to pick up that contraption? Not even the Virtual Handheld with gameboy games can draw me in because why the hell do I want to play classic Gameboy games with inferior controls? I’d rather play it on my original Gameboy where the D-Pad is in the correct position.

What is going to happen is that the 3DS will start out with strong sales. But then it will wane. Nintendo will put out ‘innovative’ software and sales will still wane. A big reason why is that the original Nintendo customers will not be pulled into the 3DS. If Nintendo cannot get former customers, they will be unable to reach new markets. The ‘Game Industry’ and its critics will not understand what is going on, as they never understand anything going on, and will say the decline in sales is due to some mystical ‘console war’ somewhere and blame the decline on cell phone gaming or even iPads.

I don’t think Nintendo understands the difference between video games and 3d technology as they think they are the same. This misunderstanding of what gaming is has delivered Nintendo N64 sales, Gamecube sales, and Wii sales collapse.I suppose in 20 years, they will understand this as it took them that long to realize their previous mistakes. It goes to show that time, not reason, is the only thing to thaw arrogance.

Email: 3DS, what will it be?

I’ll try to be more clear, what makes me suspicious is not the potential of the console, which is unbelivable indeed, but the “games” that will be made for it; indeed something i noticed (and maybe you have noticed too) is that Nintendo has some kind of “cycle” since the end of the Snes era, something like this: New console -> Mario -> Zelda -> Mario Kart -> Smash Bros -> Metroid -> Donkey Kong -> new console -> Mario…

And what i’m thinking right now is that the cycle is going to repeat with the 3DS too, including the “poor third party games support”, not much because of the console itself, but because of something that i resume in a phrase like “Nintendo consoles are innovative but Nintendo is not”. I’ve taken this quote from a my friend, but if you think for example that although the N64 was a more powerful console than the PSX, the second one had more games and with better quality too even if the platform was “weaker” in terms of performance, and something similar happened with the PS2 against the gamecube.

Another reason why i think that the 3DS could be a trap is a phrase a my friend sayd long ago, when he was supposed to choose between N64 and PSX, he sayd “I get a N64 because is more powerful”, with the result that when i bought a PSX he was costantly at my home playing with it saying “N64 has shitty games”, and this is something that, as you sayd in a your article, makes me somehow think about the 3DS like the N64. My thought is that even if very powerful, it will not least for too long because of the “mind” of it’s producers, making maybe nice games but only for the first year to then drop down in creativity and “making games supposed to be just sold for the trademark” as i say, but i’m not an expert in marketing, so i would like to listen to your opinion as you seem more expert than me in this “field”

 I agree completely with your N64 reference. The 3DS is going the way in spirit as the N64 did. It is not an inclusive console. Just as the N64 cut off people like me, the 3DS is going to be cutting off DS and Gameboy users.

One of the bedrock ideas of disruption is what is called ‘overshooting the market’. Nintendo realized the N64 was overshooting the market when they released the Wii. “Make simpler games,” they said. Now, what is the 3DS but overshooting the handheld market? I don’t need all this stuff in a handheld. I need simple games. 3d games were a failure on the DS, what makes anyone think that they will suddenly be in demand in the handheld market?

Now, the 3DS is having a better launch than the DS did. The DS was, after all, rushed. There is much better software for launch for the 3DS than the DS which is probably a big reason why Nintendo doesn’t feel worried.

It is not that I do not think Nintendo realizes they are overshooting the handheld market. It is that I do not think Nintendo cares. Nintendo is obsessed with 3d technology, and their view is that the software developers will do whatever the hell they please and your role, as the consumer, is only to go along for the ride. The bigshots at the software side are very unhappy with you, the consumers, for not going wild over 3d Mario (despite what form and how easy they make it), for not wishing Metroid: Other M be the full replacement of the Metroid series, for still demanding more 2d games, and not being excited about Aonuma designing Zelda games for his son’s entertainment.

The 3DS reminds me very much of the N64. Tons of Industry and hardcore gamer excitement over it with a silent, but large, slice of the userbase being disinterested. However, a big difference between then and now is that the 3DS, unlike the N64, doesn’t have intense competition. But when something overshoots the market, it creates opportunities for competitors.

Email: Something about 2d Mario

Nintendo does not see its franchises as ‘worlds‘. They see them only as ‘characters‘. It doesn’t matter if the Mario universe is scrambled in the Galaxy games or non-existent in Sunshine. All that matters is Mario the ‘character’. Every Zelda fan has the same complaint about recent Zelda games: the world sucks and seems flat and dull. This is because Nintendo does not see Zelda as a ‘world’ but only as a set of characters. This is why Nintendo can put out a Zelda game that completely and bizarrely reconfigures the game world to suddenly use trains because Zelda is having tons of dialogue now that reveals her character (“she is scared of mice, LOL!”).

Nintendo sees their franchise progression as ‘character progression’, not ‘world expansion’ which we, in the audience’ want. Sakamoto is a great example of this. In Sakamoto’s world, the Metroid universe is constantly a dull space station that has holograms of various environments. The only thing important in Metroid’s universe is Samus Aran’s feelings. If you ask a Metroid gamer what Metroid is, they will describe the rich world that is Metroid and its atmosphere and its labyrinth.

Why Nintendo only sees “characters” (which they shouldn’t see at all for these ‘characters’ serve only as the player’s avatar in the game) and not ‘worlds’ I cannot say. I am as flabbergasted at this as you are. The only explanation I have is that elder game developers have been making games so long that they have gotten out of touch with common sense and audience expectations. The fact that Nintendo developers defy Miyamoto to secretly inject story into a Mario game, for crying out loud, gives me no hope. If Miyamoto cannot stop them, you know they won’t give a damn what any of us lowly consumers say.

The future of Nintendo software will likely resemble more of the Gamecube type stuff. Nintendo thinks the audience moved away because they didn’t “understand” the material because it was too difficult. But the audience moved away because of the content, because of the substance Nintendo was presenting. Using Sakamoto as an example again, I think he is literally shocked that people are reacting negatively to his game’s content. Nintendo is not used to people reacting to their games in this way.

Email: About gameplay fundamentals

Music# 66 - Double Dragon



Is he

Is he complaining about the D-pad

He's complaining about the D-pad, isn't he

Edit: Oh, he's not, thank Christ, I was about to be all

"You guys I think we are reading the rantings of someone who doesn't warrant much attention"

Edit2: Though him posting those e-mails unresponded-to implies that he agrees with them, either as a way of proving a point or agreeing in particular

BLurghk



Khuutra said:

Is he

Is he complaining about the D-pad

He's complaining about the D-pad, isn't he

Edit: Oh, he's not, thank Christ, I was about to be all

"You guys I think we are reading the rantings of someone who doesn't warrant much attention"

Edit2: Though him posting those e-mails unresponded-to implies that he agrees with them, either as a way of proving a point or agreeing in particular

BLurghk

Malstrom respond to all the e-mails, usually what is written in italics is the email and then in normal text is Sean's response. I only copied what I found to be interesting, it you want full articles click the links.

And about the D-pad, he's complaining about it's position. And after checking how that would work on my DS I agree with him, it will be weird at first using it for games..