By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Halo Reach versus Killzone 2 HD screenshot comparison

Doobie_wop said:
Mendicate Bias said:
Killzoned said:
kowenicki said:
leo-j said:
kowenicki how would you know if it plays better? You just contradicted yourself by saying "We really won't know if it will look better" and then said "I know its ganna be the better game 100%"


not really... imo every halo game plays better than killzone 2.... its a given.

Lol Every Halo game plays better then Killzone 2?

Dude Halo gameplay is somewhat like Call of Duty gameplay.. which is good don't get me wrong please lol

Seriously you only say that because you DISLIKE the gameplay mechanic which KZ2 offers, You probably can't even aim in KZ2, Am i right? Technically you suck at it and i am guessing you are good at Halo therefore you Assume that Halo has better gameplay? BIASED

I played Halo 3 on Split screen with a friend and to be honest the gameplay doesn't excite me its easy While KZ2 is a more challenged game online with its weighty feeling and a slight delay making it feel realistic.

So crappy control make a game more realistic and competitive huh? I don't know about you but when I tell my hand to move it moves, it doesn't take half a second before it reacts.

Also if you want a challenge I dare you to go into the MLG playlist for Halo 3. You don't know competition until you've played a round of MLG. 

OT: The comparison is clearly flawed when your comparing a game that has almost a year to go with one thats already out. For those of you that don't understand game development the graphical bells and whistles are what come at the very end of development.

It's sad that when a developer decides to introduce new gameplay elements into their game, it's now considered broken because it isn't the same or as easy to use as Halo or Call of Duty. Anyone who think's Killzone's controls are crappy, either havn't played the game or have reduced ther adaption to new game's by a significant amount.

Well anyway, Reach look's fantastic, the colour and creative stage designs will be welcome. I just hope they make the AI more challenging and at least tighten the gameplay a little bit, just to make it less floaty.

they were IMO really horrible.

I know I didn't play many online matches in KZ2, but I'm pretty accurate and I also have a 33% headshot ratio, so I can handle them.



Around the Network
Barozi said:
Doobie_wop said:
Mendicate Bias said:
Killzoned said:
kowenicki said:
leo-j said:
kowenicki how would you know if it plays better? You just contradicted yourself by saying "We really won't know if it will look better" and then said "I know its ganna be the better game 100%"


not really... imo every halo game plays better than killzone 2.... its a given.

Lol Every Halo game plays better then Killzone 2?

Dude Halo gameplay is somewhat like Call of Duty gameplay.. which is good don't get me wrong please lol

Seriously you only say that because you DISLIKE the gameplay mechanic which KZ2 offers, You probably can't even aim in KZ2, Am i right? Technically you suck at it and i am guessing you are good at Halo therefore you Assume that Halo has better gameplay? BIASED

I played Halo 3 on Split screen with a friend and to be honest the gameplay doesn't excite me its easy While KZ2 is a more challenged game online with its weighty feeling and a slight delay making it feel realistic.

So crappy control make a game more realistic and competitive huh? I don't know about you but when I tell my hand to move it moves, it doesn't take half a second before it reacts.

Also if you want a challenge I dare you to go into the MLG playlist for Halo 3. You don't know competition until you've played a round of MLG. 

OT: The comparison is clearly flawed when your comparing a game that has almost a year to go with one thats already out. For those of you that don't understand game development the graphical bells and whistles are what come at the very end of development.

It's sad that when a developer decides to introduce new gameplay elements into their game, it's now considered broken because it isn't the same or as easy to use as Halo or Call of Duty. Anyone who think's Killzone's controls are crappy, either havn't played the game or have reduced ther adaption to new game's by a significant amount.

Well anyway, Reach look's fantastic, the colour and creative stage designs will be welcome. I just hope they make the AI more challenging and at least tighten the gameplay a little bit, just to make it less floaty.

they were IMO really horrible.

I know I didn't play many online matches in KZ2, but I'm pretty accurate and I also have a 33% headshot ratio, so I can handle them.

Hmm maybe it's just me then. What I got from the whole Kilzone 2 gameplay thing is that people got to use to one type of style and the switch wasn't steady enough for a lot of people. I wasn't much of an FPS fan before Killzone, so maybe that's why I adapted to them better than other's, it's also the the reason I loved Battlefield: BC because I  found the movement and odd button choices similar. Then with games like Halo and COD I struggled, because the movements felt to fast and floaty. I just don't like people refering to the gameplay as crap, when it was obviously the one the developers intended to use.


Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Doobie_wop said:
Mendicate Bias said:
Killzoned said:
kowenicki said:
leo-j said:
kowenicki how would you know if it plays better? You just contradicted yourself by saying "We really won't know if it will look better" and then said "I know its ganna be the better game 100%"


not really... imo every halo game plays better than killzone 2.... its a given.

Lol Every Halo game plays better then Killzone 2?

Dude Halo gameplay is somewhat like Call of Duty gameplay.. which is good don't get me wrong please lol

Seriously you only say that because you DISLIKE the gameplay mechanic which KZ2 offers, You probably can't even aim in KZ2, Am i right? Technically you suck at it and i am guessing you are good at Halo therefore you Assume that Halo has better gameplay? BIASED

I played Halo 3 on Split screen with a friend and to be honest the gameplay doesn't excite me its easy While KZ2 is a more challenged game online with its weighty feeling and a slight delay making it feel realistic.

So crappy control make a game more realistic and competitive huh? I don't know about you but when I tell my hand to move it moves, it doesn't take half a second before it reacts.

Also if you want a challenge I dare you to go into the MLG playlist for Halo 3. You don't know competition until you've played a round of MLG. 

OT: The comparison is clearly flawed when your comparing a game that has almost a year to go with one thats already out. For those of you that don't understand game development the graphical bells and whistles are what come at the very end of development.

It's sad that when a developer decides to introduce new gameplay elements into their game, it's now considered broken because it isn't the same or as easy to use as Halo or Call of Duty. Anyone who think's Killzone's controls are crappy, either havn't played the game or have reduced ther adaption to new game's by a significant amount.

Well anyway, Reach look's fantastic, the colour and creative stage designs will be welcome. I just hope they make the AI more challenging and at least tighten the gameplay a little bit, just to make it less floaty.

It's not that people get used to one and can't adapt, its that they just don't like it. Ive played lots of FPS in my day with lots of different setups and while I don't dislike the KZ way of doing it I prefer the halo/cod fast response.



Killzoned said:
kowenicki said:
leo-j said:
kowenicki how would you know if it plays better? You just contradicted yourself by saying "We really won't know if it will look better" and then said "I know its ganna be the better game 100%"


not really... imo every halo game plays better than killzone 2.... its a given.

Lol Every Halo game plays better then Killzone 2?

Dude Halo gameplay is somewhat like Call of Duty gameplay.. which is good don't get me wrong please lol

Seriously you only say that because you DISLIKE the gameplay mechanic which KZ2 offers, You probably can't even aim in KZ2, Am i right? Technically you suck at it and i am guessing you are good at Halo therefore you Assume that Halo has better gameplay? BIASED

I played Halo 3 on Split screen with a friend and to be honest the gameplay doesn't excite me its easy While KZ2 is a more challenged game online with its weighty feeling and a slight delay making it feel realistic.

This doesn't make any sense. Unless you have brain damage, and some sort of horrible delay to your movements. Calling it's delay "making it feel realistic" is roughly like calling RROD, "a customer incentive to buy new hardware." the delay masks what they were having trouble with - fast response time due to the heavy engine.

Halo gameplay is easy? Guess what, you're playing against other people. As with any competitve game, it's only as "easy" as your opponents. Is chess easy? To learn, yes. Very. Easy to play? That's up to the person you're sitting across from.



sanadawarrior said:
Doobie_wop said:
Mendicate Bias said:
Killzoned said:
kowenicki said:
leo-j said:
kowenicki how would you know if it plays better? You just contradicted yourself by saying "We really won't know if it will look better" and then said "I know its ganna be the better game 100%"


not really... imo every halo game plays better than killzone 2.... its a given.

Lol Every Halo game plays better then Killzone 2?

Dude Halo gameplay is somewhat like Call of Duty gameplay.. which is good don't get me wrong please lol

Seriously you only say that because you DISLIKE the gameplay mechanic which KZ2 offers, You probably can't even aim in KZ2, Am i right? Technically you suck at it and i am guessing you are good at Halo therefore you Assume that Halo has better gameplay? BIASED

I played Halo 3 on Split screen with a friend and to be honest the gameplay doesn't excite me its easy While KZ2 is a more challenged game online with its weighty feeling and a slight delay making it feel realistic.

So crappy control make a game more realistic and competitive huh? I don't know about you but when I tell my hand to move it moves, it doesn't take half a second before it reacts.

Also if you want a challenge I dare you to go into the MLG playlist for Halo 3. You don't know competition until you've played a round of MLG. 

OT: The comparison is clearly flawed when your comparing a game that has almost a year to go with one thats already out. For those of you that don't understand game development the graphical bells and whistles are what come at the very end of development.

It's sad that when a developer decides to introduce new gameplay elements into their game, it's now considered broken because it isn't the same or as easy to use as Halo or Call of Duty. Anyone who think's Killzone's controls are crappy, either havn't played the game or have reduced ther adaption to new game's by a significant amount.

Well anyway, Reach look's fantastic, the colour and creative stage designs will be welcome. I just hope they make the AI more challenging and at least tighten the gameplay a little bit, just to make it less floaty.

It's not that people get used to one and can't adapt, its that they just don't like it. Ive played lots of FPS in my day with lots of different setups and while I don't dislike the KZ way of doing it I prefer the halo/cod fast response.

Precisely, it always felt like being hamstrung as you played through the game. 

I don't go around criticizing people who like the controls and certainly aren't going to take criticism from somebody so hopelessly biased to not see the flaw in the system for others.



Around the Network
Jereel Hunter said:
Killzoned said:
kowenicki said:
leo-j said:
kowenicki how would you know if it plays better? You just contradicted yourself by saying "We really won't know if it will look better" and then said "I know its ganna be the better game 100%"


not really... imo every halo game plays better than killzone 2.... its a given.

Lol Every Halo game plays better then Killzone 2?

Dude Halo gameplay is somewhat like Call of Duty gameplay.. which is good don't get me wrong please lol

Seriously you only say that because you DISLIKE the gameplay mechanic which KZ2 offers, You probably can't even aim in KZ2, Am i right? Technically you suck at it and i am guessing you are good at Halo therefore you Assume that Halo has better gameplay? BIASED

I played Halo 3 on Split screen with a friend and to be honest the gameplay doesn't excite me its easy While KZ2 is a more challenged game online with its weighty feeling and a slight delay making it feel realistic.

This doesn't make any sense. Unless you have brain damage, and some sort of horrible delay to your movements. Calling it's delay "making it feel realistic" is roughly like calling RROD, "a customer incentive to buy new hardware." the delay masks what they were having trouble with - fast response time due to the heavy engine.

Halo gameplay is easy? Guess what, you're playing against other people. As with any competitve game, it's only as "easy" as your opponents. Is chess easy? To learn, yes. Very. Easy to play? That's up to the person you're sitting across from.

LoL you are one funny fanboy, Alright let me say it this way yeah? so that your brain can function correctly /jk don't take it seriously

Like someone said in the previous page just because a developer put in new gameplay element makes it broken? KZ2 is way more challenging game, not only do you have to face your enemies but must be able to function the controls correctly otherwise your dead. And it does make sense because its how the game was developed and how its played, Theres a slight delay when you move the analog stick to aim, Someone like you saying i have brain damage probably haven't even played the game to understand what its like

Halo controls are easy which are likable to many, you can have a machine gun and spray 24/7 with no recoil LOL what kind of gun is that? so you call that competitive? i see why many people like Halo and many are turnt away by KZ2 because they cannot Control it and find it difficult to aim. Like you said son to learn it is easy but in Halo you don't need to learn lol

At first when i played KZ2 it was rather difficult to control but after time i control it like its nothing its like am playing Call of Duty

Anyway this is my opinion so don't take it seriously and don't insult someone with you have brain damage cause you probably have it yourself haha, KZ2 gameplay suits KZ2 and Halo Gameplay Suits Halo. Theres no need for which is better, Am not stating which is better but am just trying to say KZ2 gameplay don't sucks and am not downgrading Halo gameplay, if you think i am then you probably have some serious issue. An opinion is an opinion

 



Thought they were compareing the new halo game..not 3..:)



**Dont Give up...Unless you want to**

- Masterbation is for the weak -

I don't think that this has been posted yet, so here's a link to an analysis by Digital Foundry.

http://www.eurogamer.net/articles/digitalfoundry-halo-reach-alpha-analysis-blog-entry

For the gist of the article:
- Halo: Reach is running at 30 FPS.
- Decent motion blur.
- Lots more post processing than Halo 3.
- 2 clips where FPS dip to 20. One cutscene, one gamelay.
- Screen tearing in one clip.
- 1152x720 resolution.
- No AA.

It's important to remember that Halo: Reach is still in alpha, and thus has a lot of work ahead of it. God of War 3 initially didn't look that great IMO, but the latest screenshots have impressed me. There's plenty of time for Bungie to optimize/improve their engine, and improve their art assets before release.

It's also important to remember that Guerilla Games and Bungie have very different design goals with their engine, and it will probably be difficult to say objectively which game looks better. The only objective measurement of graphics I can think of are technical features, and they look to be focusing on different aspects. I have no doubt in my mind that Halo: Reach will run at a rock solid 30 FPS at release, even in splitscreen.  It also looks like it'll have more than double the NPCs that Killzone 2 has (I think the largest Killzone 2 battles had 20-25 NPCs, but I could be wrong).  It'll be interesting to see what, if any, sacrifices they have to make in order to achieve that.



the only reason this thread was created was to create a giant war between fanboys.
nice to see it worked so well :)



End of 2012 prediction:

xbox 360 : 73-75 million  playstation 3 : 72-74 million  wii : 104-105 million 

Most hyped for :

Bioshock: infinte, The Last Of Us, Alan Wake's American Nightmare and Agent

all this talk about graphics is rubbish! good graphics dont make a game amazing if so then zillzone 2 would be 10/10 but its not, the facts are some of the best games this gen have come on the wii with the graphics not much better than those on the ps2, so stop going on bout crap halo reach will be good even if the graphics are poor





SKEEZER AND NINTENDO FAN GIRL ARE MY NEMESIS

YES TO BEER